MikiP98
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855b08cd12
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Revert "remove pointless phase effect for diffuse lighting on particles"
This reverts commit 82139685d1 .
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2024-11-16 21:40:25 +01:00 |
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MikiP98
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cf3346232e
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Revert "remove underwater distortion. make AO in sunlight also be on SSS."
This reverts commit f8d1b0b8da .
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2024-11-16 21:40:25 +01:00 |
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Xonk
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f8d1b0b8da
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remove underwater distortion. make AO in sunlight also be on SSS.
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2024-11-16 18:15:48 +01:00 |
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Xonk
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82139685d1
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remove pointless phase effect for diffuse lighting on particles
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2024-11-16 18:15:48 +01:00 |
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Xonk
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9b80b3ba97
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make new specular settings functional
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2024-11-16 18:15:48 +01:00 |
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Xonk
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ebbd25cd27
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fix world curvature on DH LODS
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2024-11-16 18:15:48 +01:00 |
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Xonk
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e7401e9d95
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fix sun specular being turned off for DH water
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2024-11-16 18:15:48 +01:00 |
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Xonk
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09a927db73
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add controllable exposure brightening and darkening
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2024-11-16 18:15:48 +01:00 |
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Xonk
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718838d8b7
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fix incorrect auto target exposure values
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2024-11-16 18:15:48 +01:00 |
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Xonk
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4869877f77
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intial changes for commit #495
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2024-11-16 18:15:48 +01:00 |
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MikiP98
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f2646313a5
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Added BLOCK_SSS_STRONG to LPV mixWeight = 1.0 category, to fix floodfill with strong SSS block or vice versa fix SSS with blocks that are *ignored* by floodfill
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2024-11-05 18:15:10 +01:00 |
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MikiP98
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d8e00679ae
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Increased SSS for ENTITY_SSS_WEAK by another 0.05 to make it clearly visible for non-white entities
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2024-10-31 19:32:48 +01:00 |
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MikiP98
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e2f0053ca7
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Increased SSS for ENTITY_SSS_WEAK by 0.05 to make it clearly visible
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2024-10-31 19:29:22 +01:00 |
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NULL511
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54de8482b7
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floodfill lantern color fix
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2024-08-21 17:26:20 -04:00 |
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NULL511
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bf3189e846
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add floodfill stair masks
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2024-07-31 03:41:45 -04:00 |
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NULL511
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c3eae1a2dd
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floodfill dropped item fix; reduce occlusion groups
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2024-07-20 02:46:18 -04:00 |
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NULL511
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ed159c9868
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floodfill ignore rails, banners
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2024-07-20 00:44:14 -04:00 |
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Xonk
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728ebb9920
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fix atmosphere/volume ambient lights minimum light level
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2024-07-08 20:56:41 -04:00 |
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Xonk
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c169916c40
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center handheld light to eyePosition when using iris. make lightmap handheld lights not function when floodfill is enabled
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2024-07-08 20:12:05 -04:00 |
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Xonk
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cdd12d441e
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fix critical damage effect when temporal upscaling was enabled.
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2024-07-07 21:21:55 -04:00 |
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Xonk
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396c9edba7
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fix atmosphere haze absorbance. fix small specular reflection issue
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2024-07-07 16:29:14 -04:00 |
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Xonk
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6df9b1624a
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fix TAA when distant horizons is enabled.
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2024-07-07 14:18:56 -04:00 |
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Xonk
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8143c57fa2
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improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers
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2024-07-06 21:03:31 -04:00 |
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Xonk
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0ccec1e817
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fix cloud horizon line when sky ground is off
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2024-06-28 16:31:31 -04:00 |
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Xonk
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dd35c0cb9d
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fix my oopsi doopsi
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2024-06-28 15:38:51 -04:00 |
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Xonk
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731cf854d3
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forgot to turn a debugging view off lol
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2024-06-28 15:34:14 -04:00 |
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Xonk
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f3f75bcf38
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fix clouds interaction with cave fog
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2024-06-28 15:22:48 -04:00 |
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Xonk
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2f330b1bf4
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fix broken sky in end/nether
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2024-06-28 15:03:00 -04:00 |
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Xonk
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114bd31d09
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enabled "clouds intersect terrain" by default
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2024-06-27 15:53:27 -04:00 |
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Xonk
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810c1dd0f8
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fix DOF autofocus focal point not scaling with TAAU
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2024-06-27 15:23:50 -04:00 |
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Xonk
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9ab0412f72
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fix temporal upscaling noisy edges visual issue. slightly improve screenspace shdows.
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2024-06-26 19:25:04 -04:00 |
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Xonk
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9a6ffa360c
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fix minimum light with HQ ssgi is enabled. fix commit number distplay
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2024-06-26 16:16:20 -04:00 |
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Xonk
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7607c0ff41
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improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,.
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2024-06-25 20:34:45 -04:00 |
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Xonk
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38c514c2b3
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Merge pull request #220 from Null-MC/carpet.mapping.fix
Carpet Mapping Fix
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2024-06-24 14:23:41 -04:00 |
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NULL511
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1223a8bafe
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fix carpet double mapping
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2024-06-24 02:28:39 -04:00 |
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Xonk
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fe459005c9
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fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether
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2024-06-23 21:43:15 -04:00 |
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Xonk
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cfbdedfd4c
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make cave fog falloff do stuff. add option to use old cave detection methods
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2024-06-21 15:07:03 -04:00 |
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Xonk
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52b5e13155
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fix SSGI/RTAO in nether. fix LPV fog brightness slider not working right. add color picker for the selection box outline
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2024-06-21 14:20:25 -04:00 |
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Xonk
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56ad3b059d
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add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting
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2024-06-19 21:44:21 -04:00 |
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NULL511
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41b2f443d9
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faster floodfill sampling in rgb not hsv
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2024-06-18 23:57:22 -04:00 |
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Xonk
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ccf5ebd5d4
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Merge pull request #199 from Null-MC/floodfill.offset-fix
FloodFill Offset Check
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2024-06-18 21:00:36 -04:00 |
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NULL511
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cddcb40d71
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glow lichen fix
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2024-06-18 17:02:33 -04:00 |
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NULL511
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d9e82f688a
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fix glass mapping
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2024-06-17 15:32:30 -04:00 |
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NULL511
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0886fb0916
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floodfill offset geo-normal check
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2024-06-16 23:35:13 -04:00 |
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NULL511
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bf20af2d12
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fix snow layers mapping; fix block entity mappings; reduce shadow lpv code
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2024-06-16 16:22:34 -04:00 |
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NULL511
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f826fa856b
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floodfill uvec3 cast fix
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2024-06-15 14:19:06 -04:00 |
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NULL511
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6a8db59768
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reduce candle switch; optimize floodfill mask
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2024-06-14 00:05:39 -04:00 |
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NULL511
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d60e25c622
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candle color fix
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2024-06-13 23:35:32 -04:00 |
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NULL511
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7b89809149
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conquest fireflies
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2024-06-13 23:27:33 -04:00 |
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NULL511
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a40843f2ae
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add maccaws lights
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2024-06-13 22:11:47 -04:00 |
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