Commit Graph

535 Commits

Author SHA1 Message Date
Xonk
2f330b1bf4 fix broken sky in end/nether 2024-06-28 15:03:00 -04:00
Xonk
114bd31d09 enabled "clouds intersect terrain" by default 2024-06-27 15:53:27 -04:00
Xonk
810c1dd0f8 fix DOF autofocus focal point not scaling with TAAU 2024-06-27 15:23:50 -04:00
Xonk
9ab0412f72 fix temporal upscaling noisy edges visual issue. slightly improve screenspace shdows. 2024-06-26 19:25:04 -04:00
Xonk
9a6ffa360c fix minimum light with HQ ssgi is enabled. fix commit number distplay 2024-06-26 16:16:20 -04:00
Xonk
7607c0ff41 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
Xonk
38c514c2b3
Merge pull request #220 from Null-MC/carpet.mapping.fix
Carpet Mapping Fix
2024-06-24 14:23:41 -04:00
NULL511
1223a8bafe fix carpet double mapping 2024-06-24 02:28:39 -04:00
Xonk
fe459005c9 fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether 2024-06-23 21:43:15 -04:00
Xonk
cfbdedfd4c make cave fog falloff do stuff. add option to use old cave detection methods 2024-06-21 15:07:03 -04:00
Xonk
0a63b165c8 fix minimum light for HQ ambient light 2024-06-21 14:32:25 -04:00
Xonk
52b5e13155 fix SSGI/RTAO in nether. fix LPV fog brightness slider not working right. add color picker for the selection box outline 2024-06-21 14:20:25 -04:00
Xonk
60e807cfce tweak shadow bias to handle low resolutions better 2024-06-20 14:59:02 -04:00
Xonk
56ad3b059d add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting 2024-06-19 21:44:21 -04:00
NULL511
41b2f443d9 faster floodfill sampling in rgb not hsv 2024-06-18 23:57:22 -04:00
Xonk
ccf5ebd5d4
Merge pull request #199 from Null-MC/floodfill.offset-fix
FloodFill Offset Check
2024-06-18 21:00:36 -04:00
NULL511
9dae56f58f lpv ignore scaffolding 2024-06-18 17:36:35 -04:00
NULL511
258e3aa12f glow lichen fix update props 2024-06-18 17:03:16 -04:00
NULL511
cddcb40d71 glow lichen fix 2024-06-18 17:02:33 -04:00
NULL511
b6e61fad7f split lpv setting columns 2024-06-17 22:30:31 -04:00
NULL511
4c68e36365 yet another voxel fix 2024-06-17 22:16:37 -04:00
NULL511
a05ca58044 more fixed block entity mappings 2024-06-17 16:10:33 -04:00
NULL511
d9e82f688a fix glass mapping 2024-06-17 15:32:30 -04:00
NULL511
825c1b7f1c fix false voxels with block entity 2024-06-17 15:25:10 -04:00
NULL511
0886fb0916 floodfill offset geo-normal check 2024-06-16 23:35:13 -04:00
NULL511
b0aeec52d9 cleanup 2024-06-16 16:30:58 -04:00
NULL511
d9cb955599 cleanup 2024-06-16 16:27:33 -04:00
NULL511
bf20af2d12 fix snow layers mapping; fix block entity mappings; reduce shadow lpv code 2024-06-16 16:22:34 -04:00
NULL511
f826fa856b floodfill uvec3 cast fix 2024-06-15 14:19:06 -04:00
NULL511
6a8db59768 reduce candle switch; optimize floodfill mask 2024-06-14 00:05:39 -04:00
NULL511
d60e25c622 candle color fix 2024-06-13 23:35:32 -04:00
NULL511
7b89809149 conquest fireflies 2024-06-13 23:27:33 -04:00
NULL511
a40843f2ae add maccaws lights 2024-06-13 22:11:47 -04:00
NULL511
52594451f0 add template readme, update script 2024-06-13 22:11:47 -04:00
NULL511
5b03658c41 add floodfill mod support for Amendments and Supplementaries 2024-06-13 22:11:47 -04:00
Xonk
539de82c18 make translucent entites have correct alpha blending 2024-06-12 20:59:32 -04:00
Xonk
04bbc79b89 fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else. 2024-06-12 20:56:14 -04:00
fayer3
b001751de4 add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to the floodfill 2024-06-12 16:58:20 +02:00
NULL511
de987d9aeb fix reverse culling voxel distance 2024-06-10 23:43:10 -04:00
Joshua Miller
ab7403954e Update settings.glsl
Re-enable Iris shadow hack for floodfill, fix is not released yet.
2024-06-10 23:41:34 -04:00
Xonk
a7ab9f971f Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
NULL511
5dbf1df2aa fix floodfill entity flames 2024-06-10 18:38:36 -04:00
NULL511
350f2512d5 apply saturation to tint too 2024-06-09 02:00:45 -04:00
NULL511
7aa2b58916 fix default saturation value 2024-06-09 01:55:53 -04:00
NULL511
4e2e781454 add floodfill saturation slider 2024-06-09 01:51:28 -04:00
gri573
302ad6958e don't leave gl_FragData[3] uninitialised at all
in all_solid.fsh
2024-06-06 12:33:11 +02:00
gri573
645e5d7f38 fix block entities and entities behind translucents (and maybe discoloured enchantment glint) on some systems 2024-06-06 10:50:54 +02:00
NULL511
896b2a1461 fix nametags+floodfill 2024-06-03 12:54:45 -04:00
NULL511
36c9bef3f0 add wall IDs 2024-05-25 13:09:32 -04:00
NULL511
dde6acac97 add more floodfill light sources 2024-05-24 14:55:21 -04:00
Xonk
14b20cdcfc Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps 2024-05-22 17:06:21 -04:00
Xonk
73a64112ce fix minimum light not working when SSGI/RTAO is enabled 2024-05-22 00:30:35 -04:00
Xonk
3f5e0ea418 fix error when "render clouds as fog" was enabled 2024-05-22 00:20:47 -04:00
Xonk
dcce8e5358 make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
Xonk
044d690a52 ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap 2024-05-18 22:58:30 -04:00
Xonk
d431109ec5 fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks 2024-05-16 19:56:32 -04:00
Xonk
a74595afb6 add new shadow sample shape to translucents rendering 2024-05-10 15:36:29 -04:00
Xonk
749b109b44 another seasons tweak 2024-05-10 15:28:56 -04:00
Xonk
23b44f78ca fix tiny issue with seasons on DH LODS 2024-05-10 14:53:39 -04:00
Xonk
4e00602b33 make seasons work on distant horizons LODS 2024-05-10 14:47:56 -04:00
Xonk
4c081608ba fix cloud animation degrading after around 1000 days. fix tiny issue on emissives and block breaking effect 2024-05-10 12:51:13 -04:00
Xonk
8c5c26abde workaround for full alpha vanilla emissives 2024-05-09 19:35:51 -04:00
Xonk
56389b9eef fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle. 2024-05-09 19:14:41 -04:00
Xonk
e1787e4355 fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation 2024-05-09 18:24:29 -04:00
NULL511
dc8a331f55 misc floodfill fixes 2024-05-08 12:26:37 -04:00
NULL511
8c8531701b item/entity light fixes 2024-05-07 10:53:28 -04:00
NULL511
0c88744e8d item lights 2024-05-07 10:27:37 -04:00
NULL511
a1cb96dd03 migrate block data to image; hand-light initial 2024-05-06 15:12:52 -04:00
NULL511
bfcf3e1805 entity.properties template; lpv hand-light prep 2024-05-06 11:54:30 -04:00
NULL511
81fb07c371 nether/end floodfill final fix 2024-05-05 18:03:00 -04:00
NULL511
beac5d235f nether/end temp floodfill fix 2024-05-05 17:47:37 -04:00
NULL511
7cd1cde2c3 nether/end shadow pass for voxel data, broken iris uniforms though 2024-05-05 16:07:28 -04:00
NULL511
1cdd018491 floodfill player fixes; add furnace lights 2024-05-05 00:52:23 -04:00
NULL511
ce6993c433 floodfill ignore group 2024-05-05 00:35:07 -04:00
NULL511
48ae8597f6 floodfill player occluder fix 2024-05-05 00:12:36 -04:00
NULL511
68f029d8c3 variable normal offset strength; misc fixes 2024-05-04 23:55:14 -04:00
Xonk
75e7402cc2 add AGX minimal over normal AGX 2024-05-04 23:17:56 -04:00
Xonk
742e79bae1 Fix cave fog 2024-05-04 22:25:56 -04:00
Xonk
00b62d436f do stupid thing 2024-05-04 21:36:06 -04:00
Xonk
156a8350c4 Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2024-05-04 21:28:45 -04:00
Xonk
25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
NULL511
6c90ff04a9 floodfill AMD EXT revert 2024-05-04 18:05:51 -04:00
NULL511
4280b07a66 floodfill AMD EXT fix 2024-05-04 18:03:58 -04:00
NULL511
65bdde2b17 floodfill add colored candles 2024-05-04 18:02:55 -04:00
NULL511
50f0aacc5d floodfill add buffer qualifiers, use image sampler 2024-05-04 16:33:11 -04:00
NULL511
94ad32bd7f cleanup 2024-05-04 00:55:01 -04:00
NULL511
43fe9e654a more lpv block mappings 2024-05-04 00:20:10 -04:00
NULL511
f88b84defa floodfill redstone 2024-05-04 00:07:10 -04:00
NULL511
6537c382bd remap entities 2024-05-03 23:28:46 -04:00
NULL511
1bb63feb2a more lpv block mappings; add entity lights 2024-05-03 22:24:09 -04:00
NULL511
c3a804b25c more lpv block mappings 2024-05-03 21:44:54 -04:00
NULL511
11f6c53699 more lpv block mappings 2024-05-03 19:15:41 -04:00
NULL511
fc98f8a18d more lpv block mappings 2024-05-03 18:44:36 -04:00
NULL511
f577d2f4dd remap block ranges; add more lpv block mappings 2024-05-03 17:50:37 -04:00
NULL511
41a27eb29e final fixes 2024-05-03 16:31:48 -04:00
NULL511
8d80bb6d6c misc fixes; add lang 2024-05-03 14:53:31 -04:00
NULL511
433b8e0332 disabled fix 2024-05-03 14:09:20 -04:00
NULL511
8a923d8e6e use block.properties template 2024-05-03 13:39:05 -04:00
NULL511
2c383a7720 misc fixes; better light colors 2024-05-03 11:39:21 -04:00
NULL511
81a937790c clean up; dimension support 2024-05-02 23:38:35 -04:00
NULL511
c29d08a5f5 add slabs 2024-05-02 19:15:22 -04:00
NULL511
67af28c76c add candles 2024-05-02 18:54:23 -04:00
NULL511
8aa4750226 add trapdoor masks 2024-05-02 18:39:09 -04:00
NULL511
d8eb958a28 add door masks 2024-05-02 18:35:46 -04:00
NULL511
d8b5c989e8 floodfill legacy blockId fixes 2024-05-02 18:06:40 -04:00
NULL511
6ec7e0187e floodfill stained glass tinting 2024-05-02 17:53:49 -04:00
NULL511
28a51779a0 floodfill more lights 2024-05-02 16:33:55 -04:00
NULL511
5eca39a611 floodfill fix tex-normal; cleanup 2024-05-02 14:36:06 -04:00
NULL511
4814cbb666 lpv align fix 2024-05-02 14:25:20 -04:00
NULL511
852d995db0 fix floodfill frame offset 2024-05-02 14:18:49 -04:00
NULL511
f33b071152 fix floodfill lightmap fallback 2024-05-02 13:06:48 -04:00
NULL511
da5654476c fix geo-normal space; cleanup 2024-05-02 13:00:51 -04:00
NULL511
3ab6b68165 kinda working 2024-05-02 12:43:30 -04:00
NULL511
2c4eea5b26 floodfill static block/light data 2024-05-01 16:59:19 -04:00
NULL511
2f6b51bbff floodfill propagation 2024-05-01 16:32:25 -04:00
NULL511
c4b51fcf9a floodfill voxel mask 2024-05-01 13:40:52 -04:00
Xonk
343a68c816 fix some conquest IDs being misspelled 2024-04-18 17:38:15 -04:00
Xonk
418bb66089 make block.properties work on iris 2024-04-18 17:26:00 -04:00
Xonk
02f2b2c469 use new distant horizons LOD masks for grass when using aerochrome mode 2024-04-18 13:29:27 -04:00
Xonk
de986bc90e Fix compile error in the end 2024-04-02 20:32:18 -04:00
Xonk
92e766e853 FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse) 2024-03-30 23:20:34 -04:00
Xonk
1637a994ec allow SSAO to interact with the hand 2024-03-27 18:19:55 -04:00
Xonk
0fc3d21d8a Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS" 2024-03-27 16:11:28 -04:00
Xonk
663cfdfe6f Add russian translation by CReepa 2024-03-24 18:13:43 -04:00
Xonk
d495e14286 fix log errors on iris 2024-03-23 18:31:49 -04:00
Xonk
7811e25236 stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
Xonk
f071204fc9 make the nether playable. fix error with enabling DH shadowmap with translucent shadows on. 2024-03-22 22:58:19 -04:00
Xonk
46405f95f1 improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values. 2024-03-22 22:11:43 -04:00
Xonk
f22aa95189 fix speculars and emissives being disabled 2024-03-21 23:51:19 -04:00
Xonk
4bd3510497 fix SSS with colored shadows. FIX VPS not working. 2024-03-21 19:52:55 -04:00
Xonk
1cfb3f2f8c fix fog in caves 2024-03-21 16:37:24 -04:00
Xonk
6b004ba0db make ambient brightness effect rtao/ssgi 2024-03-20 22:09:48 -04:00
Xonk
6576c835dc ADD Colored shadows 2024-03-20 21:44:25 -04:00
Sasha
cc40afe271 make color-grading mids less overbearing 2024-03-20 19:48:27 +00:00
Sasha
9f1b97b486 cleaned up some menu stuff 2024-03-19 21:48:29 +00:00
Sasha
24641fce23 added advanced color grading 2024-03-19 21:08:32 +00:00
Sasha
2c2f910850 fixed sky from last fix teehee 2024-03-16 16:30:35 +00:00
Sasha
1cd49fe249 fixed cloud/fog/ambient light on mac 2024-03-15 17:05:44 +00:00
Sasha
d43e821ef2 "fixed" aerochrome on dh chunks...
its pretty far from perfect
2024-03-14 21:18:50 +00:00
Sasha
85a1b68bf0 fixed jitter dof and added it to dh geometry 2024-03-13 23:38:04 +00:00
Xonk
e0f61f0128 FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file 2024-03-12 17:16:30 -04:00
Xonk
201ee55b9b tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting 2024-03-02 18:53:51 -05:00
Xonk
0c184e8e31 add water wave speed setting 2024-03-02 18:03:05 -05:00
Xonk
a316310641 lower water refractions strength 2024-03-02 17:48:22 -05:00
Xonk
22a5ef3e51 small fix. lower water f0 back to 0.02 2024-03-02 17:46:40 -05:00
Xonk
e1a5d82298 possible mac fix? 2024-03-02 14:58:27 -05:00
Xonk
466482c31f few tweaks, enable new debug view for filtered stuff 2024-03-02 00:07:12 -05:00
Xonk
66837f8df8 fix shadow border when DH shadows are off. fix water fog in glass. 2024-03-01 23:50:11 -05:00
Xonk
d662c799a2 unfuck everything maybe 2024-03-01 23:21:43 -05:00
Xonk
6bf6aa0390 forgot to re-enable underwater absorbtion and caustics lmao 2024-03-01 23:07:50 -05:00