MikiP98
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cf3346232e
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Revert "remove underwater distortion. make AO in sunlight also be on SSS."
This reverts commit f8d1b0b8da0622f9f0866a7f80a8da61390a9cd2.
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2024-11-16 21:40:25 +01:00 |
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Xonk
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f8d1b0b8da
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remove underwater distortion. make AO in sunlight also be on SSS.
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2024-11-16 18:15:48 +01:00 |
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Xonk
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9b80b3ba97
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make new specular settings functional
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2024-11-16 18:15:48 +01:00 |
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Xonk
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4869877f77
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intial changes for commit #495
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2024-11-16 18:15:48 +01:00 |
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Xonk
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8143c57fa2
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improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers
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2024-07-06 21:03:31 -04:00 |
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Xonk
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731cf854d3
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forgot to turn a debugging view off lol
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2024-06-28 15:34:14 -04:00 |
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Xonk
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2f330b1bf4
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fix broken sky in end/nether
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2024-06-28 15:03:00 -04:00 |
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Xonk
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114bd31d09
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enabled "clouds intersect terrain" by default
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2024-06-27 15:53:27 -04:00 |
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Xonk
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810c1dd0f8
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fix DOF autofocus focal point not scaling with TAAU
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2024-06-27 15:23:50 -04:00 |
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Xonk
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9ab0412f72
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fix temporal upscaling noisy edges visual issue. slightly improve screenspace shdows.
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2024-06-26 19:25:04 -04:00 |
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Xonk
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9a6ffa360c
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fix minimum light with HQ ssgi is enabled. fix commit number distplay
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2024-06-26 16:16:20 -04:00 |
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Xonk
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7607c0ff41
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improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,.
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2024-06-25 20:34:45 -04:00 |
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Xonk
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fe459005c9
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fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether
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2024-06-23 21:43:15 -04:00 |
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Xonk
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52b5e13155
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fix SSGI/RTAO in nether. fix LPV fog brightness slider not working right. add color picker for the selection box outline
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2024-06-21 14:20:25 -04:00 |
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Xonk
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56ad3b059d
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add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting
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2024-06-19 21:44:21 -04:00 |
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NULL511
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0886fb0916
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floodfill offset geo-normal check
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2024-06-16 23:35:13 -04:00 |
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Xonk
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04bbc79b89
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fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else.
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2024-06-12 20:56:14 -04:00 |
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Xonk
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a7ab9f971f
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Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues
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2024-06-10 23:26:19 -04:00 |
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Xonk
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14b20cdcfc
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Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps
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2024-05-22 17:06:21 -04:00 |
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Xonk
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dcce8e5358
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make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on.
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2024-05-22 00:01:17 -04:00 |
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Xonk
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044d690a52
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ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap
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2024-05-18 22:58:30 -04:00 |
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Xonk
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d431109ec5
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fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks
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2024-05-16 19:56:32 -04:00 |
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Xonk
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8c5c26abde
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workaround for full alpha vanilla emissives
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2024-05-09 19:35:51 -04:00 |
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Xonk
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56389b9eef
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fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle.
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2024-05-09 19:14:41 -04:00 |
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Xonk
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e1787e4355
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fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation
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2024-05-09 18:24:29 -04:00 |
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NULL511
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dc8a331f55
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misc floodfill fixes
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2024-05-08 12:26:37 -04:00 |
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NULL511
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a1cb96dd03
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migrate block data to image; hand-light initial
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2024-05-06 15:12:52 -04:00 |
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NULL511
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bfcf3e1805
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entity.properties template; lpv hand-light prep
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2024-05-06 11:54:30 -04:00 |
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NULL511
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68f029d8c3
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variable normal offset strength; misc fixes
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2024-05-04 23:55:14 -04:00 |
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Xonk
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00b62d436f
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do stupid thing
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2024-05-04 21:36:06 -04:00 |
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NULL511
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50f0aacc5d
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floodfill add buffer qualifiers, use image sampler
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2024-05-04 16:33:11 -04:00 |
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NULL511
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2c383a7720
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misc fixes; better light colors
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2024-05-03 11:39:21 -04:00 |
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NULL511
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5eca39a611
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floodfill fix tex-normal; cleanup
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2024-05-02 14:36:06 -04:00 |
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NULL511
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852d995db0
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fix floodfill frame offset
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2024-05-02 14:18:49 -04:00 |
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NULL511
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f33b071152
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fix floodfill lightmap fallback
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2024-05-02 13:06:48 -04:00 |
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NULL511
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da5654476c
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fix geo-normal space; cleanup
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2024-05-02 13:00:51 -04:00 |
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NULL511
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3ab6b68165
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kinda working
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2024-05-02 12:43:30 -04:00 |
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Xonk
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92e766e853
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FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
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2024-03-30 23:20:34 -04:00 |
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Xonk
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1637a994ec
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allow SSAO to interact with the hand
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2024-03-27 18:19:55 -04:00 |
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Xonk
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7811e25236
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stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
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2024-03-23 18:29:25 -04:00 |
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Xonk
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f071204fc9
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make the nether playable. fix error with enabling DH shadowmap with translucent shadows on.
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2024-03-22 22:58:19 -04:00 |
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Xonk
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46405f95f1
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improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values.
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2024-03-22 22:11:43 -04:00 |
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Xonk
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f22aa95189
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fix speculars and emissives being disabled
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2024-03-21 23:51:19 -04:00 |
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Xonk
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4bd3510497
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fix SSS with colored shadows. FIX VPS not working.
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2024-03-21 19:52:55 -04:00 |
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Xonk
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6576c835dc
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ADD Colored shadows
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2024-03-20 21:44:25 -04:00 |
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Xonk
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e0f61f0128
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FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file
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2024-03-12 17:16:30 -04:00 |
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Xonk
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201ee55b9b
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tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting
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2024-03-02 18:53:51 -05:00 |
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Xonk
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22a5ef3e51
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small fix. lower water f0 back to 0.02
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2024-03-02 17:46:40 -05:00 |
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Xonk
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e1a5d82298
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possible mac fix?
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2024-03-02 14:58:27 -05:00 |
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Xonk
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466482c31f
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few tweaks, enable new debug view for filtered stuff
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2024-03-02 00:07:12 -05:00 |
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