NULL511
896b2a1461
fix nametags+floodfill
2024-06-03 12:54:45 -04:00
NULL511
36c9bef3f0
add wall IDs
2024-05-25 13:09:32 -04:00
NULL511
dde6acac97
add more floodfill light sources
2024-05-24 14:55:21 -04:00
Xonk
14b20cdcfc
Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps
2024-05-22 17:06:21 -04:00
Xonk
73a64112ce
fix minimum light not working when SSGI/RTAO is enabled
2024-05-22 00:30:35 -04:00
Xonk
3f5e0ea418
fix error when "render clouds as fog" was enabled
2024-05-22 00:20:47 -04:00
Xonk
dcce8e5358
make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on.
2024-05-22 00:01:17 -04:00
Xonk
044d690a52
ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap
2024-05-18 22:58:30 -04:00
Xonk
d431109ec5
fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks
2024-05-16 19:56:32 -04:00
Xonk
a74595afb6
add new shadow sample shape to translucents rendering
2024-05-10 15:36:29 -04:00
Xonk
749b109b44
another seasons tweak
2024-05-10 15:28:56 -04:00
Xonk
23b44f78ca
fix tiny issue with seasons on DH LODS
2024-05-10 14:53:39 -04:00
Xonk
4e00602b33
make seasons work on distant horizons LODS
2024-05-10 14:47:56 -04:00
Xonk
4c081608ba
fix cloud animation degrading after around 1000 days. fix tiny issue on emissives and block breaking effect
2024-05-10 12:51:13 -04:00
Xonk
8c5c26abde
workaround for full alpha vanilla emissives
2024-05-09 19:35:51 -04:00
Xonk
56389b9eef
fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle.
2024-05-09 19:14:41 -04:00
Xonk
e1787e4355
fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation
2024-05-09 18:24:29 -04:00
NULL511
dc8a331f55
misc floodfill fixes
2024-05-08 12:26:37 -04:00
NULL511
8c8531701b
item/entity light fixes
2024-05-07 10:53:28 -04:00
NULL511
0c88744e8d
item lights
2024-05-07 10:27:37 -04:00
NULL511
a1cb96dd03
migrate block data to image; hand-light initial
2024-05-06 15:12:52 -04:00
NULL511
bfcf3e1805
entity.properties template; lpv hand-light prep
2024-05-06 11:54:30 -04:00
NULL511
81fb07c371
nether/end floodfill final fix
2024-05-05 18:03:00 -04:00
NULL511
beac5d235f
nether/end temp floodfill fix
2024-05-05 17:47:37 -04:00
NULL511
7cd1cde2c3
nether/end shadow pass for voxel data, broken iris uniforms though
2024-05-05 16:07:28 -04:00
NULL511
1cdd018491
floodfill player fixes; add furnace lights
2024-05-05 00:52:23 -04:00
NULL511
ce6993c433
floodfill ignore group
2024-05-05 00:35:07 -04:00
NULL511
48ae8597f6
floodfill player occluder fix
2024-05-05 00:12:36 -04:00
NULL511
68f029d8c3
variable normal offset strength; misc fixes
2024-05-04 23:55:14 -04:00
Xonk
75e7402cc2
add AGX minimal over normal AGX
2024-05-04 23:17:56 -04:00
Xonk
742e79bae1
Fix cave fog
2024-05-04 22:25:56 -04:00
Xonk
00b62d436f
do stupid thing
2024-05-04 21:36:06 -04:00
Xonk
156a8350c4
Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
2024-05-04 21:28:45 -04:00
Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
...
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
NULL511
6c90ff04a9
floodfill AMD EXT revert
2024-05-04 18:05:51 -04:00
NULL511
4280b07a66
floodfill AMD EXT fix
2024-05-04 18:03:58 -04:00
NULL511
65bdde2b17
floodfill add colored candles
2024-05-04 18:02:55 -04:00
NULL511
50f0aacc5d
floodfill add buffer qualifiers, use image sampler
2024-05-04 16:33:11 -04:00
NULL511
94ad32bd7f
cleanup
2024-05-04 00:55:01 -04:00
NULL511
43fe9e654a
more lpv block mappings
2024-05-04 00:20:10 -04:00
NULL511
f88b84defa
floodfill redstone
2024-05-04 00:07:10 -04:00
NULL511
6537c382bd
remap entities
2024-05-03 23:28:46 -04:00
NULL511
1bb63feb2a
more lpv block mappings; add entity lights
2024-05-03 22:24:09 -04:00
NULL511
c3a804b25c
more lpv block mappings
2024-05-03 21:44:54 -04:00
NULL511
11f6c53699
more lpv block mappings
2024-05-03 19:15:41 -04:00
NULL511
fc98f8a18d
more lpv block mappings
2024-05-03 18:44:36 -04:00
NULL511
f577d2f4dd
remap block ranges; add more lpv block mappings
2024-05-03 17:50:37 -04:00
NULL511
41a27eb29e
final fixes
2024-05-03 16:31:48 -04:00
NULL511
8d80bb6d6c
misc fixes; add lang
2024-05-03 14:53:31 -04:00
NULL511
433b8e0332
disabled fix
2024-05-03 14:09:20 -04:00
NULL511
8a923d8e6e
use block.properties template
2024-05-03 13:39:05 -04:00
NULL511
2c383a7720
misc fixes; better light colors
2024-05-03 11:39:21 -04:00
NULL511
81a937790c
clean up; dimension support
2024-05-02 23:38:35 -04:00
NULL511
c29d08a5f5
add slabs
2024-05-02 19:15:22 -04:00
NULL511
67af28c76c
add candles
2024-05-02 18:54:23 -04:00
NULL511
8aa4750226
add trapdoor masks
2024-05-02 18:39:09 -04:00
NULL511
d8eb958a28
add door masks
2024-05-02 18:35:46 -04:00
NULL511
d8b5c989e8
floodfill legacy blockId fixes
2024-05-02 18:06:40 -04:00
NULL511
6ec7e0187e
floodfill stained glass tinting
2024-05-02 17:53:49 -04:00
NULL511
28a51779a0
floodfill more lights
2024-05-02 16:33:55 -04:00
NULL511
5eca39a611
floodfill fix tex-normal; cleanup
2024-05-02 14:36:06 -04:00
NULL511
4814cbb666
lpv align fix
2024-05-02 14:25:20 -04:00
NULL511
852d995db0
fix floodfill frame offset
2024-05-02 14:18:49 -04:00
NULL511
f33b071152
fix floodfill lightmap fallback
2024-05-02 13:06:48 -04:00
NULL511
da5654476c
fix geo-normal space; cleanup
2024-05-02 13:00:51 -04:00
NULL511
3ab6b68165
kinda working
2024-05-02 12:43:30 -04:00
NULL511
2c4eea5b26
floodfill static block/light data
2024-05-01 16:59:19 -04:00
NULL511
2f6b51bbff
floodfill propagation
2024-05-01 16:32:25 -04:00
NULL511
c4b51fcf9a
floodfill voxel mask
2024-05-01 13:40:52 -04:00
Xonk
343a68c816
fix some conquest IDs being misspelled
2024-04-18 17:38:15 -04:00
Xonk
418bb66089
make block.properties work on iris
2024-04-18 17:26:00 -04:00
Xonk
02f2b2c469
use new distant horizons LOD masks for grass when using aerochrome mode
2024-04-18 13:29:27 -04:00
Xonk
de986bc90e
Fix compile error in the end
2024-04-02 20:32:18 -04:00
Xonk
92e766e853
FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
2024-03-30 23:20:34 -04:00
Xonk
1637a994ec
allow SSAO to interact with the hand
2024-03-27 18:19:55 -04:00
Xonk
0fc3d21d8a
Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS"
2024-03-27 16:11:28 -04:00
Xonk
663cfdfe6f
Add russian translation by CReepa
2024-03-24 18:13:43 -04:00
Xonk
d495e14286
fix log errors on iris
2024-03-23 18:31:49 -04:00
Xonk
7811e25236
stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
2024-03-23 18:29:25 -04:00
Xonk
f071204fc9
make the nether playable. fix error with enabling DH shadowmap with translucent shadows on.
2024-03-22 22:58:19 -04:00
Xonk
46405f95f1
improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values.
2024-03-22 22:11:43 -04:00
Xonk
f22aa95189
fix speculars and emissives being disabled
2024-03-21 23:51:19 -04:00
Xonk
4bd3510497
fix SSS with colored shadows. FIX VPS not working.
2024-03-21 19:52:55 -04:00
Xonk
1cfb3f2f8c
fix fog in caves
2024-03-21 16:37:24 -04:00
Xonk
6b004ba0db
make ambient brightness effect rtao/ssgi
2024-03-20 22:09:48 -04:00
Xonk
6576c835dc
ADD Colored shadows
2024-03-20 21:44:25 -04:00
Sasha
cc40afe271
make color-grading mids less overbearing
2024-03-20 19:48:27 +00:00
Sasha
9f1b97b486
cleaned up some menu stuff
2024-03-19 21:48:29 +00:00
Sasha
24641fce23
added advanced color grading
2024-03-19 21:08:32 +00:00
Sasha
2c2f910850
fixed sky from last fix teehee
2024-03-16 16:30:35 +00:00
Sasha
1cd49fe249
fixed cloud/fog/ambient light on mac
2024-03-15 17:05:44 +00:00
Sasha
d43e821ef2
"fixed" aerochrome on dh chunks...
...
its pretty far from perfect
2024-03-14 21:18:50 +00:00
Sasha
85a1b68bf0
fixed jitter dof and added it to dh geometry
2024-03-13 23:38:04 +00:00
Xonk
e0f61f0128
FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file
2024-03-12 17:16:30 -04:00
Xonk
201ee55b9b
tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting
2024-03-02 18:53:51 -05:00
Xonk
0c184e8e31
add water wave speed setting
2024-03-02 18:03:05 -05:00
Xonk
a316310641
lower water refractions strength
2024-03-02 17:48:22 -05:00
Xonk
22a5ef3e51
small fix. lower water f0 back to 0.02
2024-03-02 17:46:40 -05:00
Xonk
e1a5d82298
possible mac fix?
2024-03-02 14:58:27 -05:00
Xonk
466482c31f
few tweaks, enable new debug view for filtered stuff
2024-03-02 00:07:12 -05:00
Xonk
66837f8df8
fix shadow border when DH shadows are off. fix water fog in glass.
2024-03-01 23:50:11 -05:00
Xonk
d662c799a2
unfuck everything maybe
2024-03-01 23:21:43 -05:00
Xonk
6bf6aa0390
forgot to re-enable underwater absorbtion and caustics lmao
2024-03-01 23:07:50 -05:00
Xonk
e2bfddea81
add metals to translucent speculars
2024-03-01 23:06:28 -05:00
Xonk
8b17ae9617
edit en_us.lang file
2024-03-01 22:58:12 -05:00
Xonk
1ea16b150a
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
2024-03-01 22:48:09 -05:00
Xonk
d4a239f223
fix error on optifine
2024-02-16 22:15:27 -05:00
Xonk
1562c55a17
update en_us.lang file
2024-02-16 21:52:53 -05:00
Xonk
0b1bef6497
quickly fix issue with underground water
2024-02-16 21:48:52 -05:00
Xonk
088b8206c1
FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting.
2024-02-16 21:28:13 -05:00
Xonk
f99a3c33b5
add DH overdraw prevention toggle.
2024-02-12 17:54:00 -05:00
Xonk
b91c1f796f
add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine.
2024-02-12 00:49:20 -05:00
Xonk
69dae189b1
anOTHER AMD taa fix
2024-02-11 16:58:33 -05:00
Xonk
f086b23ad8
AMD TAA fix
2024-02-11 16:55:50 -05:00
Xonk
7f0cfe879e
update en_us.lang DH submenu. fix tiny issue where glass made water fog on DH chunks behind it.
2024-02-11 16:36:53 -05:00
Xonk
d2d28bdf8e
new TAA test for AMD. a improved ambient lighting for clouds. fixed line on border fog.
2024-02-11 16:27:14 -05:00
Xonk
12df326c72
small tweak to fix VL fog after flying above clouds. fix issue where reflections got the wrong fog function
2024-02-10 19:18:31 -05:00
Xonk
7d65d65179
FIX TAA when distant horizons is on. ADD DH submenus
2024-02-10 18:10:46 -05:00
Xonk
f2a04b61e5
turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct.
2024-02-06 20:04:11 -05:00
Xonk
a80ee1b12e
few tweaks
2024-02-06 00:03:37 -05:00
Xonk
a4e8419081
fix water shadow square when DH shadowmap is on
2024-02-05 22:53:38 -05:00
Xonk
f971b7e3c6
reenable water fog when looking into water from outside
2024-02-05 22:32:35 -05:00
Xonk
db7f9c7ae5
potential error fix in composite5.fsh
2024-02-05 22:27:33 -05:00
Xonk
49ed9be196
forgot to re-enable DH overdraw prevention hehehe
2024-02-05 16:45:49 -05:00
Xonk
1b15799911
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
2024-02-05 16:04:37 -05:00
Xonk
4b7ef65541
Fix duplicate function error on mac
2024-02-01 21:32:28 -05:00
Xonk
ce8c674893
add iris's BLOCK_TRANSLUCENT programs
2024-01-11 22:19:34 -05:00
Xonk
339829f952
Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether
2024-01-11 21:54:25 -05:00
Xonk
57ffa75366
add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC
2024-01-11 21:38:03 -05:00
Xonk
544af24f10
fix issue with normals dying
2024-01-11 15:49:48 -05:00
Xonk
e6a0f2d65d
reimplement BIOME_TINT_WATER
2024-01-11 15:28:24 -05:00
Xonk
6323326460
add "BIOME TINT WATER" setting for when "GLASS TINT" is on
2024-01-11 14:59:43 -05:00
Xonk
5cac7c90a4
add handheld light distance slider. add snells window toggle. remove all traces of physics mod support.
2024-01-11 14:43:16 -05:00
Xonk
6d9771bb72
improve cloud fade when "atmosphere ground" is off.
2024-01-10 20:16:58 -05:00
Xonk
a891d01bed
small tweak to that
2024-01-10 19:49:52 -05:00
Xonk
4ad17fc9aa
add "atmosphere ground" setting. this is to make the dark bottom of the sky optional.
2024-01-10 19:47:27 -05:00
Xonk
f9024fb91b
make shadowmap work with "render clouds as fog" setting
2024-01-09 21:02:48 -05:00
Xonk
3eb81ec185
re-implement "render clouds as fog" setting. still has no curvature fix but its better than before...
2024-01-09 20:53:17 -05:00
Xonk
841ca3559f
fix indirect sunlight on clouds
2024-01-01 18:36:43 -05:00
Xonk
be97337c7b
add cloud shadow strength slider.
2024-01-01 18:30:43 -05:00
Xonk
a646231679
Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now
2024-01-01 17:56:59 -05:00
Xonk
393cc09018
remove troll profiles, add nether fog gameplay settings/tweaks
2024-01-01 00:05:14 -05:00
Xonk
a7f0ab160a
blend altostratus clouds correct no matter their position relative to cumulus clouds
2023-12-31 20:46:30 -05:00
Xonk
ce844138d8
add altostratus height slider
2023-12-31 20:33:33 -05:00
Xonk
e2eead3c19
reimplement altostratus clouds
2023-12-31 20:22:31 -05:00
Xonk
62bae31aa3
fix issue where "render clouds as fog" setting would still work when "cumulus clouds" were disabled.
2023-12-31 18:41:12 -05:00
Xonk
2dda68cf5b
nevermind that looks horrible
2023-12-31 18:06:37 -05:00
Xonk
24f546b8fa
temporary solution to the "render clouds as fog" cloud plane curvature seperation.
2023-12-31 18:02:53 -05:00
Xonk
f47e212d86
removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
2023-12-31 16:51:35 -05:00
Xonk
d6a83f300c
tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted)
2023-12-27 21:04:17 -05:00
Xonk
ea99cf846f
fix small issue with sunlight color sky absorbtion
2023-12-27 15:13:22 -05:00
Xonk
7bf793bf53
fix small issue with fog over blooming
2023-12-27 15:10:50 -05:00
Xonk
3d58394509
re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function
2023-12-27 15:04:36 -05:00
Xonk
2d64880893
re-implement "render fog with clouds" option.
2023-12-26 19:57:30 -05:00
Xonk
993c57a34a
disable a debug view i forgot to turn off hhaahah. fix distant SSS when contact shadows are off.
2023-12-26 13:35:35 -05:00
Xonk
e2690204c5
fix horizon cutoff not existing for sky elements such as sun/moon/rp sky
2023-12-22 16:28:14 -05:00
Xonk
3983939d2a
indirect light glow from internal cloud light from end lightning
2023-12-22 16:19:44 -05:00
Xonk
5b7fa2ce52
add bloomy particles misc setting
2023-12-21 15:21:15 -05:00
Xonk
08d97f20ff
DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there.
2023-12-17 22:25:26 -05:00
Xonk
d0c2712da0
DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing.
2023-12-11 16:12:25 -05:00
Xonk
3893c87607
DOUBLE LAYER CLOUD TEST #3 . altered the atmosphere and cloud blending into it. fixed fog ambient color being black.
2023-12-08 01:14:42 -05:00
Xonk
72709b914d
DOUBLE LAYER CLOUD TEST #2 . tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog.
2023-12-05 22:06:47 -05:00
Xonk
d90a15e694
DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work.
2023-11-22 02:01:06 -05:00
Xonk
eabc47d999
fix composite3 varying error.
2023-11-13 16:13:10 -05:00
Xonk
634be75b20
hand shaped hole in bloom when TAAU is on
2023-11-12 16:33:31 -05:00
Xonk
23c8c49b70
fix hand glowing at all times in the dark.
2023-10-30 17:45:37 -04:00
Xonk
56bb9311be
fix some stuff rendering through the hand (block breaking, selection box, particles, leads)
2023-10-30 16:23:02 -04:00
Xonk
8f5111d82d
make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider.
2023-10-30 16:07:38 -04:00
Xonk
6fdc95dff4
fix hardcoded ambient light skylight direction being used when rtao/ssgi are enabled. remove skylight direction as lightmap falls off for all AO effects.. bring back lightning flash effect on the world
2023-10-26 18:02:14 -04:00
Xonk
2a5de55319
tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues
2023-10-25 19:17:23 -04:00
Xonk
d47eb2776f
make hand no longer interfere with DOF autofocus. fix small lighting error for overworld translucents
2023-10-23 17:41:30 -04:00
Xonk
a4f448987f
FIX DOF and exposure. tweak fog phase. make cloud shadows not go crazy at low sun angles. adjust bloomy fog default value.
2023-10-23 17:15:56 -04:00
Xonk
d26a29d1f2
extend sun/moon illuminance sliders
2023-10-22 15:57:26 -04:00
Xonk
5ef65d94e5
fix missing moonphase uniform
2023-10-20 21:33:13 -04:00
Xonk
eaace81958
fix mob SSS not working. added moonphase based moonlight brightness setting.
2023-10-20 21:24:50 -04:00
Xonk
80c310611b
FIX SSS on entities
2023-10-20 20:58:33 -04:00
Xonk
410bf1cfbd
Add water wave strength setting.
2023-10-20 20:34:59 -04:00
Xonk
fd0e4c45be
ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension.
2023-10-20 20:26:41 -04:00
Xonk
ca39a0a6dd
redo application for ambient lighting in all dimensions. fix RTAO/SSGI in end/nether
2023-10-18 17:43:29 -04:00
Xonk
6816f30e79
fix compile failure if TAA is set to OFF
2023-10-17 23:22:14 -04:00
Xonk
e2166697ba
fix little mistakes in screenspace ambient effect functions.
2023-10-17 15:34:03 -04:00
Xonk
d9d3cd0c2d
tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.
2023-10-14 23:34:52 -04:00
Xonk
87d25d0637
tweak sampling for SSAO, shadow filters.
2023-10-11 16:28:28 -04:00
Xonk
2f92a6eff0
fix gbuffer_skytextured invalid blending options on iris
2023-10-11 14:31:00 -04:00
Xonk
1168da157d
Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader.
2023-10-10 23:02:00 -04:00
Xonk
69e605b38b
made rain come down from an angle. tweaked SSS from the sun.
2023-10-08 23:30:36 -04:00
Xonk
d47eedd987
fix weather particle visibility
2023-10-08 20:49:22 -04:00
Xonk
208934781b
tweaks to purkinje
2023-10-08 20:39:11 -04:00
Xonk
0d380bc220
tweak purkinje to only exist if exposure is high,
2023-10-08 20:22:52 -04:00
Xonk
63e7669f8f
purkinje tweak (fix color clamping)
2023-10-08 18:02:07 -04:00
Xonk
c39a3fadb4
FIX purkinje effect
2023-10-08 17:32:46 -04:00
Xonk
447419a57c
fix VL_RENDER_RESOLUTION not working correct. add back OLD_LIGHTLEAK_FIX setting.
2023-10-08 15:33:05 -04:00
Xonk
feeaec78ae
Fix invalid swizzling mistake.
2023-10-08 15:16:13 -04:00
Sasha
32be3c4847
Added profiles (they do actually do things)
2023-10-08 16:14:46 +01:00
Xonk
a2fc114c4f
INTERNAL REWORK. testers are needed.
2023-10-07 22:18:20 -04:00
Xonk
4d8a5105ed
forgot to turn off nether debugging for fog ahaha
2023-08-06 16:15:11 -04:00
Xonk
6bea0d3cae
fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong.
2023-08-06 16:14:32 -04:00
Xonk
a4df4d3006
small RTAO/SSGI AO tweak
2023-08-03 18:47:54 -04:00
Xonk
dc51a78322
add brightness slider for lit particles in misc settings.
2023-08-03 17:48:53 -04:00
Xonk
3096f7a9ba
fix translucent reflections not working in the end/nether on iris
2023-08-03 17:40:08 -04:00