17 Commits

Author SHA1 Message Date
Xonk
c46ac275df make mask for leaves so ambient SSS can look good everywhere else 2023-06-24 18:30:46 -04:00
Xonk
84a3d8148e LIGHTNIGN, FLASHES TOO.. max cloudy fog height, 2023-06-22 21:00:42 -04:00
Xonk
31af0de256 fix skylight in water under caves, fix tiny bloomy fog issue 2023-06-22 13:29:02 -04:00
Xonk
cb404760be add moonphases that alter the brightness of night. tweak torch and sky lightmap curves a bit 2023-06-19 23:32:39 -04:00
Xonk
404fd9e99e fix patrix glass refraction issue haha 2023-06-17 15:31:17 -04:00
Xonk
72c77f55a1 make puddles go away in places it shouldnt be 2023-06-16 00:01:03 -04:00
Xonk
35ee91b5d0 Make seasonal snow only in winter - early spring, make rain less when not under a cloud 2023-06-15 17:25:01 -04:00
Xonk
b8799363ed Cloud fog
cloud fog?
2023-06-10 23:30:29 -04:00
Xonk
2ac0cda149 Screenspace subsurface scattering, and various tweaks
good old SSSSS.

tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
2023-06-01 17:41:06 -04:00
Xonk
3b8cc5a19a refraction TEST
TESSSSSSSSSSSSSSSSSSSSST
2023-05-09 19:08:34 -04:00
Xonk
82668ef211 Refraction fix
fix the refraction. hopefully.
2023-05-09 16:16:41 -04:00
Xonk
3b375c2b75 fix underwater fog 2023-04-26 00:28:18 -04:00
Xonk
b12c2491cf updated Physics mod support
for water waves, and snow and stuff.
2023-04-25 20:08:21 -04:00
Xonk
233056d61c encode normal and albedo for translucents
also a clean up the translucent gbuffer program a bit
2023-04-17 19:12:48 -04:00
Xonk
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
Xonk
216db6b84d Latest Dev
its very scary to look at
2023-01-12 15:28:19 -05:00
Xonk
f82426c609 Add the whole ass shader
it has begun
2023-01-12 15:00:14 -05:00