Xonk
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6bea0d3cae
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fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong.
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2023-08-06 16:14:32 -04:00 |
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Xonk
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848cccd9da
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
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Xonk
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b11b795160
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improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether.
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2023-07-30 00:26:44 -04:00 |
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Xonk
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6d73d842cf
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Better ambient light for the nether. slightly better specular reflection of fog for the end
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2023-07-29 21:26:04 -04:00 |
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Xonk
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234b55070a
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undo that
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2023-07-26 22:18:27 -04:00 |
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Xonk
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dab6ca1dd0
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small tweak
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2023-07-26 22:16:49 -04:00 |
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Xonk
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2ea9736c01
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Improved nether fog. more gameplay friendly and consistent look
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2023-07-26 22:03:04 -04:00 |
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Xonk
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9ddab497f4
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limit plume distance to 8 chunks for nether fog
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2023-07-26 13:46:45 -04:00 |
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Xonk
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d4e8104388
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WIP nether shader
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2023-07-26 02:10:18 -04:00 |
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Xonk
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2ee6634935
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surprise commit
new stuff
reworked clouds, general lighting, end and nether shaders still WIP
lighting is more balanced in general.
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2023-04-16 16:18:26 -04:00 |
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