Xonk
|
d9d3cd0c2d
|
tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.
|
2023-10-14 23:34:52 -04:00 |
|
Xonk
|
87d25d0637
|
tweak sampling for SSAO, shadow filters.
|
2023-10-11 16:28:28 -04:00 |
|
Xonk
|
2f92a6eff0
|
fix gbuffer_skytextured invalid blending options on iris
|
2023-10-11 14:31:00 -04:00 |
|
Xonk
|
1168da157d
|
Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader.
|
2023-10-10 23:02:00 -04:00 |
|
Xonk
|
69e605b38b
|
made rain come down from an angle. tweaked SSS from the sun.
|
2023-10-08 23:30:36 -04:00 |
|
Xonk
|
d47eedd987
|
fix weather particle visibility
|
2023-10-08 20:49:22 -04:00 |
|
Xonk
|
208934781b
|
tweaks to purkinje
|
2023-10-08 20:39:11 -04:00 |
|
Xonk
|
0d380bc220
|
tweak purkinje to only exist if exposure is high,
|
2023-10-08 20:22:52 -04:00 |
|
Xonk
|
63e7669f8f
|
purkinje tweak (fix color clamping)
|
2023-10-08 18:02:07 -04:00 |
|
Xonk
|
c39a3fadb4
|
FIX purkinje effect
|
2023-10-08 17:32:46 -04:00 |
|
Xonk
|
447419a57c
|
fix VL_RENDER_RESOLUTION not working correct. add back OLD_LIGHTLEAK_FIX setting.
|
2023-10-08 15:33:05 -04:00 |
|
Xonk
|
feeaec78ae
|
Fix invalid swizzling mistake.
|
2023-10-08 15:16:13 -04:00 |
|
Sasha
|
32be3c4847
|
Added profiles (they do actually do things)
|
2023-10-08 16:14:46 +01:00 |
|
Xonk
|
a2fc114c4f
|
INTERNAL REWORK. testers are needed.
|
2023-10-07 22:18:20 -04:00 |
|
Xonk
|
4d8a5105ed
|
forgot to turn off nether debugging for fog ahaha
|
2023-08-06 16:15:11 -04:00 |
|
Xonk
|
6bea0d3cae
|
fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong.
|
2023-08-06 16:14:32 -04:00 |
|
Xonk
|
a4df4d3006
|
small RTAO/SSGI AO tweak
|
2023-08-03 18:47:54 -04:00 |
|
Xonk
|
dc51a78322
|
add brightness slider for lit particles in misc settings.
|
2023-08-03 17:48:53 -04:00 |
|
Xonk
|
3096f7a9ba
|
fix translucent reflections not working in the end/nether on iris
|
2023-08-03 17:40:08 -04:00 |
|
Xonk
|
848cccd9da
|
combine end and nether shaders into one group of programs. for my own ease of use.
|
2023-08-03 00:23:29 -04:00 |
|
Xonk
|
cfc8722bc8
|
bring translucent shaders for nether and end up to speed
|
2023-08-02 21:43:18 -04:00 |
|
Xonk
|
7c5a4b39bd
|
fix SSGI under water
|
2023-08-02 19:12:09 -04:00 |
|
Xonk
|
825f49a867
|
forgot to turn fog back on hahahah
|
2023-08-02 18:34:25 -04:00 |
|
Xonk
|
adaa2db9e6
|
Fix water exploding on iris. tweak RTAO / SSGI's AO to look more like it used to in bliss v2
|
2023-08-02 18:31:56 -04:00 |
|
Xonk
|
ec7a73fefa
|
add RTAO and SSGI in the nether and end
|
2023-07-31 23:31:56 -04:00 |
|
Xonk
|
21e20c2d7a
|
forgot a thing
|
2023-07-31 18:38:49 -04:00 |
|
Xonk
|
f4d28bbe03
|
make grass brighter with RTAO/SSGI
|
2023-07-31 18:35:04 -04:00 |
|
Xonk
|
d40b03ccbb
|
fix AO multiplier setting for SSAO
|
2023-07-31 18:30:41 -04:00 |
|
Xonk
|
a3090da0d6
|
better AO strength control
|
2023-07-31 18:26:39 -04:00 |
|
Xonk
|
c13fdfa29d
|
quick fix for GI strength
|
2023-07-31 18:13:30 -04:00 |
|
Xonk
|
bc431c7e0c
|
Imrpove RTAO and SSGI and add the option to make them take the sky into account.
|
2023-07-31 18:03:50 -04:00 |
|
Xonk
|
51b20180cb
|
remove sky absorption for moon colors. goodbye physical base.
|
2023-07-31 14:59:07 -04:00 |
|
Xonk
|
b112681762
|
fix seam in the sky.
|
2023-07-31 14:56:36 -04:00 |
|
Xonk
|
5a08247083
|
tiny tweak to nether slighting to make it more stable
|
2023-07-30 22:56:57 -04:00 |
|
Xonk
|
b11b795160
|
improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether.
|
2023-07-30 00:26:44 -04:00 |
|
Xonk
|
40eca33f91
|
_tiny_ adjustment.....
|
2023-07-29 21:59:53 -04:00 |
|
Xonk
|
b3864fa85c
|
small fix to noise for SSR in the end and nether
|
2023-07-29 21:49:33 -04:00 |
|
Xonk
|
6d73d842cf
|
Better ambient light for the nether. slightly better specular reflection of fog for the end
|
2023-07-29 21:26:04 -04:00 |
|
Xonk
|
234b55070a
|
undo that
|
2023-07-26 22:18:27 -04:00 |
|
Xonk
|
dab6ca1dd0
|
small tweak
|
2023-07-26 22:16:49 -04:00 |
|
Xonk
|
2ea9736c01
|
Improved nether fog. more gameplay friendly and consistent look
|
2023-07-26 22:03:04 -04:00 |
|
Xonk
|
dd03edd2de
|
Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
|
2023-07-26 13:46:47 -04:00 |
|
Xonk
|
9ddab497f4
|
limit plume distance to 8 chunks for nether fog
|
2023-07-26 13:46:45 -04:00 |
|
Sasha
|
a8e8ad6629
|
fixed Sun_temp slider
|
2023-07-26 14:18:08 +01:00 |
|
Xonk
|
d4e8104388
|
WIP nether shader
|
2023-07-26 02:10:18 -04:00 |
|
Xonk
|
a70542f2c4
|
another ninja fix (forgot to remove a test)
|
2023-07-25 23:11:38 -04:00 |
|
Xonk
|
89d70938aa
|
ninja fix
|
2023-07-25 22:50:45 -04:00 |
|
Xonk
|
e74823a918
|
Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light.
|
2023-07-25 22:48:08 -04:00 |
|
Sasha
|
e5a956ccb0
|
Update zh_cn.lang
|
2023-07-24 15:58:31 +01:00 |
|
Xonk
|
6f1d3529fd
|
small tweak
|
2023-07-23 00:34:30 -04:00 |
|