Commit Graph

506 Commits

Author SHA1 Message Date
Xonk
156a8350c4 Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2024-05-04 21:28:45 -04:00
Xonk
25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
NULL511
6c90ff04a9 floodfill AMD EXT revert 2024-05-04 18:05:51 -04:00
NULL511
4280b07a66 floodfill AMD EXT fix 2024-05-04 18:03:58 -04:00
NULL511
65bdde2b17 floodfill add colored candles 2024-05-04 18:02:55 -04:00
NULL511
50f0aacc5d floodfill add buffer qualifiers, use image sampler 2024-05-04 16:33:11 -04:00
NULL511
94ad32bd7f cleanup 2024-05-04 00:55:01 -04:00
NULL511
43fe9e654a more lpv block mappings 2024-05-04 00:20:10 -04:00
NULL511
f88b84defa floodfill redstone 2024-05-04 00:07:10 -04:00
NULL511
6537c382bd remap entities 2024-05-03 23:28:46 -04:00
NULL511
1bb63feb2a more lpv block mappings; add entity lights 2024-05-03 22:24:09 -04:00
NULL511
c3a804b25c more lpv block mappings 2024-05-03 21:44:54 -04:00
NULL511
11f6c53699 more lpv block mappings 2024-05-03 19:15:41 -04:00
NULL511
fc98f8a18d more lpv block mappings 2024-05-03 18:44:36 -04:00
NULL511
f577d2f4dd remap block ranges; add more lpv block mappings 2024-05-03 17:50:37 -04:00
NULL511
41a27eb29e final fixes 2024-05-03 16:31:48 -04:00
NULL511
8d80bb6d6c misc fixes; add lang 2024-05-03 14:53:31 -04:00
NULL511
433b8e0332 disabled fix 2024-05-03 14:09:20 -04:00
NULL511
8a923d8e6e use block.properties template 2024-05-03 13:39:05 -04:00
NULL511
2c383a7720 misc fixes; better light colors 2024-05-03 11:39:21 -04:00
NULL511
81a937790c clean up; dimension support 2024-05-02 23:38:35 -04:00
NULL511
c29d08a5f5 add slabs 2024-05-02 19:15:22 -04:00
NULL511
67af28c76c add candles 2024-05-02 18:54:23 -04:00
NULL511
8aa4750226 add trapdoor masks 2024-05-02 18:39:09 -04:00
NULL511
d8eb958a28 add door masks 2024-05-02 18:35:46 -04:00
NULL511
d8b5c989e8 floodfill legacy blockId fixes 2024-05-02 18:06:40 -04:00
NULL511
6ec7e0187e floodfill stained glass tinting 2024-05-02 17:53:49 -04:00
NULL511
28a51779a0 floodfill more lights 2024-05-02 16:33:55 -04:00
NULL511
5eca39a611 floodfill fix tex-normal; cleanup 2024-05-02 14:36:06 -04:00
NULL511
4814cbb666 lpv align fix 2024-05-02 14:25:20 -04:00
NULL511
852d995db0 fix floodfill frame offset 2024-05-02 14:18:49 -04:00
NULL511
f33b071152 fix floodfill lightmap fallback 2024-05-02 13:06:48 -04:00
NULL511
da5654476c fix geo-normal space; cleanup 2024-05-02 13:00:51 -04:00
NULL511
3ab6b68165 kinda working 2024-05-02 12:43:30 -04:00
NULL511
2c4eea5b26 floodfill static block/light data 2024-05-01 16:59:19 -04:00
NULL511
2f6b51bbff floodfill propagation 2024-05-01 16:32:25 -04:00
NULL511
c4b51fcf9a floodfill voxel mask 2024-05-01 13:40:52 -04:00
Xonk
343a68c816 fix some conquest IDs being misspelled 2024-04-18 17:38:15 -04:00
Xonk
418bb66089 make block.properties work on iris 2024-04-18 17:26:00 -04:00
Xonk
02f2b2c469 use new distant horizons LOD masks for grass when using aerochrome mode 2024-04-18 13:29:27 -04:00
Xonk
de986bc90e Fix compile error in the end 2024-04-02 20:32:18 -04:00
Xonk
92e766e853 FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse) 2024-03-30 23:20:34 -04:00
Xonk
1637a994ec allow SSAO to interact with the hand 2024-03-27 18:19:55 -04:00
Xonk
0fc3d21d8a Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS" 2024-03-27 16:11:28 -04:00
Xonk
663cfdfe6f Add russian translation by CReepa 2024-03-24 18:13:43 -04:00
Xonk
d495e14286 fix log errors on iris 2024-03-23 18:31:49 -04:00
Xonk
7811e25236 stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
Xonk
f071204fc9 make the nether playable. fix error with enabling DH shadowmap with translucent shadows on. 2024-03-22 22:58:19 -04:00
Xonk
46405f95f1 improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values. 2024-03-22 22:11:43 -04:00
Xonk
f22aa95189 fix speculars and emissives being disabled 2024-03-21 23:51:19 -04:00
Xonk
4bd3510497 fix SSS with colored shadows. FIX VPS not working. 2024-03-21 19:52:55 -04:00
Xonk
1cfb3f2f8c fix fog in caves 2024-03-21 16:37:24 -04:00
Xonk
6b004ba0db make ambient brightness effect rtao/ssgi 2024-03-20 22:09:48 -04:00
Xonk
6576c835dc ADD Colored shadows 2024-03-20 21:44:25 -04:00
Sasha
cc40afe271 make color-grading mids less overbearing 2024-03-20 19:48:27 +00:00
Sasha
9f1b97b486 cleaned up some menu stuff 2024-03-19 21:48:29 +00:00
Sasha
24641fce23 added advanced color grading 2024-03-19 21:08:32 +00:00
Sasha
2c2f910850 fixed sky from last fix teehee 2024-03-16 16:30:35 +00:00
Sasha
1cd49fe249 fixed cloud/fog/ambient light on mac 2024-03-15 17:05:44 +00:00
Sasha
d43e821ef2 "fixed" aerochrome on dh chunks...
its pretty far from perfect
2024-03-14 21:18:50 +00:00
Sasha
85a1b68bf0 fixed jitter dof and added it to dh geometry 2024-03-13 23:38:04 +00:00
Xonk
e0f61f0128 FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file 2024-03-12 17:16:30 -04:00
Xonk
201ee55b9b tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting 2024-03-02 18:53:51 -05:00
Xonk
0c184e8e31 add water wave speed setting 2024-03-02 18:03:05 -05:00
Xonk
a316310641 lower water refractions strength 2024-03-02 17:48:22 -05:00
Xonk
22a5ef3e51 small fix. lower water f0 back to 0.02 2024-03-02 17:46:40 -05:00
Xonk
e1a5d82298 possible mac fix? 2024-03-02 14:58:27 -05:00
Xonk
466482c31f few tweaks, enable new debug view for filtered stuff 2024-03-02 00:07:12 -05:00
Xonk
66837f8df8 fix shadow border when DH shadows are off. fix water fog in glass. 2024-03-01 23:50:11 -05:00
Xonk
d662c799a2 unfuck everything maybe 2024-03-01 23:21:43 -05:00
Xonk
6bf6aa0390 forgot to re-enable underwater absorbtion and caustics lmao 2024-03-01 23:07:50 -05:00
Xonk
e2bfddea81 add metals to translucent speculars 2024-03-01 23:06:28 -05:00
Xonk
8b17ae9617 edit en_us.lang file 2024-03-01 22:58:12 -05:00
Xonk
1ea16b150a improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
Xonk
d4a239f223 fix error on optifine 2024-02-16 22:15:27 -05:00
Xonk
1562c55a17 update en_us.lang file 2024-02-16 21:52:53 -05:00
Xonk
0b1bef6497 quickly fix issue with underground water 2024-02-16 21:48:52 -05:00
Xonk
088b8206c1 FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting. 2024-02-16 21:28:13 -05:00
Xonk
f99a3c33b5 add DH overdraw prevention toggle. 2024-02-12 17:54:00 -05:00
Xonk
b91c1f796f add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine. 2024-02-12 00:49:20 -05:00
Xonk
69dae189b1 anOTHER AMD taa fix 2024-02-11 16:58:33 -05:00
Xonk
f086b23ad8 AMD TAA fix 2024-02-11 16:55:50 -05:00
Xonk
7f0cfe879e update en_us.lang DH submenu. fix tiny issue where glass made water fog on DH chunks behind it. 2024-02-11 16:36:53 -05:00
Xonk
d2d28bdf8e new TAA test for AMD. a improved ambient lighting for clouds. fixed line on border fog. 2024-02-11 16:27:14 -05:00
Xonk
12df326c72 small tweak to fix VL fog after flying above clouds. fix issue where reflections got the wrong fog function 2024-02-10 19:18:31 -05:00
Xonk
7d65d65179 FIX TAA when distant horizons is on. ADD DH submenus 2024-02-10 18:10:46 -05:00
Xonk
f2a04b61e5 turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct. 2024-02-06 20:04:11 -05:00
Xonk
a80ee1b12e few tweaks 2024-02-06 00:03:37 -05:00
Xonk
a4e8419081 fix water shadow square when DH shadowmap is on 2024-02-05 22:53:38 -05:00
Xonk
f971b7e3c6 reenable water fog when looking into water from outside 2024-02-05 22:32:35 -05:00
Xonk
db7f9c7ae5 potential error fix in composite5.fsh 2024-02-05 22:27:33 -05:00
Xonk
49ed9be196 forgot to re-enable DH overdraw prevention hehehe 2024-02-05 16:45:49 -05:00
Xonk
1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
Xonk
4b7ef65541 Fix duplicate function error on mac 2024-02-01 21:32:28 -05:00
Xonk
ce8c674893 add iris's BLOCK_TRANSLUCENT programs 2024-01-11 22:19:34 -05:00
Xonk
339829f952 Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether 2024-01-11 21:54:25 -05:00
Xonk
57ffa75366 add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC 2024-01-11 21:38:03 -05:00
Xonk
544af24f10 fix issue with normals dying 2024-01-11 15:49:48 -05:00
Xonk
e6a0f2d65d reimplement BIOME_TINT_WATER 2024-01-11 15:28:24 -05:00
Xonk
6323326460 add "BIOME TINT WATER" setting for when "GLASS TINT" is on 2024-01-11 14:59:43 -05:00
Xonk
5cac7c90a4 add handheld light distance slider. add snells window toggle. remove all traces of physics mod support. 2024-01-11 14:43:16 -05:00
Xonk
6d9771bb72 improve cloud fade when "atmosphere ground" is off. 2024-01-10 20:16:58 -05:00
Xonk
a891d01bed small tweak to that 2024-01-10 19:49:52 -05:00
Xonk
4ad17fc9aa add "atmosphere ground" setting. this is to make the dark bottom of the sky optional. 2024-01-10 19:47:27 -05:00
Xonk
f9024fb91b make shadowmap work with "render clouds as fog" setting 2024-01-09 21:02:48 -05:00
Xonk
3eb81ec185 re-implement "render clouds as fog" setting. still has no curvature fix but its better than before... 2024-01-09 20:53:17 -05:00
Xonk
841ca3559f fix indirect sunlight on clouds 2024-01-01 18:36:43 -05:00
Xonk
be97337c7b add cloud shadow strength slider. 2024-01-01 18:30:43 -05:00
Xonk
a646231679 Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now 2024-01-01 17:56:59 -05:00
Xonk
393cc09018 remove troll profiles, add nether fog gameplay settings/tweaks 2024-01-01 00:05:14 -05:00
Xonk
a7f0ab160a blend altostratus clouds correct no matter their position relative to cumulus clouds 2023-12-31 20:46:30 -05:00
Xonk
ce844138d8 add altostratus height slider 2023-12-31 20:33:33 -05:00
Xonk
e2eead3c19 reimplement altostratus clouds 2023-12-31 20:22:31 -05:00
Xonk
62bae31aa3 fix issue where "render clouds as fog" setting would still work when "cumulus clouds" were disabled. 2023-12-31 18:41:12 -05:00
Xonk
2dda68cf5b nevermind that looks horrible 2023-12-31 18:06:37 -05:00
Xonk
24f546b8fa temporary solution to the "render clouds as fog" cloud plane curvature seperation. 2023-12-31 18:02:53 -05:00
Xonk
f47e212d86 removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default 2023-12-31 16:51:35 -05:00
Xonk
d6a83f300c tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted) 2023-12-27 21:04:17 -05:00
Xonk
ea99cf846f fix small issue with sunlight color sky absorbtion 2023-12-27 15:13:22 -05:00
Xonk
7bf793bf53 fix small issue with fog over blooming 2023-12-27 15:10:50 -05:00
Xonk
3d58394509 re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function 2023-12-27 15:04:36 -05:00
Xonk
2d64880893 re-implement "render fog with clouds" option. 2023-12-26 19:57:30 -05:00
Xonk
993c57a34a disable a debug view i forgot to turn off hhaahah. fix distant SSS when contact shadows are off. 2023-12-26 13:35:35 -05:00
Xonk
e2690204c5 fix horizon cutoff not existing for sky elements such as sun/moon/rp sky 2023-12-22 16:28:14 -05:00
Xonk
3983939d2a indirect light glow from internal cloud light from end lightning 2023-12-22 16:19:44 -05:00
Xonk
5b7fa2ce52 add bloomy particles misc setting 2023-12-21 15:21:15 -05:00
Xonk
08d97f20ff DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there. 2023-12-17 22:25:26 -05:00
Xonk
d0c2712da0 DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing. 2023-12-11 16:12:25 -05:00
Xonk
3893c87607 DOUBLE LAYER CLOUD TEST #3. altered the atmosphere and cloud blending into it. fixed fog ambient color being black. 2023-12-08 01:14:42 -05:00
Xonk
72709b914d DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog. 2023-12-05 22:06:47 -05:00
Xonk
d90a15e694 DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work. 2023-11-22 02:01:06 -05:00
Xonk
eabc47d999 fix composite3 varying error. 2023-11-13 16:13:10 -05:00
Xonk
634be75b20 hand shaped hole in bloom when TAAU is on 2023-11-12 16:33:31 -05:00
Xonk
23c8c49b70 fix hand glowing at all times in the dark. 2023-10-30 17:45:37 -04:00
Xonk
56bb9311be fix some stuff rendering through the hand (block breaking, selection box, particles, leads) 2023-10-30 16:23:02 -04:00
Xonk
8f5111d82d make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider. 2023-10-30 16:07:38 -04:00
Xonk
6fdc95dff4 fix hardcoded ambient light skylight direction being used when rtao/ssgi are enabled. remove skylight direction as lightmap falls off for all AO effects.. bring back lightning flash effect on the world 2023-10-26 18:02:14 -04:00
Xonk
2a5de55319 tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues 2023-10-25 19:17:23 -04:00
Xonk
d47eb2776f make hand no longer interfere with DOF autofocus. fix small lighting error for overworld translucents 2023-10-23 17:41:30 -04:00
Xonk
a4f448987f FIX DOF and exposure. tweak fog phase. make cloud shadows not go crazy at low sun angles. adjust bloomy fog default value. 2023-10-23 17:15:56 -04:00
Xonk
d26a29d1f2 extend sun/moon illuminance sliders 2023-10-22 15:57:26 -04:00
Xonk
5ef65d94e5 fix missing moonphase uniform 2023-10-20 21:33:13 -04:00
Xonk
eaace81958 fix mob SSS not working. added moonphase based moonlight brightness setting. 2023-10-20 21:24:50 -04:00
Xonk
80c310611b FIX SSS on entities 2023-10-20 20:58:33 -04:00
Xonk
410bf1cfbd Add water wave strength setting. 2023-10-20 20:34:59 -04:00
Xonk
fd0e4c45be ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension. 2023-10-20 20:26:41 -04:00
Xonk
ca39a0a6dd redo application for ambient lighting in all dimensions. fix RTAO/SSGI in end/nether 2023-10-18 17:43:29 -04:00
Xonk
6816f30e79 fix compile failure if TAA is set to OFF 2023-10-17 23:22:14 -04:00
Xonk
e2166697ba fix little mistakes in screenspace ambient effect functions. 2023-10-17 15:34:03 -04:00
Xonk
d9d3cd0c2d tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections. 2023-10-14 23:34:52 -04:00
Xonk
87d25d0637 tweak sampling for SSAO, shadow filters. 2023-10-11 16:28:28 -04:00
Xonk
2f92a6eff0 fix gbuffer_skytextured invalid blending options on iris 2023-10-11 14:31:00 -04:00
Xonk
1168da157d Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader. 2023-10-10 23:02:00 -04:00
Xonk
69e605b38b made rain come down from an angle. tweaked SSS from the sun. 2023-10-08 23:30:36 -04:00
Xonk
d47eedd987 fix weather particle visibility 2023-10-08 20:49:22 -04:00
Xonk
208934781b tweaks to purkinje 2023-10-08 20:39:11 -04:00
Xonk
0d380bc220 tweak purkinje to only exist if exposure is high, 2023-10-08 20:22:52 -04:00
Xonk
63e7669f8f purkinje tweak (fix color clamping) 2023-10-08 18:02:07 -04:00
Xonk
c39a3fadb4 FIX purkinje effect 2023-10-08 17:32:46 -04:00
Xonk
447419a57c fix VL_RENDER_RESOLUTION not working correct. add back OLD_LIGHTLEAK_FIX setting. 2023-10-08 15:33:05 -04:00
Xonk
feeaec78ae Fix invalid swizzling mistake. 2023-10-08 15:16:13 -04:00
Sasha
32be3c4847 Added profiles (they do actually do things) 2023-10-08 16:14:46 +01:00
Xonk
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
Xonk
4d8a5105ed forgot to turn off nether debugging for fog ahaha 2023-08-06 16:15:11 -04:00
Xonk
6bea0d3cae fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong. 2023-08-06 16:14:32 -04:00
Xonk
a4df4d3006 small RTAO/SSGI AO tweak 2023-08-03 18:47:54 -04:00
Xonk
dc51a78322 add brightness slider for lit particles in misc settings. 2023-08-03 17:48:53 -04:00
Xonk
3096f7a9ba fix translucent reflections not working in the end/nether on iris 2023-08-03 17:40:08 -04:00
Xonk
848cccd9da combine end and nether shaders into one group of programs. for my own ease of use. 2023-08-03 00:23:29 -04:00
Xonk
cfc8722bc8 bring translucent shaders for nether and end up to speed 2023-08-02 21:43:18 -04:00
Xonk
7c5a4b39bd fix SSGI under water 2023-08-02 19:12:09 -04:00
Xonk
825f49a867 forgot to turn fog back on hahahah 2023-08-02 18:34:25 -04:00
Xonk
adaa2db9e6 Fix water exploding on iris. tweak RTAO / SSGI's AO to look more like it used to in bliss v2 2023-08-02 18:31:56 -04:00
Xonk
ec7a73fefa add RTAO and SSGI in the nether and end 2023-07-31 23:31:56 -04:00
Xonk
21e20c2d7a forgot a thing 2023-07-31 18:38:49 -04:00
Xonk
f4d28bbe03 make grass brighter with RTAO/SSGI 2023-07-31 18:35:04 -04:00
Xonk
d40b03ccbb fix AO multiplier setting for SSAO 2023-07-31 18:30:41 -04:00
Xonk
a3090da0d6 better AO strength control 2023-07-31 18:26:39 -04:00
Xonk
c13fdfa29d quick fix for GI strength 2023-07-31 18:13:30 -04:00
Xonk
bc431c7e0c Imrpove RTAO and SSGI and add the option to make them take the sky into account. 2023-07-31 18:03:50 -04:00
Xonk
51b20180cb remove sky absorption for moon colors. goodbye physical base. 2023-07-31 14:59:07 -04:00
Xonk
b112681762 fix seam in the sky. 2023-07-31 14:56:36 -04:00
Xonk
5a08247083 tiny tweak to nether slighting to make it more stable 2023-07-30 22:56:57 -04:00
Xonk
b11b795160 improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether. 2023-07-30 00:26:44 -04:00
Xonk
40eca33f91 _tiny_ adjustment..... 2023-07-29 21:59:53 -04:00
Xonk
b3864fa85c small fix to noise for SSR in the end and nether 2023-07-29 21:49:33 -04:00
Xonk
6d73d842cf Better ambient light for the nether. slightly better specular reflection of fog for the end 2023-07-29 21:26:04 -04:00
Xonk
234b55070a undo that 2023-07-26 22:18:27 -04:00
Xonk
dab6ca1dd0 small tweak 2023-07-26 22:16:49 -04:00
Xonk
2ea9736c01 Improved nether fog. more gameplay friendly and consistent look 2023-07-26 22:03:04 -04:00
Xonk
9ddab497f4 limit plume distance to 8 chunks for nether fog 2023-07-26 13:46:45 -04:00
Xonk
d4e8104388 WIP nether shader 2023-07-26 02:10:18 -04:00
Xonk
a70542f2c4 another ninja fix (forgot to remove a test) 2023-07-25 23:11:38 -04:00
Xonk
89d70938aa ninja fix 2023-07-25 22:50:45 -04:00
Xonk
e74823a918 Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light. 2023-07-25 22:48:08 -04:00
Sasha
e5a956ccb0 Update zh_cn.lang 2023-07-24 15:58:31 +01:00
Xonk
6f1d3529fd small tweak 2023-07-23 00:34:30 -04:00
Xonk
02090206b0 ninja fix moon light in underwater fog 2023-07-23 00:11:34 -04:00
Xonk
74fc47d4e2 redid underwater visuals. more gameplay friendly and looks better. 2023-07-23 00:07:10 -04:00
Xonk
15c7613892 Ensure the end portal effect can only work on the world, and not entities... 2023-07-21 20:26:14 -04:00