163 Commits

Author SHA1 Message Date
Xonk
2ac0cda149 Screenspace subsurface scattering, and various tweaks
good old SSSSS.

tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
2023-06-01 17:41:06 -04:00
Xonk
3b8cc5a19a refraction TEST
TESSSSSSSSSSSSSSSSSSSSST
2023-05-09 19:08:34 -04:00
Xonk
52466e8e35 more indirect light for clouds
and other minor tweaks
2023-05-03 21:29:53 -04:00
Xonk
3b375c2b75 fix underwater fog 2023-04-26 00:28:18 -04:00
Xonk
b59cd5d5a9 seeking Intel related issue
implicit conversion, apparently.
2023-04-21 15:14:43 -04:00
Xonk
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
Xonk
a9be7b0da5 Revert "More jitter DOF stuff"
This reverts commit 92943470f48d9154ef9c6b21b0deb32b20e99591.
2023-01-15 23:50:43 -05:00
Xonk
92943470f4 More jitter DOF stuff
blur sky, and improve DOF a tiny bit, add a focus strength slider and focal point indicator. also tweaked the clouds a little
2023-01-15 23:26:07 -05:00
WoMspace
a389b76c26 aerochrome blocks and sky
still need to do water
2023-01-15 03:01:39 +00:00
WoMspace
dfc69cbce3 organized settings.glsl 2023-01-15 01:00:36 +00:00
WoMspace
41ad12cb14 Improved DoF 2023-01-12 21:28:26 +00:00
Xonk
216db6b84d Latest Dev
its very scary to look at
2023-01-12 15:28:19 -05:00
Xonk
f82426c609 Add the whole ass shader
it has begun
2023-01-12 15:00:14 -05:00