Commit Graph

401 Commits

Author SHA1 Message Date
Xonk
3d58394509 re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function 2023-12-27 15:04:36 -05:00
Xonk
2d64880893 re-implement "render fog with clouds" option. 2023-12-26 19:57:30 -05:00
Xonk
993c57a34a disable a debug view i forgot to turn off hhaahah. fix distant SSS when contact shadows are off. 2023-12-26 13:35:35 -05:00
Xonk
e2690204c5 fix horizon cutoff not existing for sky elements such as sun/moon/rp sky 2023-12-22 16:28:14 -05:00
Xonk
3983939d2a indirect light glow from internal cloud light from end lightning 2023-12-22 16:19:44 -05:00
Xonk
5b7fa2ce52 add bloomy particles misc setting 2023-12-21 15:21:15 -05:00
Xonk
08d97f20ff DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there. 2023-12-17 22:25:26 -05:00
Xonk
d0c2712da0 DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing. 2023-12-11 16:12:25 -05:00
Xonk
3893c87607 DOUBLE LAYER CLOUD TEST #3. altered the atmosphere and cloud blending into it. fixed fog ambient color being black. 2023-12-08 01:14:42 -05:00
Xonk
72709b914d DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog. 2023-12-05 22:06:47 -05:00
Xonk
d90a15e694 DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work. 2023-11-22 02:01:06 -05:00
Xonk
eabc47d999 fix composite3 varying error. 2023-11-13 16:13:10 -05:00
Xonk
634be75b20 hand shaped hole in bloom when TAAU is on 2023-11-12 16:33:31 -05:00
Xonk
23c8c49b70 fix hand glowing at all times in the dark. 2023-10-30 17:45:37 -04:00
Xonk
56bb9311be fix some stuff rendering through the hand (block breaking, selection box, particles, leads) 2023-10-30 16:23:02 -04:00
Xonk
8f5111d82d make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider. 2023-10-30 16:07:38 -04:00
Xonk
6fdc95dff4 fix hardcoded ambient light skylight direction being used when rtao/ssgi are enabled. remove skylight direction as lightmap falls off for all AO effects.. bring back lightning flash effect on the world 2023-10-26 18:02:14 -04:00
Xonk
2a5de55319 tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues 2023-10-25 19:17:23 -04:00
Xonk
d47eb2776f make hand no longer interfere with DOF autofocus. fix small lighting error for overworld translucents 2023-10-23 17:41:30 -04:00
Xonk
a4f448987f FIX DOF and exposure. tweak fog phase. make cloud shadows not go crazy at low sun angles. adjust bloomy fog default value. 2023-10-23 17:15:56 -04:00
Xonk
d26a29d1f2 extend sun/moon illuminance sliders 2023-10-22 15:57:26 -04:00
Xonk
5ef65d94e5 fix missing moonphase uniform 2023-10-20 21:33:13 -04:00
Xonk
eaace81958 fix mob SSS not working. added moonphase based moonlight brightness setting. 2023-10-20 21:24:50 -04:00
Xonk
80c310611b FIX SSS on entities 2023-10-20 20:58:33 -04:00
Xonk
410bf1cfbd Add water wave strength setting. 2023-10-20 20:34:59 -04:00
Xonk
fd0e4c45be ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension. 2023-10-20 20:26:41 -04:00
Xonk
ca39a0a6dd redo application for ambient lighting in all dimensions. fix RTAO/SSGI in end/nether 2023-10-18 17:43:29 -04:00
Xonk
6816f30e79 fix compile failure if TAA is set to OFF 2023-10-17 23:22:14 -04:00
Xonk
e2166697ba fix little mistakes in screenspace ambient effect functions. 2023-10-17 15:34:03 -04:00
Xonk
d9d3cd0c2d tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections. 2023-10-14 23:34:52 -04:00
Xonk
87d25d0637 tweak sampling for SSAO, shadow filters. 2023-10-11 16:28:28 -04:00
Xonk
2f92a6eff0 fix gbuffer_skytextured invalid blending options on iris 2023-10-11 14:31:00 -04:00
Xonk
1168da157d Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader. 2023-10-10 23:02:00 -04:00
Xonk
69e605b38b made rain come down from an angle. tweaked SSS from the sun. 2023-10-08 23:30:36 -04:00
Xonk
d47eedd987 fix weather particle visibility 2023-10-08 20:49:22 -04:00
Xonk
208934781b tweaks to purkinje 2023-10-08 20:39:11 -04:00
Xonk
0d380bc220 tweak purkinje to only exist if exposure is high, 2023-10-08 20:22:52 -04:00
Xonk
63e7669f8f purkinje tweak (fix color clamping) 2023-10-08 18:02:07 -04:00
Xonk
c39a3fadb4 FIX purkinje effect 2023-10-08 17:32:46 -04:00
Xonk
447419a57c fix VL_RENDER_RESOLUTION not working correct. add back OLD_LIGHTLEAK_FIX setting. 2023-10-08 15:33:05 -04:00
Xonk
feeaec78ae Fix invalid swizzling mistake. 2023-10-08 15:16:13 -04:00
Sasha
32be3c4847 Added profiles (they do actually do things) 2023-10-08 16:14:46 +01:00
Xonk
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
Xonk
4d8a5105ed forgot to turn off nether debugging for fog ahaha 2023-08-06 16:15:11 -04:00
Xonk
6bea0d3cae fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong. 2023-08-06 16:14:32 -04:00
Xonk
a4df4d3006 small RTAO/SSGI AO tweak 2023-08-03 18:47:54 -04:00
Xonk
dc51a78322 add brightness slider for lit particles in misc settings. 2023-08-03 17:48:53 -04:00
Xonk
3096f7a9ba fix translucent reflections not working in the end/nether on iris 2023-08-03 17:40:08 -04:00
Xonk
848cccd9da combine end and nether shaders into one group of programs. for my own ease of use. 2023-08-03 00:23:29 -04:00
Xonk
cfc8722bc8 bring translucent shaders for nether and end up to speed 2023-08-02 21:43:18 -04:00