MikiP98
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6ae9d6854b
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Added NaturesSpirit leaves to air waving SSS blocks
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2024-10-27 16:58:42 +01:00 |
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MikiP98
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1e97b0828b
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Moved NaturesSpirit helvola pad to SSS+Waving
Same reason as for last 2 commits
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2024-10-27 16:40:06 +01:00 |
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MikiP98
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5bb556b41d
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Moved vanilla lily pad from string SSS to SSS+waving
Waving looks better then strong SSS because it creates an effect of them moving on the water waves
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2024-10-27 16:28:08 +01:00 |
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MikiP98
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22265ff7b1
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Added SSS + Waving to BoP 's lilypads
Waving looks better then strong SSS because it creates an effect of them moving on the water waves
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2024-10-27 16:27:00 +01:00 |
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MikiP98
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c25e735122
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Added weak SSS to "natures_spirit:alluaudia" *(cactii)*
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2024-10-27 16:14:38 +01:00 |
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MikiP98
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91c0edb263
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Added SSS to NaturesSpirit flowers and mushrooms
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2024-10-26 23:38:10 +02:00 |
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MikiP98
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781874becb
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Adds BoP flowers to I hope correct block.54 waving SSS category
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2024-10-26 20:28:09 +02:00 |
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Benjamin Rühl
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a57c92eaf2
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add air waving for biomes o' plenty leaves
Add Biomes o' Plenty (mod) leaves to the list of blocks that are affected by air waving.
Tested with Biomes o' Plenty v21.0.0.18 on Minecraft 1.21 (Fabric).
Block IDs taken from Reddit.
https://www.reddit.com/r/feedthebeast/comments/14qgtu7/comment/lcl3k4c/
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2024-09-07 20:43:24 +02:00 |
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NULL511
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54de8482b7
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floodfill lantern color fix
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2024-08-21 17:26:20 -04:00 |
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NULL511
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bf3189e846
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add floodfill stair masks
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2024-07-31 03:41:45 -04:00 |
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NULL511
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bcee639d55
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add floodfill unpack ext to shadow
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2024-07-21 21:36:36 -04:00 |
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NULL511
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c3eae1a2dd
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floodfill dropped item fix; reduce occlusion groups
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2024-07-20 02:46:18 -04:00 |
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NULL511
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ed159c9868
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floodfill ignore rails, banners
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2024-07-20 00:44:14 -04:00 |
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Xonk
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b32041d4fc
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fix "the end orb" debug view
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2024-07-10 17:02:54 -04:00 |
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Xonk
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728ebb9920
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fix atmosphere/volume ambient lights minimum light level
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2024-07-08 20:56:41 -04:00 |
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Xonk
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c169916c40
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center handheld light to eyePosition when using iris. make lightmap handheld lights not function when floodfill is enabled
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2024-07-08 20:12:05 -04:00 |
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Xonk
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cdd12d441e
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fix critical damage effect when temporal upscaling was enabled.
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2024-07-07 21:21:55 -04:00 |
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Xonk
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396c9edba7
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fix atmosphere haze absorbance. fix small specular reflection issue
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2024-07-07 16:29:14 -04:00 |
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Xonk
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6df9b1624a
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fix TAA when distant horizons is enabled.
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2024-07-07 14:18:56 -04:00 |
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Xonk
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8143c57fa2
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improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers
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2024-07-06 21:03:31 -04:00 |
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Xonk
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d5a92880ac
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try to improve how VL fog goes away in caves/low light levels
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2024-06-28 16:59:33 -04:00 |
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Xonk
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0ccec1e817
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fix cloud horizon line when sky ground is off
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2024-06-28 16:31:31 -04:00 |
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Xonk
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dd35c0cb9d
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fix my oopsi doopsi
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2024-06-28 15:38:51 -04:00 |
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Xonk
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731cf854d3
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forgot to turn a debugging view off lol
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2024-06-28 15:34:14 -04:00 |
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Xonk
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f3f75bcf38
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fix clouds interaction with cave fog
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2024-06-28 15:22:48 -04:00 |
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Xonk
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2f330b1bf4
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fix broken sky in end/nether
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2024-06-28 15:03:00 -04:00 |
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Xonk
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114bd31d09
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enabled "clouds intersect terrain" by default
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2024-06-27 15:53:27 -04:00 |
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Xonk
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810c1dd0f8
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fix DOF autofocus focal point not scaling with TAAU
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2024-06-27 15:23:50 -04:00 |
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Xonk
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9ab0412f72
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fix temporal upscaling noisy edges visual issue. slightly improve screenspace shdows.
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2024-06-26 19:25:04 -04:00 |
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Xonk
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9a6ffa360c
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fix minimum light with HQ ssgi is enabled. fix commit number distplay
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2024-06-26 16:16:20 -04:00 |
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Xonk
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7607c0ff41
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improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,.
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2024-06-25 20:34:45 -04:00 |
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Xonk
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38c514c2b3
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Merge pull request #220 from Null-MC/carpet.mapping.fix
Carpet Mapping Fix
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2024-06-24 14:23:41 -04:00 |
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NULL511
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1223a8bafe
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fix carpet double mapping
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2024-06-24 02:28:39 -04:00 |
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Xonk
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fe459005c9
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fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether
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2024-06-23 21:43:15 -04:00 |
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Xonk
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cfbdedfd4c
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make cave fog falloff do stuff. add option to use old cave detection methods
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2024-06-21 15:07:03 -04:00 |
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Xonk
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0a63b165c8
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fix minimum light for HQ ambient light
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2024-06-21 14:32:25 -04:00 |
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Xonk
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52b5e13155
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fix SSGI/RTAO in nether. fix LPV fog brightness slider not working right. add color picker for the selection box outline
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2024-06-21 14:20:25 -04:00 |
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Xonk
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60e807cfce
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tweak shadow bias to handle low resolutions better
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2024-06-20 14:59:02 -04:00 |
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Xonk
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56ad3b059d
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add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting
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2024-06-19 21:44:21 -04:00 |
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NULL511
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41b2f443d9
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faster floodfill sampling in rgb not hsv
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2024-06-18 23:57:22 -04:00 |
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Xonk
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ccf5ebd5d4
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Merge pull request #199 from Null-MC/floodfill.offset-fix
FloodFill Offset Check
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2024-06-18 21:00:36 -04:00 |
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NULL511
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9dae56f58f
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lpv ignore scaffolding
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2024-06-18 17:36:35 -04:00 |
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NULL511
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258e3aa12f
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glow lichen fix update props
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2024-06-18 17:03:16 -04:00 |
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NULL511
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cddcb40d71
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glow lichen fix
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2024-06-18 17:02:33 -04:00 |
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NULL511
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b6e61fad7f
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split lpv setting columns
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2024-06-17 22:30:31 -04:00 |
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NULL511
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4c68e36365
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yet another voxel fix
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2024-06-17 22:16:37 -04:00 |
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NULL511
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a05ca58044
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more fixed block entity mappings
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2024-06-17 16:10:33 -04:00 |
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NULL511
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d9e82f688a
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fix glass mapping
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2024-06-17 15:32:30 -04:00 |
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NULL511
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825c1b7f1c
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fix false voxels with block entity
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2024-06-17 15:25:10 -04:00 |
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NULL511
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0886fb0916
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floodfill offset geo-normal check
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2024-06-16 23:35:13 -04:00 |
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NULL511
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b0aeec52d9
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cleanup
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2024-06-16 16:30:58 -04:00 |
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NULL511
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d9cb955599
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cleanup
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2024-06-16 16:27:33 -04:00 |
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NULL511
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bf20af2d12
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fix snow layers mapping; fix block entity mappings; reduce shadow lpv code
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2024-06-16 16:22:34 -04:00 |
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NULL511
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f826fa856b
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floodfill uvec3 cast fix
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2024-06-15 14:19:06 -04:00 |
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NULL511
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6a8db59768
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reduce candle switch; optimize floodfill mask
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2024-06-14 00:05:39 -04:00 |
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NULL511
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d60e25c622
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candle color fix
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2024-06-13 23:35:32 -04:00 |
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NULL511
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7b89809149
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conquest fireflies
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2024-06-13 23:27:33 -04:00 |
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NULL511
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a40843f2ae
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add maccaws lights
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2024-06-13 22:11:47 -04:00 |
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NULL511
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52594451f0
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add template readme, update script
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2024-06-13 22:11:47 -04:00 |
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NULL511
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5b03658c41
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add floodfill mod support for Amendments and Supplementaries
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2024-06-13 22:11:47 -04:00 |
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Xonk
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539de82c18
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make translucent entites have correct alpha blending
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2024-06-12 20:59:32 -04:00 |
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Xonk
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04bbc79b89
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fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else.
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2024-06-12 20:56:14 -04:00 |
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fayer3
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b001751de4
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add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to the floodfill
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2024-06-12 16:58:20 +02:00 |
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NULL511
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de987d9aeb
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fix reverse culling voxel distance
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2024-06-10 23:43:10 -04:00 |
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Joshua Miller
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ab7403954e
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Update settings.glsl
Re-enable Iris shadow hack for floodfill, fix is not released yet.
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2024-06-10 23:41:34 -04:00 |
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Xonk
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a7ab9f971f
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Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues
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2024-06-10 23:26:19 -04:00 |
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NULL511
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5dbf1df2aa
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fix floodfill entity flames
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2024-06-10 18:38:36 -04:00 |
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NULL511
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350f2512d5
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apply saturation to tint too
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2024-06-09 02:00:45 -04:00 |
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NULL511
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7aa2b58916
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fix default saturation value
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2024-06-09 01:55:53 -04:00 |
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NULL511
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4e2e781454
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add floodfill saturation slider
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2024-06-09 01:51:28 -04:00 |
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gri573
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302ad6958e
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don't leave gl_FragData[3] uninitialised at all
in all_solid.fsh
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2024-06-06 12:33:11 +02:00 |
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gri573
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645e5d7f38
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fix block entities and entities behind translucents (and maybe discoloured enchantment glint) on some systems
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2024-06-06 10:50:54 +02:00 |
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NULL511
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896b2a1461
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fix nametags+floodfill
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2024-06-03 12:54:45 -04:00 |
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NULL511
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36c9bef3f0
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add wall IDs
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2024-05-25 13:09:32 -04:00 |
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NULL511
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dde6acac97
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add more floodfill light sources
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2024-05-24 14:55:21 -04:00 |
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Xonk
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14b20cdcfc
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Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps
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2024-05-22 17:06:21 -04:00 |
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Xonk
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73a64112ce
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fix minimum light not working when SSGI/RTAO is enabled
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2024-05-22 00:30:35 -04:00 |
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Xonk
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3f5e0ea418
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fix error when "render clouds as fog" was enabled
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2024-05-22 00:20:47 -04:00 |
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Xonk
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dcce8e5358
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make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on.
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2024-05-22 00:01:17 -04:00 |
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Xonk
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044d690a52
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ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap
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2024-05-18 22:58:30 -04:00 |
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Xonk
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d431109ec5
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fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks
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2024-05-16 19:56:32 -04:00 |
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Xonk
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a74595afb6
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add new shadow sample shape to translucents rendering
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2024-05-10 15:36:29 -04:00 |
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Xonk
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749b109b44
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another seasons tweak
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2024-05-10 15:28:56 -04:00 |
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Xonk
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23b44f78ca
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fix tiny issue with seasons on DH LODS
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2024-05-10 14:53:39 -04:00 |
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Xonk
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4e00602b33
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make seasons work on distant horizons LODS
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2024-05-10 14:47:56 -04:00 |
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Xonk
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4c081608ba
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fix cloud animation degrading after around 1000 days. fix tiny issue on emissives and block breaking effect
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2024-05-10 12:51:13 -04:00 |
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Xonk
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8c5c26abde
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workaround for full alpha vanilla emissives
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2024-05-09 19:35:51 -04:00 |
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Xonk
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56389b9eef
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fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle.
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2024-05-09 19:14:41 -04:00 |
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Xonk
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e1787e4355
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fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation
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2024-05-09 18:24:29 -04:00 |
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NULL511
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dc8a331f55
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misc floodfill fixes
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2024-05-08 12:26:37 -04:00 |
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NULL511
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8c8531701b
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item/entity light fixes
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2024-05-07 10:53:28 -04:00 |
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NULL511
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0c88744e8d
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item lights
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2024-05-07 10:27:37 -04:00 |
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NULL511
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a1cb96dd03
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migrate block data to image; hand-light initial
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2024-05-06 15:12:52 -04:00 |
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NULL511
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bfcf3e1805
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entity.properties template; lpv hand-light prep
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2024-05-06 11:54:30 -04:00 |
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NULL511
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81fb07c371
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nether/end floodfill final fix
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2024-05-05 18:03:00 -04:00 |
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NULL511
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beac5d235f
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nether/end temp floodfill fix
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2024-05-05 17:47:37 -04:00 |
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NULL511
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7cd1cde2c3
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nether/end shadow pass for voxel data, broken iris uniforms though
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2024-05-05 16:07:28 -04:00 |
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NULL511
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1cdd018491
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floodfill player fixes; add furnace lights
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2024-05-05 00:52:23 -04:00 |
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NULL511
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ce6993c433
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floodfill ignore group
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2024-05-05 00:35:07 -04:00 |
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NULL511
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48ae8597f6
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floodfill player occluder fix
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2024-05-05 00:12:36 -04:00 |
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