Xonk
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2d64880893
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re-implement "render fog with clouds" option.
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2023-12-26 19:57:30 -05:00 |
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Xonk
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5b7fa2ce52
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add bloomy particles misc setting
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2023-12-21 15:21:15 -05:00 |
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Xonk
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08d97f20ff
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DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there.
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2023-12-17 22:25:26 -05:00 |
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Xonk
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d0c2712da0
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DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing.
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2023-12-11 16:12:25 -05:00 |
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Xonk
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d90a15e694
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DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work.
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2023-11-22 02:01:06 -05:00 |
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Xonk
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8f5111d82d
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make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider.
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2023-10-30 16:07:38 -04:00 |
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Xonk
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2a5de55319
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tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues
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2023-10-25 19:17:23 -04:00 |
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Xonk
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eaace81958
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fix mob SSS not working. added moonphase based moonlight brightness setting.
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2023-10-20 21:24:50 -04:00 |
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Xonk
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80c310611b
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FIX SSS on entities
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2023-10-20 20:58:33 -04:00 |
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Xonk
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410bf1cfbd
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Add water wave strength setting.
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2023-10-20 20:34:59 -04:00 |
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Xonk
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fd0e4c45be
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ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension.
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2023-10-20 20:26:41 -04:00 |
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Xonk
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d9d3cd0c2d
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tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.
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2023-10-14 23:34:52 -04:00 |
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Xonk
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2f92a6eff0
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fix gbuffer_skytextured invalid blending options on iris
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2023-10-11 14:31:00 -04:00 |
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Xonk
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1168da157d
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Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader.
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2023-10-10 23:02:00 -04:00 |
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Xonk
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d47eedd987
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fix weather particle visibility
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2023-10-08 20:49:22 -04:00 |
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Sasha
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32be3c4847
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Added profiles (they do actually do things)
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2023-10-08 16:14:46 +01:00 |
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Xonk
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a2fc114c4f
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
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Xonk
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6bea0d3cae
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fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong.
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2023-08-06 16:14:32 -04:00 |
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Xonk
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dc51a78322
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add brightness slider for lit particles in misc settings.
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2023-08-03 17:48:53 -04:00 |
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Xonk
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bc431c7e0c
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Imrpove RTAO and SSGI and add the option to make them take the sky into account.
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2023-07-31 18:03:50 -04:00 |
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Xonk
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148e376105
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make mipmapping scale with TAAU. some tiny en_us.lang changes. make ORB_B exist again
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2023-07-21 20:18:12 -04:00 |
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Xonk
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43a45ffe1b
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Fix vanilla sun and moon showing through the world
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2023-07-18 19:05:10 -04:00 |
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Xonk
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9c63b077b4
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remove candle from light list (they glow too brightly and weirdly)
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2023-07-17 15:17:54 -04:00 |
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Xonk
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8489bad7bc
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Add option to use the old style of light leak fixing using the lightmap
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2023-07-16 22:15:41 -04:00 |
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Xonk
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3ee5e1e8e0
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Add back shadowDistanceRenderMul and make it toggle a max shadow bound. fix lightleaking in water, when underground
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2023-07-13 22:32:40 -04:00 |
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Xonk
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0b4bf8e7c6
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ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
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2023-07-12 19:29:20 -04:00 |
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Xonk
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4bdabaa2f4
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Revert "added Hald CLUT option"
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2023-07-11 20:00:08 -04:00 |
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Sasha
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af4c9380c2
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added Hald CLUT option
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2023-07-12 00:47:14 +01:00 |
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Sasha
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a943c1dc1c
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fixed + integrated jitter dof
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2023-07-09 12:10:35 +01:00 |
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Xonk
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79fdbf32bb
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Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
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2023-07-08 21:19:32 -04:00 |
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Xonk
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ca1b9eb85e
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Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter.
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2023-07-08 21:16:51 -04:00 |
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Sasha
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db2929fc62
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Added option to change starting season/offset
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2023-07-08 16:29:46 +01:00 |
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Sasha
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69b0be256e
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jitter dof (:
shadow jitter still not working
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2023-07-07 22:58:36 +01:00 |
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Xonk
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30b9fb48aa
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small tweak
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2023-07-07 00:18:13 -04:00 |
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Xonk
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97209646e9
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add luminance curve editor for some reason
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2023-07-07 00:08:46 -04:00 |
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Xonk
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b62cb8aa4b
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added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
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2023-07-06 20:47:26 -04:00 |
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Xonk
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7d99f7d9c3
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add descriptions for most elements in the shader settings. i wish you luck translators.
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2023-07-05 19:19:17 -04:00 |
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Xonk
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425ca430de
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clean up some log warns that are annoying
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2023-07-02 19:22:18 -04:00 |
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Xonk
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eedb689348
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reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files
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2023-07-02 19:10:48 -04:00 |
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Xonk
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5f7f23c2a9
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Add toggle for entity shadows
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2023-07-02 17:27:20 -04:00 |
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Xonk
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158002d259
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cave fog changes color in some places, biome fog tweaks
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2023-06-28 20:05:44 -04:00 |
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Xonk
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3b2f038acb
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forgot to make the transition slow for sandstorms and blizzards
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2023-06-28 19:03:54 -04:00 |
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Xonk
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d9398d26ef
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sandstorms, snowstorms (only in snowy mountains), make snow not exist in hot areas/low moisture areas
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2023-06-28 18:59:21 -04:00 |
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Xonk
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c4c2e0d2d7
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Tweak ambient light color sampling to be more gooder
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2023-06-28 17:14:08 -04:00 |
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Xonk
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675aded734
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Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.
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2023-06-26 20:18:17 -04:00 |
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Xonk
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deb49da793
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add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
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2023-06-26 00:33:31 -04:00 |
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Xonk
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c46ac275df
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make mask for leaves so ambient SSS can look good everywhere else
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2023-06-24 18:30:46 -04:00 |
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Xonk
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a254b06b6a
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couple tweaks
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2023-06-23 00:45:23 -04:00 |
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Xonk
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84a3d8148e
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LIGHTNIGN, FLASHES TOO.. max cloudy fog height,
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2023-06-22 21:00:42 -04:00 |
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Xonk
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3819787e3d
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fix weather transition times
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2023-06-20 22:03:34 -04:00 |
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