NULL511
dc8a331f55
misc floodfill fixes
2024-05-08 12:26:37 -04:00
NULL511
8c8531701b
item/entity light fixes
2024-05-07 10:53:28 -04:00
NULL511
bfcf3e1805
entity.properties template; lpv hand-light prep
2024-05-06 11:54:30 -04:00
NULL511
48ae8597f6
floodfill player occluder fix
2024-05-05 00:12:36 -04:00
NULL511
68f029d8c3
variable normal offset strength; misc fixes
2024-05-04 23:55:14 -04:00
Xonk
00b62d436f
do stupid thing
2024-05-04 21:36:06 -04:00
Xonk
156a8350c4
Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
2024-05-04 21:28:45 -04:00
Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
...
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
NULL511
6c90ff04a9
floodfill AMD EXT revert
2024-05-04 18:05:51 -04:00
NULL511
4280b07a66
floodfill AMD EXT fix
2024-05-04 18:03:58 -04:00
NULL511
65bdde2b17
floodfill add colored candles
2024-05-04 18:02:55 -04:00
NULL511
50f0aacc5d
floodfill add buffer qualifiers, use image sampler
2024-05-04 16:33:11 -04:00
NULL511
94ad32bd7f
cleanup
2024-05-04 00:55:01 -04:00
NULL511
f88b84defa
floodfill redstone
2024-05-04 00:07:10 -04:00
NULL511
6537c382bd
remap entities
2024-05-03 23:28:46 -04:00
NULL511
1bb63feb2a
more lpv block mappings; add entity lights
2024-05-03 22:24:09 -04:00
NULL511
c3a804b25c
more lpv block mappings
2024-05-03 21:44:54 -04:00
NULL511
f577d2f4dd
remap block ranges; add more lpv block mappings
2024-05-03 17:50:37 -04:00
NULL511
8d80bb6d6c
misc fixes; add lang
2024-05-03 14:53:31 -04:00
NULL511
8a923d8e6e
use block.properties template
2024-05-03 13:39:05 -04:00
NULL511
81a937790c
clean up; dimension support
2024-05-02 23:38:35 -04:00
NULL511
c29d08a5f5
add slabs
2024-05-02 19:15:22 -04:00
NULL511
67af28c76c
add candles
2024-05-02 18:54:23 -04:00
NULL511
8aa4750226
add trapdoor masks
2024-05-02 18:39:09 -04:00
NULL511
d8eb958a28
add door masks
2024-05-02 18:35:46 -04:00
NULL511
d8b5c989e8
floodfill legacy blockId fixes
2024-05-02 18:06:40 -04:00
NULL511
6ec7e0187e
floodfill stained glass tinting
2024-05-02 17:53:49 -04:00
NULL511
28a51779a0
floodfill more lights
2024-05-02 16:33:55 -04:00
NULL511
852d995db0
fix floodfill frame offset
2024-05-02 14:18:49 -04:00
NULL511
da5654476c
fix geo-normal space; cleanup
2024-05-02 13:00:51 -04:00
NULL511
3ab6b68165
kinda working
2024-05-02 12:43:30 -04:00
NULL511
2c4eea5b26
floodfill static block/light data
2024-05-01 16:59:19 -04:00
NULL511
2f6b51bbff
floodfill propagation
2024-05-01 16:32:25 -04:00
NULL511
c4b51fcf9a
floodfill voxel mask
2024-05-01 13:40:52 -04:00
Xonk
92e766e853
FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
2024-03-30 23:20:34 -04:00
Xonk
d495e14286
fix log errors on iris
2024-03-23 18:31:49 -04:00
Xonk
f22aa95189
fix speculars and emissives being disabled
2024-03-21 23:51:19 -04:00
Xonk
4bd3510497
fix SSS with colored shadows. FIX VPS not working.
2024-03-21 19:52:55 -04:00
Xonk
6576c835dc
ADD Colored shadows
2024-03-20 21:44:25 -04:00
Xonk
d662c799a2
unfuck everything maybe
2024-03-01 23:21:43 -05:00
Xonk
1ea16b150a
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
2024-03-01 22:48:09 -05:00
Xonk
088b8206c1
FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting.
2024-02-16 21:28:13 -05:00
Xonk
7d65d65179
FIX TAA when distant horizons is on. ADD DH submenus
2024-02-10 18:10:46 -05:00
Xonk
a4e8419081
fix water shadow square when DH shadowmap is on
2024-02-05 22:53:38 -05:00
Xonk
1b15799911
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
2024-02-05 16:04:37 -05:00
Xonk
ce8c674893
add iris's BLOCK_TRANSLUCENT programs
2024-01-11 22:19:34 -05:00
Xonk
57ffa75366
add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC
2024-01-11 21:38:03 -05:00
Xonk
80c310611b
FIX SSS on entities
2023-10-20 20:58:33 -04:00
Xonk
d9d3cd0c2d
tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.
2023-10-14 23:34:52 -04:00
Xonk
1168da157d
Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader.
2023-10-10 23:02:00 -04:00