Xonk
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ca1b9eb85e
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Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter.
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2023-07-08 21:16:51 -04:00 |
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Sasha
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cca6a1bfc7
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fix includes
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2023-07-07 13:56:38 +01:00 |
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Xonk
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4ec1a86639
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stop a ton of warings macs scream about in the logs
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2023-07-06 17:56:54 -04:00 |
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Xonk
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948271e92b
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the final MAC test
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2023-07-06 17:40:23 -04:00 |
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Xonk
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80741e3ce9
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BIG SCARY MAC TEST
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2023-07-06 17:16:45 -04:00 |
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Xonk
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158002d259
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cave fog changes color in some places, biome fog tweaks
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2023-06-28 20:05:44 -04:00 |
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Xonk
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d46a423c50
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disallow POM on signs, sample sky color (the one without clouds) to get an average color, it was too blue for me...clean up gbuffer program for my own convenience,
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2023-06-27 00:18:41 -04:00 |
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Xonk
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deb49da793
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add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
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2023-06-26 00:33:31 -04:00 |
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Xonk
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72c77f55a1
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make puddles go away in places it shouldnt be
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2023-06-16 00:01:03 -04:00 |
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Xonk
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35ee91b5d0
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Make seasonal snow only in winter - early spring, make rain less when not under a cloud
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2023-06-15 17:25:01 -04:00 |
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Xonk
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52466e8e35
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more indirect light for clouds
and other minor tweaks
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2023-05-03 21:29:53 -04:00 |
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Xonk
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2ee6634935
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surprise commit
new stuff
reworked clouds, general lighting, end and nether shaders still WIP
lighting is more balanced in general.
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2023-04-16 16:18:26 -04:00 |
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