Xonk
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339829f952
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Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether
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2024-01-11 21:54:25 -05:00 |
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Xonk
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57ffa75366
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add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC
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2024-01-11 21:38:03 -05:00 |
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Xonk
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544af24f10
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fix issue with normals dying
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2024-01-11 15:49:48 -05:00 |
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Xonk
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e6a0f2d65d
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reimplement BIOME_TINT_WATER
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2024-01-11 15:28:24 -05:00 |
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Xonk
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6323326460
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add "BIOME TINT WATER" setting for when "GLASS TINT" is on
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2024-01-11 14:59:43 -05:00 |
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Xonk
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5cac7c90a4
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add handheld light distance slider. add snells window toggle. remove all traces of physics mod support.
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2024-01-11 14:43:16 -05:00 |
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Xonk
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6d9771bb72
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improve cloud fade when "atmosphere ground" is off.
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2024-01-10 20:16:58 -05:00 |
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Xonk
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a891d01bed
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small tweak to that
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2024-01-10 19:49:52 -05:00 |
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Xonk
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4ad17fc9aa
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add "atmosphere ground" setting. this is to make the dark bottom of the sky optional.
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2024-01-10 19:47:27 -05:00 |
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Xonk
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f9024fb91b
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make shadowmap work with "render clouds as fog" setting
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2024-01-09 21:02:48 -05:00 |
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Xonk
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3eb81ec185
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re-implement "render clouds as fog" setting. still has no curvature fix but its better than before...
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2024-01-09 20:53:17 -05:00 |
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Xonk
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841ca3559f
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fix indirect sunlight on clouds
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2024-01-01 18:36:43 -05:00 |
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Xonk
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be97337c7b
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add cloud shadow strength slider.
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2024-01-01 18:30:43 -05:00 |
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Xonk
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a646231679
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Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now
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2024-01-01 17:56:59 -05:00 |
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Xonk
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393cc09018
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remove troll profiles, add nether fog gameplay settings/tweaks
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2024-01-01 00:05:14 -05:00 |
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Xonk
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a7f0ab160a
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blend altostratus clouds correct no matter their position relative to cumulus clouds
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2023-12-31 20:46:30 -05:00 |
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Xonk
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ce844138d8
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add altostratus height slider
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2023-12-31 20:33:33 -05:00 |
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Xonk
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e2eead3c19
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reimplement altostratus clouds
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2023-12-31 20:22:31 -05:00 |
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Xonk
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62bae31aa3
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fix issue where "render clouds as fog" setting would still work when "cumulus clouds" were disabled.
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2023-12-31 18:41:12 -05:00 |
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Xonk
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2dda68cf5b
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nevermind that looks horrible
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2023-12-31 18:06:37 -05:00 |
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Xonk
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24f546b8fa
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temporary solution to the "render clouds as fog" cloud plane curvature seperation.
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2023-12-31 18:02:53 -05:00 |
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Xonk
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f47e212d86
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removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
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2023-12-31 16:51:35 -05:00 |
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Xonk
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d6a83f300c
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tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted)
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2023-12-27 21:04:17 -05:00 |
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Xonk
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ea99cf846f
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fix small issue with sunlight color sky absorbtion
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2023-12-27 15:13:22 -05:00 |
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Xonk
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7bf793bf53
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fix small issue with fog over blooming
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2023-12-27 15:10:50 -05:00 |
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Xonk
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3d58394509
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re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function
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2023-12-27 15:04:36 -05:00 |
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Xonk
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2d64880893
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re-implement "render fog with clouds" option.
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2023-12-26 19:57:30 -05:00 |
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Xonk
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993c57a34a
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disable a debug view i forgot to turn off hhaahah. fix distant SSS when contact shadows are off.
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2023-12-26 13:35:35 -05:00 |
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Xonk
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e2690204c5
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fix horizon cutoff not existing for sky elements such as sun/moon/rp sky
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2023-12-22 16:28:14 -05:00 |
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Xonk
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3983939d2a
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indirect light glow from internal cloud light from end lightning
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2023-12-22 16:19:44 -05:00 |
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Xonk
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5b7fa2ce52
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add bloomy particles misc setting
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2023-12-21 15:21:15 -05:00 |
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Xonk
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08d97f20ff
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DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there.
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2023-12-17 22:25:26 -05:00 |
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Xonk
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d0c2712da0
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DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing.
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2023-12-11 16:12:25 -05:00 |
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Xonk
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3893c87607
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DOUBLE LAYER CLOUD TEST #3. altered the atmosphere and cloud blending into it. fixed fog ambient color being black.
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2023-12-08 01:14:42 -05:00 |
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Xonk
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72709b914d
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DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog.
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2023-12-05 22:06:47 -05:00 |
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Xonk
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d90a15e694
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DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work.
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2023-11-22 02:01:06 -05:00 |
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Xonk
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eabc47d999
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fix composite3 varying error.
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2023-11-13 16:13:10 -05:00 |
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Xonk
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634be75b20
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hand shaped hole in bloom when TAAU is on
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2023-11-12 16:33:31 -05:00 |
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Xonk
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23c8c49b70
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fix hand glowing at all times in the dark.
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2023-10-30 17:45:37 -04:00 |
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Xonk
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56bb9311be
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fix some stuff rendering through the hand (block breaking, selection box, particles, leads)
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2023-10-30 16:23:02 -04:00 |
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Xonk
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8f5111d82d
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make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider.
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2023-10-30 16:07:38 -04:00 |
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Xonk
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6fdc95dff4
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fix hardcoded ambient light skylight direction being used when rtao/ssgi are enabled. remove skylight direction as lightmap falls off for all AO effects.. bring back lightning flash effect on the world
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2023-10-26 18:02:14 -04:00 |
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Xonk
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2a5de55319
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tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues
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2023-10-25 19:17:23 -04:00 |
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Xonk
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d47eb2776f
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make hand no longer interfere with DOF autofocus. fix small lighting error for overworld translucents
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2023-10-23 17:41:30 -04:00 |
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Xonk
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a4f448987f
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FIX DOF and exposure. tweak fog phase. make cloud shadows not go crazy at low sun angles. adjust bloomy fog default value.
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2023-10-23 17:15:56 -04:00 |
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Xonk
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d26a29d1f2
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extend sun/moon illuminance sliders
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2023-10-22 15:57:26 -04:00 |
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Xonk
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5ef65d94e5
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fix missing moonphase uniform
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2023-10-20 21:33:13 -04:00 |
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Xonk
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eaace81958
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fix mob SSS not working. added moonphase based moonlight brightness setting.
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2023-10-20 21:24:50 -04:00 |
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Xonk
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80c310611b
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FIX SSS on entities
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2023-10-20 20:58:33 -04:00 |
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Xonk
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410bf1cfbd
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Add water wave strength setting.
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2023-10-20 20:34:59 -04:00 |
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Xonk
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fd0e4c45be
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ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension.
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2023-10-20 20:26:41 -04:00 |
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Xonk
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ca39a0a6dd
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redo application for ambient lighting in all dimensions. fix RTAO/SSGI in end/nether
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2023-10-18 17:43:29 -04:00 |
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Xonk
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6816f30e79
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fix compile failure if TAA is set to OFF
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2023-10-17 23:22:14 -04:00 |
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Xonk
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e2166697ba
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fix little mistakes in screenspace ambient effect functions.
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2023-10-17 15:34:03 -04:00 |
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Xonk
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d9d3cd0c2d
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tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.
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2023-10-14 23:34:52 -04:00 |
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Xonk
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87d25d0637
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tweak sampling for SSAO, shadow filters.
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2023-10-11 16:28:28 -04:00 |
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Xonk
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2f92a6eff0
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fix gbuffer_skytextured invalid blending options on iris
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2023-10-11 14:31:00 -04:00 |
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Xonk
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1168da157d
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Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader.
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2023-10-10 23:02:00 -04:00 |
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Xonk
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69e605b38b
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made rain come down from an angle. tweaked SSS from the sun.
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2023-10-08 23:30:36 -04:00 |
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Xonk
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d47eedd987
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fix weather particle visibility
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2023-10-08 20:49:22 -04:00 |
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Xonk
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208934781b
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tweaks to purkinje
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2023-10-08 20:39:11 -04:00 |
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Xonk
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0d380bc220
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tweak purkinje to only exist if exposure is high,
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2023-10-08 20:22:52 -04:00 |
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Xonk
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63e7669f8f
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purkinje tweak (fix color clamping)
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2023-10-08 18:02:07 -04:00 |
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Xonk
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c39a3fadb4
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FIX purkinje effect
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2023-10-08 17:32:46 -04:00 |
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Xonk
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447419a57c
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fix VL_RENDER_RESOLUTION not working correct. add back OLD_LIGHTLEAK_FIX setting.
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2023-10-08 15:33:05 -04:00 |
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Xonk
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feeaec78ae
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Fix invalid swizzling mistake.
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2023-10-08 15:16:13 -04:00 |
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Sasha
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32be3c4847
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Added profiles (they do actually do things)
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2023-10-08 16:14:46 +01:00 |
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Xonk
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a2fc114c4f
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
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Xonk
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4d8a5105ed
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forgot to turn off nether debugging for fog ahaha
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2023-08-06 16:15:11 -04:00 |
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Xonk
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6bea0d3cae
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fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong.
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2023-08-06 16:14:32 -04:00 |
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Xonk
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a4df4d3006
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small RTAO/SSGI AO tweak
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2023-08-03 18:47:54 -04:00 |
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Xonk
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dc51a78322
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add brightness slider for lit particles in misc settings.
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2023-08-03 17:48:53 -04:00 |
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Xonk
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3096f7a9ba
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fix translucent reflections not working in the end/nether on iris
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2023-08-03 17:40:08 -04:00 |
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Xonk
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848cccd9da
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
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Xonk
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cfc8722bc8
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bring translucent shaders for nether and end up to speed
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2023-08-02 21:43:18 -04:00 |
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Xonk
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7c5a4b39bd
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fix SSGI under water
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2023-08-02 19:12:09 -04:00 |
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Xonk
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825f49a867
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forgot to turn fog back on hahahah
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2023-08-02 18:34:25 -04:00 |
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Xonk
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adaa2db9e6
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Fix water exploding on iris. tweak RTAO / SSGI's AO to look more like it used to in bliss v2
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2023-08-02 18:31:56 -04:00 |
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Xonk
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ec7a73fefa
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add RTAO and SSGI in the nether and end
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2023-07-31 23:31:56 -04:00 |
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Xonk
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21e20c2d7a
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forgot a thing
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2023-07-31 18:38:49 -04:00 |
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Xonk
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f4d28bbe03
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make grass brighter with RTAO/SSGI
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2023-07-31 18:35:04 -04:00 |
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Xonk
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d40b03ccbb
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fix AO multiplier setting for SSAO
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2023-07-31 18:30:41 -04:00 |
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Xonk
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a3090da0d6
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better AO strength control
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2023-07-31 18:26:39 -04:00 |
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Xonk
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c13fdfa29d
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quick fix for GI strength
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2023-07-31 18:13:30 -04:00 |
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Xonk
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bc431c7e0c
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Imrpove RTAO and SSGI and add the option to make them take the sky into account.
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2023-07-31 18:03:50 -04:00 |
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Xonk
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51b20180cb
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remove sky absorption for moon colors. goodbye physical base.
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2023-07-31 14:59:07 -04:00 |
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Xonk
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b112681762
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fix seam in the sky.
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2023-07-31 14:56:36 -04:00 |
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Xonk
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5a08247083
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tiny tweak to nether slighting to make it more stable
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2023-07-30 22:56:57 -04:00 |
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Xonk
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b11b795160
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improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether.
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2023-07-30 00:26:44 -04:00 |
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Xonk
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40eca33f91
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_tiny_ adjustment.....
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2023-07-29 21:59:53 -04:00 |
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Xonk
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b3864fa85c
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small fix to noise for SSR in the end and nether
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2023-07-29 21:49:33 -04:00 |
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Xonk
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6d73d842cf
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Better ambient light for the nether. slightly better specular reflection of fog for the end
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2023-07-29 21:26:04 -04:00 |
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Xonk
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234b55070a
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undo that
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2023-07-26 22:18:27 -04:00 |
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Xonk
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dab6ca1dd0
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small tweak
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2023-07-26 22:16:49 -04:00 |
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Xonk
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2ea9736c01
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Improved nether fog. more gameplay friendly and consistent look
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2023-07-26 22:03:04 -04:00 |
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Xonk
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9ddab497f4
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limit plume distance to 8 chunks for nether fog
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2023-07-26 13:46:45 -04:00 |
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Xonk
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d4e8104388
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WIP nether shader
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2023-07-26 02:10:18 -04:00 |
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Xonk
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a70542f2c4
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another ninja fix (forgot to remove a test)
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2023-07-25 23:11:38 -04:00 |
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Xonk
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89d70938aa
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ninja fix
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2023-07-25 22:50:45 -04:00 |
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Xonk
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e74823a918
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Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light.
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2023-07-25 22:48:08 -04:00 |
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