52 Commits

Author SHA1 Message Date
NULL511
dc8a331f55 misc floodfill fixes 2024-05-08 12:26:37 -04:00
NULL511
8c8531701b item/entity light fixes 2024-05-07 10:53:28 -04:00
NULL511
bfcf3e1805 entity.properties template; lpv hand-light prep 2024-05-06 11:54:30 -04:00
NULL511
48ae8597f6 floodfill player occluder fix 2024-05-05 00:12:36 -04:00
NULL511
68f029d8c3 variable normal offset strength; misc fixes 2024-05-04 23:55:14 -04:00
Xonk
00b62d436f do stupid thing 2024-05-04 21:36:06 -04:00
Xonk
156a8350c4 Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2024-05-04 21:28:45 -04:00
Xonk
25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
NULL511
6c90ff04a9 floodfill AMD EXT revert 2024-05-04 18:05:51 -04:00
NULL511
4280b07a66 floodfill AMD EXT fix 2024-05-04 18:03:58 -04:00
NULL511
65bdde2b17 floodfill add colored candles 2024-05-04 18:02:55 -04:00
NULL511
50f0aacc5d floodfill add buffer qualifiers, use image sampler 2024-05-04 16:33:11 -04:00
NULL511
94ad32bd7f cleanup 2024-05-04 00:55:01 -04:00
NULL511
f88b84defa floodfill redstone 2024-05-04 00:07:10 -04:00
NULL511
6537c382bd remap entities 2024-05-03 23:28:46 -04:00
NULL511
1bb63feb2a more lpv block mappings; add entity lights 2024-05-03 22:24:09 -04:00
NULL511
c3a804b25c more lpv block mappings 2024-05-03 21:44:54 -04:00
NULL511
f577d2f4dd remap block ranges; add more lpv block mappings 2024-05-03 17:50:37 -04:00
NULL511
8d80bb6d6c misc fixes; add lang 2024-05-03 14:53:31 -04:00
NULL511
8a923d8e6e use block.properties template 2024-05-03 13:39:05 -04:00
NULL511
81a937790c clean up; dimension support 2024-05-02 23:38:35 -04:00
NULL511
c29d08a5f5 add slabs 2024-05-02 19:15:22 -04:00
NULL511
67af28c76c add candles 2024-05-02 18:54:23 -04:00
NULL511
8aa4750226 add trapdoor masks 2024-05-02 18:39:09 -04:00
NULL511
d8eb958a28 add door masks 2024-05-02 18:35:46 -04:00
NULL511
d8b5c989e8 floodfill legacy blockId fixes 2024-05-02 18:06:40 -04:00
NULL511
6ec7e0187e floodfill stained glass tinting 2024-05-02 17:53:49 -04:00
NULL511
28a51779a0 floodfill more lights 2024-05-02 16:33:55 -04:00
NULL511
852d995db0 fix floodfill frame offset 2024-05-02 14:18:49 -04:00
NULL511
da5654476c fix geo-normal space; cleanup 2024-05-02 13:00:51 -04:00
NULL511
3ab6b68165 kinda working 2024-05-02 12:43:30 -04:00
NULL511
2c4eea5b26 floodfill static block/light data 2024-05-01 16:59:19 -04:00
NULL511
2f6b51bbff floodfill propagation 2024-05-01 16:32:25 -04:00
NULL511
c4b51fcf9a floodfill voxel mask 2024-05-01 13:40:52 -04:00
Xonk
92e766e853 FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse) 2024-03-30 23:20:34 -04:00
Xonk
d495e14286 fix log errors on iris 2024-03-23 18:31:49 -04:00
Xonk
f22aa95189 fix speculars and emissives being disabled 2024-03-21 23:51:19 -04:00
Xonk
4bd3510497 fix SSS with colored shadows. FIX VPS not working. 2024-03-21 19:52:55 -04:00
Xonk
6576c835dc ADD Colored shadows 2024-03-20 21:44:25 -04:00
Xonk
d662c799a2 unfuck everything maybe 2024-03-01 23:21:43 -05:00
Xonk
1ea16b150a improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
Xonk
088b8206c1 FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting. 2024-02-16 21:28:13 -05:00
Xonk
7d65d65179 FIX TAA when distant horizons is on. ADD DH submenus 2024-02-10 18:10:46 -05:00
Xonk
a4e8419081 fix water shadow square when DH shadowmap is on 2024-02-05 22:53:38 -05:00
Xonk
1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
Xonk
ce8c674893 add iris's BLOCK_TRANSLUCENT programs 2024-01-11 22:19:34 -05:00
Xonk
57ffa75366 add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC 2024-01-11 21:38:03 -05:00
Xonk
80c310611b FIX SSS on entities 2023-10-20 20:58:33 -04:00
Xonk
d9d3cd0c2d tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections. 2023-10-14 23:34:52 -04:00
Xonk
1168da157d Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader. 2023-10-10 23:02:00 -04:00