Commit Graph

  • f577d2f4dd remap block ranges; add more lpv block mappings NULL511 2024-05-03 17:50:37 -0400
  • 8a3a43e28c
    Merge pull request #116 from Null-MC/floodfill Xonk 2024-05-03 16:39:18 -0400
  • 41a27eb29e final fixes NULL511 2024-05-03 16:31:48 -0400
  • 8d80bb6d6c misc fixes; add lang NULL511 2024-05-03 14:53:31 -0400
  • 433b8e0332 disabled fix NULL511 2024-05-03 14:09:20 -0400
  • 8a923d8e6e use block.properties template NULL511 2024-05-03 13:39:05 -0400
  • 2c383a7720 misc fixes; better light colors NULL511 2024-05-03 11:39:21 -0400
  • 81a937790c clean up; dimension support NULL511 2024-05-02 23:38:35 -0400
  • c29d08a5f5 add slabs NULL511 2024-05-02 19:15:22 -0400
  • 67af28c76c add candles NULL511 2024-05-02 18:54:23 -0400
  • 8aa4750226 add trapdoor masks NULL511 2024-05-02 18:39:09 -0400
  • d8eb958a28 add door masks NULL511 2024-05-02 18:35:46 -0400
  • d8b5c989e8 floodfill legacy blockId fixes NULL511 2024-05-02 18:06:40 -0400
  • 6ec7e0187e floodfill stained glass tinting NULL511 2024-05-02 17:53:49 -0400
  • 28a51779a0 floodfill more lights NULL511 2024-05-02 16:33:55 -0400
  • 5eca39a611 floodfill fix tex-normal; cleanup NULL511 2024-05-02 14:36:06 -0400
  • 4814cbb666 lpv align fix NULL511 2024-05-02 14:25:20 -0400
  • 852d995db0 fix floodfill frame offset NULL511 2024-05-02 14:18:49 -0400
  • f33b071152 fix floodfill lightmap fallback NULL511 2024-05-02 13:06:48 -0400
  • da5654476c fix geo-normal space; cleanup NULL511 2024-05-02 13:00:51 -0400
  • 3ab6b68165 kinda working NULL511 2024-05-02 12:43:30 -0400
  • 2c4eea5b26 floodfill static block/light data NULL511 2024-05-01 16:59:19 -0400
  • 2f6b51bbff floodfill propagation NULL511 2024-05-01 16:32:25 -0400
  • c4b51fcf9a floodfill voxel mask NULL511 2024-05-01 13:40:52 -0400
  • e69a6e5f10
    Merge dc5d808860 into 343a68c816 rtomson 2024-04-20 07:39:01 -0700
  • 258ef1c54b
    Merge 955353a090 into 343a68c816 cola98765 2024-04-19 20:54:18 -0500
  • 343a68c816 fix some conquest IDs being misspelled Xonk 2024-04-18 17:38:15 -0400
  • 418bb66089 make block.properties work on iris Xonk 2024-04-18 17:26:00 -0400
  • 02f2b2c469 use new distant horizons LOD masks for grass when using aerochrome mode Xonk 2024-04-18 13:29:27 -0400
  • dc5d808860 Add star density comment Rob Tomson 2024-04-15 22:30:46 -0700
  • fe702cc93a Add star settings Rob Tomson 2024-04-15 21:52:42 -0700
  • de986bc90e Fix compile error in the end Xonk 2024-04-02 20:32:18 -0400
  • 92e766e853 FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse) Xonk 2024-03-30 23:20:34 -0400
  • 955353a090
    Update stars.glsl cola98765 2024-03-29 20:49:44 +0100
  • 1637a994ec allow SSAO to interact with the hand Xonk 2024-03-27 18:19:55 -0400
  • 0fc3d21d8a Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS" Xonk 2024-03-27 16:11:28 -0400
  • 0dd34d53d6
    changed night sky so it rotates with moon cola98765 2024-03-26 20:20:38 +0100
  • 1a6e378870 update readme Xonk 2024-03-24 18:15:33 -0400
  • 663cfdfe6f Add russian translation by CReepa Xonk 2024-03-24 18:13:43 -0400
  • d495e14286 fix log errors on iris Xonk 2024-03-23 18:31:49 -0400
  • 7811e25236 stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling Xonk 2024-03-23 18:29:25 -0400
  • f071204fc9 make the nether playable. fix error with enabling DH shadowmap with translucent shadows on. Xonk 2024-03-22 22:58:19 -0400
  • 46405f95f1 improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values. Xonk 2024-03-22 22:11:43 -0400
  • f22aa95189 fix speculars and emissives being disabled Xonk 2024-03-21 23:51:19 -0400
  • 4bd3510497 fix SSS with colored shadows. FIX VPS not working. Xonk 2024-03-21 19:52:55 -0400
  • 1cfb3f2f8c fix fog in caves Xonk 2024-03-21 16:37:24 -0400
  • 6b004ba0db make ambient brightness effect rtao/ssgi Xonk 2024-03-20 22:09:48 -0400
  • 6576c835dc ADD Colored shadows Xonk 2024-03-20 21:44:25 -0400
  • cc40afe271 make color-grading mids less overbearing Sasha 2024-03-20 19:48:27 +0000
  • 9f1b97b486 cleaned up some menu stuff Sasha 2024-03-19 21:48:29 +0000
  • 24641fce23 added advanced color grading Sasha 2024-03-19 21:08:32 +0000
  • 2c2f910850 fixed sky from last fix teehee Sasha 2024-03-16 16:30:35 +0000
  • 1cd49fe249 fixed cloud/fog/ambient light on mac Sasha 2024-03-15 17:05:44 +0000
  • d43e821ef2 "fixed" aerochrome on dh chunks... Sasha 2024-03-14 21:18:50 +0000
  • 85a1b68bf0 fixed jitter dof and added it to dh geometry Sasha 2024-03-13 23:38:04 +0000
  • e0f61f0128 FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file Xonk 2024-03-12 17:16:30 -0400
  • 201ee55b9b tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting Xonk 2024-03-02 18:53:51 -0500
  • 0c184e8e31 add water wave speed setting Xonk 2024-03-02 18:03:05 -0500
  • a316310641 lower water refractions strength Xonk 2024-03-02 17:48:22 -0500
  • 22a5ef3e51 small fix. lower water f0 back to 0.02 Xonk 2024-03-02 17:46:40 -0500
  • e1a5d82298 possible mac fix? Xonk 2024-03-02 14:58:27 -0500
  • 466482c31f few tweaks, enable new debug view for filtered stuff Xonk 2024-03-02 00:07:12 -0500
  • 66837f8df8 fix shadow border when DH shadows are off. fix water fog in glass. Xonk 2024-03-01 23:50:11 -0500
  • d662c799a2 unfuck everything maybe Xonk 2024-03-01 23:21:43 -0500
  • 6bf6aa0390 forgot to re-enable underwater absorbtion and caustics lmao Xonk 2024-03-01 23:07:50 -0500
  • e2bfddea81 add metals to translucent speculars Xonk 2024-03-01 23:06:28 -0500
  • 8b17ae9617 edit en_us.lang file Xonk 2024-03-01 22:58:12 -0500
  • d4d5d2f22f Merge branch 'main' of https://github.com/X0nk/Bliss-Shader Xonk 2024-03-01 22:48:11 -0500
  • 1ea16b150a improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. Xonk 2024-03-01 22:48:09 -0500
  • 9010bc126c
    Update README.md Xonk 2024-02-24 18:10:28 -0500
  • d4a239f223 fix error on optifine Xonk 2024-02-16 22:15:27 -0500
  • 1562c55a17 update en_us.lang file Xonk 2024-02-16 21:52:53 -0500
  • 0b1bef6497 quickly fix issue with underground water Xonk 2024-02-16 21:48:52 -0500
  • 088b8206c1 FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting. Xonk 2024-02-16 21:28:13 -0500
  • f99a3c33b5 add DH overdraw prevention toggle. Xonk 2024-02-12 17:54:00 -0500
  • b91c1f796f add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine. Xonk 2024-02-12 00:49:20 -0500
  • 69dae189b1 anOTHER AMD taa fix Xonk 2024-02-11 16:58:33 -0500
  • f086b23ad8 AMD TAA fix Xonk 2024-02-11 16:55:50 -0500
  • 7f0cfe879e update en_us.lang DH submenu. fix tiny issue where glass made water fog on DH chunks behind it. Xonk 2024-02-11 16:36:53 -0500
  • d2d28bdf8e new TAA test for AMD. a improved ambient lighting for clouds. fixed line on border fog. Xonk 2024-02-11 16:27:14 -0500
  • 12df326c72 small tweak to fix VL fog after flying above clouds. fix issue where reflections got the wrong fog function Xonk 2024-02-10 19:18:31 -0500
  • 7d65d65179 FIX TAA when distant horizons is on. ADD DH submenus Xonk 2024-02-10 18:10:46 -0500
  • f2a04b61e5 turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct. Xonk 2024-02-06 20:04:11 -0500
  • a80ee1b12e few tweaks Xonk 2024-02-06 00:03:37 -0500
  • a4e8419081 fix water shadow square when DH shadowmap is on Xonk 2024-02-05 22:53:38 -0500
  • f971b7e3c6 reenable water fog when looking into water from outside Xonk 2024-02-05 22:32:35 -0500
  • db7f9c7ae5 potential error fix in composite5.fsh Xonk 2024-02-05 22:27:33 -0500
  • 49ed9be196 forgot to re-enable DH overdraw prevention hehehe Xonk 2024-02-05 16:45:49 -0500
  • 1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. Xonk 2024-02-05 16:04:37 -0500
  • 4b7ef65541 Fix duplicate function error on mac Xonk 2024-02-01 21:32:28 -0500
  • ce8c674893 add iris's BLOCK_TRANSLUCENT programs Xonk 2024-01-11 22:19:34 -0500
  • 339829f952 Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether Xonk 2024-01-11 21:54:25 -0500
  • 57ffa75366 add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC Xonk 2024-01-11 21:38:03 -0500
  • 544af24f10 fix issue with normals dying Xonk 2024-01-11 15:49:48 -0500
  • e6a0f2d65d reimplement BIOME_TINT_WATER Xonk 2024-01-11 15:28:24 -0500
  • 6323326460 add "BIOME TINT WATER" setting for when "GLASS TINT" is on Xonk 2024-01-11 14:59:43 -0500
  • 5cac7c90a4 add handheld light distance slider. add snells window toggle. remove all traces of physics mod support. Xonk 2024-01-11 14:43:16 -0500
  • 6d9771bb72 improve cloud fade when "atmosphere ground" is off. Xonk 2024-01-10 20:16:58 -0500
  • a891d01bed small tweak to that Xonk 2024-01-10 19:49:52 -0500
  • 4ad17fc9aa add "atmosphere ground" setting. this is to make the dark bottom of the sky optional. Xonk 2024-01-10 19:47:27 -0500