Commit Graph

411 Commits

Author SHA1 Message Date
gri573
645e5d7f38 fix block entities and entities behind translucents (and maybe discoloured enchantment glint) on some systems 2024-06-06 10:50:54 +02:00
Xonk
d357554021
Merge pull request #135 from Null-MC/more.floodfill.lights
More floodfill light sources
2024-06-05 14:55:42 -04:00
NULL511
896b2a1461 fix nametags+floodfill 2024-06-03 12:54:45 -04:00
NULL511
36c9bef3f0 add wall IDs 2024-05-25 13:09:32 -04:00
NULL511
dde6acac97 add more floodfill light sources 2024-05-24 14:55:21 -04:00
Xonk
14b20cdcfc Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps 2024-05-22 17:06:21 -04:00
Xonk
73a64112ce fix minimum light not working when SSGI/RTAO is enabled 2024-05-22 00:30:35 -04:00
Xonk
3f5e0ea418 fix error when "render clouds as fog" was enabled 2024-05-22 00:20:47 -04:00
Xonk
dcce8e5358 make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
Xonk
044d690a52 ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap 2024-05-18 22:58:30 -04:00
Xonk
d431109ec5 fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks 2024-05-16 19:56:32 -04:00
Xonk
a74595afb6 add new shadow sample shape to translucents rendering 2024-05-10 15:36:29 -04:00
Xonk
749b109b44 another seasons tweak 2024-05-10 15:28:56 -04:00
Xonk
23b44f78ca fix tiny issue with seasons on DH LODS 2024-05-10 14:53:39 -04:00
Xonk
4e00602b33 make seasons work on distant horizons LODS 2024-05-10 14:47:56 -04:00
Xonk
4c081608ba fix cloud animation degrading after around 1000 days. fix tiny issue on emissives and block breaking effect 2024-05-10 12:51:13 -04:00
Xonk
8c5c26abde workaround for full alpha vanilla emissives 2024-05-09 19:35:51 -04:00
Xonk
56389b9eef fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle. 2024-05-09 19:14:41 -04:00
Xonk
e1787e4355 fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation 2024-05-09 18:24:29 -04:00
Xonk
f11e4cd4fa
Merge pull request #119 from Null-MC/floodfill.p3
FloodFill Part III
2024-05-08 15:56:18 -04:00
NULL511
dc8a331f55 misc floodfill fixes 2024-05-08 12:26:37 -04:00
NULL511
8c8531701b item/entity light fixes 2024-05-07 10:53:28 -04:00
NULL511
0c88744e8d item lights 2024-05-07 10:27:37 -04:00
NULL511
a1cb96dd03 migrate block data to image; hand-light initial 2024-05-06 15:12:52 -04:00
NULL511
bfcf3e1805 entity.properties template; lpv hand-light prep 2024-05-06 11:54:30 -04:00
NULL511
81fb07c371 nether/end floodfill final fix 2024-05-05 18:03:00 -04:00
NULL511
beac5d235f nether/end temp floodfill fix 2024-05-05 17:47:37 -04:00
NULL511
7cd1cde2c3 nether/end shadow pass for voxel data, broken iris uniforms though 2024-05-05 16:07:28 -04:00
NULL511
1cdd018491 floodfill player fixes; add furnace lights 2024-05-05 00:52:23 -04:00
NULL511
ce6993c433 floodfill ignore group 2024-05-05 00:35:07 -04:00
NULL511
48ae8597f6 floodfill player occluder fix 2024-05-05 00:12:36 -04:00
NULL511
68f029d8c3 variable normal offset strength; misc fixes 2024-05-04 23:55:14 -04:00
Xonk
75e7402cc2 add AGX minimal over normal AGX 2024-05-04 23:17:56 -04:00
Xonk
742e79bae1 Fix cave fog 2024-05-04 22:25:56 -04:00
Xonk
00b62d436f do stupid thing 2024-05-04 21:36:06 -04:00
Xonk
156a8350c4 Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2024-05-04 21:28:45 -04:00
Xonk
25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
Xonk
e52c64cf4d
Merge pull request #117 from Null-MC/floodfill.more-shapes
More FloodFill Mappings
2024-05-04 19:47:52 -04:00
NULL511
6c90ff04a9 floodfill AMD EXT revert 2024-05-04 18:05:51 -04:00
NULL511
4280b07a66 floodfill AMD EXT fix 2024-05-04 18:03:58 -04:00
NULL511
65bdde2b17 floodfill add colored candles 2024-05-04 18:02:55 -04:00
NULL511
50f0aacc5d floodfill add buffer qualifiers, use image sampler 2024-05-04 16:33:11 -04:00
NULL511
94ad32bd7f cleanup 2024-05-04 00:55:01 -04:00
NULL511
43fe9e654a more lpv block mappings 2024-05-04 00:20:10 -04:00
NULL511
f88b84defa floodfill redstone 2024-05-04 00:07:10 -04:00
NULL511
6537c382bd remap entities 2024-05-03 23:28:46 -04:00
NULL511
1bb63feb2a more lpv block mappings; add entity lights 2024-05-03 22:24:09 -04:00
NULL511
c3a804b25c more lpv block mappings 2024-05-03 21:44:54 -04:00
NULL511
11f6c53699 more lpv block mappings 2024-05-03 19:15:41 -04:00
NULL511
fc98f8a18d more lpv block mappings 2024-05-03 18:44:36 -04:00