12 Commits

Author SHA1 Message Date
Xonk
ca1b9eb85e Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter. 2023-07-08 21:16:51 -04:00
Sasha
cca6a1bfc7 fix includes 2023-07-07 13:56:38 +01:00
Xonk
4ec1a86639 stop a ton of warings macs scream about in the logs 2023-07-06 17:56:54 -04:00
Xonk
948271e92b the final MAC test 2023-07-06 17:40:23 -04:00
Xonk
80741e3ce9 BIG SCARY MAC TEST 2023-07-06 17:16:45 -04:00
Xonk
158002d259 cave fog changes color in some places, biome fog tweaks 2023-06-28 20:05:44 -04:00
Xonk
d46a423c50 disallow POM on signs, sample sky color (the one without clouds) to get an average color, it was too blue for me...clean up gbuffer program for my own convenience, 2023-06-27 00:18:41 -04:00
Xonk
deb49da793 add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
2023-06-26 00:33:31 -04:00
Xonk
72c77f55a1 make puddles go away in places it shouldnt be 2023-06-16 00:01:03 -04:00
Xonk
35ee91b5d0 Make seasonal snow only in winter - early spring, make rain less when not under a cloud 2023-06-15 17:25:01 -04:00
Xonk
52466e8e35 more indirect light for clouds
and other minor tweaks
2023-05-03 21:29:53 -04:00
Xonk
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00