18 Commits

Author SHA1 Message Date
Xonk
b32041d4fc fix "the end orb" debug view 2024-07-10 17:02:54 -04:00
Xonk
56ad3b059d add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting 2024-06-19 21:44:21 -04:00
Xonk
1ea16b150a improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
Xonk
1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
Xonk
3983939d2a indirect light glow from internal cloud light from end lightning 2023-12-22 16:19:44 -05:00
Xonk
08d97f20ff DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there. 2023-12-17 22:25:26 -05:00
Xonk
8f5111d82d make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider. 2023-10-30 16:07:38 -04:00
Xonk
fd0e4c45be ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension. 2023-10-20 20:26:41 -04:00
Xonk
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
Xonk
848cccd9da combine end and nether shaders into one group of programs. for my own ease of use. 2023-08-03 00:23:29 -04:00
Xonk
b62cb8aa4b added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether. 2023-07-06 20:47:26 -04:00
Sasha
dd24db5125 bigger brain end fog fix 2023-06-29 05:13:34 +01:00
Xonk
dab7d25472 fix a stinky in the end fog, make a temporary work around for clouds making stars vanish at high y coords 2023-06-29 00:10:03 -04:00
Xonk
b1a6c8d0c3 end fog tweaks 2023-06-22 18:23:35 -04:00
Xonk
36e6720d8e make cloud movement based on world ticks. tiny end tweaks. 2023-06-18 19:10:13 -04:00
Xonk
33a2c1d0f3 make emissives work again 2023-06-13 14:36:07 -04:00
Xonk
cf56275230 fix TAAU breaking GTAO 2023-06-07 17:33:50 -04:00
Xonk
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00