Xonk
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e74823a918
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Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light.
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2023-07-25 22:48:08 -04:00 |
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Xonk
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0b4bf8e7c6
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ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
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2023-07-12 19:29:20 -04:00 |
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Sasha
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cca6a1bfc7
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fix includes
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2023-07-07 13:56:38 +01:00 |
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Xonk
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4ec1a86639
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stop a ton of warings macs scream about in the logs
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2023-07-06 17:56:54 -04:00 |
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Xonk
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948271e92b
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the final MAC test
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2023-07-06 17:40:23 -04:00 |
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Xonk
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80741e3ce9
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BIG SCARY MAC TEST
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2023-07-06 17:16:45 -04:00 |
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Xonk
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dab7d25472
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fix a stinky in the end fog, make a temporary work around for clouds making stars vanish at high y coords
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2023-06-29 00:10:03 -04:00 |
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Xonk
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deb49da793
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add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
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2023-06-26 00:33:31 -04:00 |
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Xonk
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2ee6634935
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surprise commit
new stuff
reworked clouds, general lighting, end and nether shaders still WIP
lighting is more balanced in general.
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2023-04-16 16:18:26 -04:00 |
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Xonk
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216db6b84d
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Latest Dev
its very scary to look at
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2023-01-12 15:28:19 -05:00 |
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Xonk
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f82426c609
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Add the whole ass shader
it has begun
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2023-01-12 15:00:14 -05:00 |
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