Xonk
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f4d28bbe03
|
make grass brighter with RTAO/SSGI
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2023-07-31 18:35:04 -04:00 |
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Xonk
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d40b03ccbb
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fix AO multiplier setting for SSAO
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2023-07-31 18:30:41 -04:00 |
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Xonk
|
a3090da0d6
|
better AO strength control
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2023-07-31 18:26:39 -04:00 |
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Xonk
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c13fdfa29d
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quick fix for GI strength
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2023-07-31 18:13:30 -04:00 |
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Xonk
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bc431c7e0c
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Imrpove RTAO and SSGI and add the option to make them take the sky into account.
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2023-07-31 18:03:50 -04:00 |
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Xonk
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51b20180cb
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remove sky absorption for moon colors. goodbye physical base.
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2023-07-31 14:59:07 -04:00 |
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Xonk
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b112681762
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fix seam in the sky.
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2023-07-31 14:56:36 -04:00 |
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Xonk
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5a08247083
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tiny tweak to nether slighting to make it more stable
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2023-07-30 22:56:57 -04:00 |
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Xonk
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b11b795160
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improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether.
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2023-07-30 00:26:44 -04:00 |
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Xonk
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40eca33f91
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_tiny_ adjustment.....
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2023-07-29 21:59:53 -04:00 |
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Xonk
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b3864fa85c
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small fix to noise for SSR in the end and nether
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2023-07-29 21:49:33 -04:00 |
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Xonk
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6d73d842cf
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Better ambient light for the nether. slightly better specular reflection of fog for the end
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2023-07-29 21:26:04 -04:00 |
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Xonk
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234b55070a
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undo that
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2023-07-26 22:18:27 -04:00 |
|
Xonk
|
dab6ca1dd0
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small tweak
|
2023-07-26 22:16:49 -04:00 |
|
Xonk
|
2ea9736c01
|
Improved nether fog. more gameplay friendly and consistent look
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2023-07-26 22:03:04 -04:00 |
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Xonk
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9ddab497f4
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limit plume distance to 8 chunks for nether fog
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2023-07-26 13:46:45 -04:00 |
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Xonk
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d4e8104388
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WIP nether shader
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2023-07-26 02:10:18 -04:00 |
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Xonk
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a70542f2c4
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another ninja fix (forgot to remove a test)
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2023-07-25 23:11:38 -04:00 |
|
Xonk
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89d70938aa
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ninja fix
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2023-07-25 22:50:45 -04:00 |
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Xonk
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e74823a918
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Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light.
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2023-07-25 22:48:08 -04:00 |
|
Sasha
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e5a956ccb0
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Update zh_cn.lang
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2023-07-24 15:58:31 +01:00 |
|
Xonk
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6f1d3529fd
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small tweak
|
2023-07-23 00:34:30 -04:00 |
|
Xonk
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02090206b0
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ninja fix moon light in underwater fog
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2023-07-23 00:11:34 -04:00 |
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Xonk
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74fc47d4e2
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redid underwater visuals. more gameplay friendly and looks better.
|
2023-07-23 00:07:10 -04:00 |
|
Xonk
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15c7613892
|
Ensure the end portal effect can only work on the world, and not entities...
|
2023-07-21 20:26:14 -04:00 |
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Xonk
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148e376105
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make mipmapping scale with TAAU. some tiny en_us.lang changes. make ORB_B exist again
|
2023-07-21 20:18:12 -04:00 |
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Xonk
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bdaa0a5cfd
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add hit glow effect in end and nether. make some shadow related settings more user friendly
|
2023-07-20 16:14:57 -04:00 |
|
Xonk
|
43a45ffe1b
|
Fix vanilla sun and moon showing through the world
|
2023-07-18 19:05:10 -04:00 |
|
Xonk
|
c6a2339945
|
add more torch multiplier values
|
2023-07-18 15:19:59 -04:00 |
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Xonk
|
9e9f34fd40
|
make lit particles brighter
|
2023-07-17 15:47:09 -04:00 |
|
Xonk
|
9c63b077b4
|
remove candle from light list (they glow too brightly and weirdly)
|
2023-07-17 15:17:54 -04:00 |
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Xonk
|
8489bad7bc
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Add option to use the old style of light leak fixing using the lightmap
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2023-07-16 22:15:41 -04:00 |
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Xonk
|
63bb1d3ad4
|
temporary hand lightleak fix
|
2023-07-16 22:08:17 -04:00 |
|
Xonk
|
dc2028aa09
|
Fix composite1.fsh breaking on AMD
|
2023-07-14 15:29:46 -04:00 |
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Xonk
|
3ee5e1e8e0
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Add back shadowDistanceRenderMul and make it toggle a max shadow bound. fix lightleaking in water, when underground
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2023-07-13 22:32:40 -04:00 |
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Xonk
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0b4bf8e7c6
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ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
|
2023-07-12 19:29:20 -04:00 |
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Xonk
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4bdabaa2f4
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Revert "added Hald CLUT option"
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2023-07-11 20:00:08 -04:00 |
|
Sasha
|
af4c9380c2
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added Hald CLUT option
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2023-07-12 00:47:14 +01:00 |
|
Sasha
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17d12e30dc
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fixed grass in aerochrome mode
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2023-07-11 23:21:09 +01:00 |
|
Surisen
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a5fe3a7405
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Update zh_CN.lang to commit 72079906048242985a146446268b9b71ca442ff8
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2023-07-09 21:55:14 +08:00 |
|
NakiriRuri
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c0581a4a4a
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Merge branch 'X0nk:main' into main
|
2023-07-09 21:44:26 +08:00 |
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Surisen
|
bf37af2bc2
|
Update zh_CN.lang to commit 69b0be256e19defd824773c679c2641813f0e9cf
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2023-07-09 21:38:00 +08:00 |
|
Sasha
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7207990604
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made screenshot mode take hideGUI into account
|
2023-07-09 12:14:45 +01:00 |
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Sasha
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a943c1dc1c
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fixed + integrated jitter dof
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2023-07-09 12:10:35 +01:00 |
|
Xonk
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549c5492dc
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fix sun size slider and make it make sense, other small tweaks
|
2023-07-09 00:00:04 -04:00 |
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Xonk
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f4dd12f433
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do the small shadow tweaks to other places that have shadows.
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2023-07-08 23:12:14 -04:00 |
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Xonk
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d88a10723d
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add lit candles to lightsource list.
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2023-07-08 21:30:09 -04:00 |
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Xonk
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79fdbf32bb
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Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
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2023-07-08 21:19:32 -04:00 |
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Xonk
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ca1b9eb85e
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Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter.
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2023-07-08 21:16:51 -04:00 |
|
Sasha
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db2929fc62
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Added option to change starting season/offset
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2023-07-08 16:29:46 +01:00 |
|
Sasha
|
69b0be256e
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jitter dof (:
shadow jitter still not working
|
2023-07-07 22:58:36 +01:00 |
|
Sasha
|
35f8b6373b
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improved tone curve
|
2023-07-07 16:57:21 +01:00 |
|
Sasha
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3eb5f2116e
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fixed settings having blank option
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2023-07-07 14:13:00 +01:00 |
|
Sasha
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cca6a1bfc7
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fix includes
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2023-07-07 13:56:38 +01:00 |
|
Xonk
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30b9fb48aa
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small tweak
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2023-07-07 00:18:13 -04:00 |
|
Xonk
|
97209646e9
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add luminance curve editor for some reason
|
2023-07-07 00:08:46 -04:00 |
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Xonk
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625354b5b6
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ninja fix
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2023-07-06 20:48:32 -04:00 |
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Xonk
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b62cb8aa4b
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added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
|
2023-07-06 20:47:26 -04:00 |
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Xonk
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4ec1a86639
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stop a ton of warings macs scream about in the logs
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2023-07-06 17:56:54 -04:00 |
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Xonk
|
948271e92b
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the final MAC test
|
2023-07-06 17:40:23 -04:00 |
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Xonk
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be5995a98d
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forgot a spot
|
2023-07-06 17:18:09 -04:00 |
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Xonk
|
80741e3ce9
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BIG SCARY MAC TEST
|
2023-07-06 17:16:45 -04:00 |
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Xonk
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7cceac5169
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tweak sky color sampling a little to avoid blowing out on a single little cloud. mac OS test as well
|
2023-07-06 17:05:01 -04:00 |
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Xonk
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7119baabb3
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beacon beam fix=
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2023-07-05 20:03:21 -04:00 |
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Xonk
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45326d733c
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missed a spot
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2023-07-05 19:24:46 -04:00 |
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Xonk
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78a9963e61
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tweak
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2023-07-05 19:20:40 -04:00 |
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Xonk
|
7d99f7d9c3
|
add descriptions for most elements in the shader settings. i wish you luck translators.
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2023-07-05 19:19:17 -04:00 |
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Xonk
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f475bd1350
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fix shadow res slider, remove pointless old tempurature color for ambient light
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2023-07-03 20:38:54 -04:00 |
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Xonk
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425ca430de
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clean up some log warns that are annoying
|
2023-07-02 19:22:18 -04:00 |
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Xonk
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eedb689348
|
reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files
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2023-07-02 19:10:48 -04:00 |
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Xonk
|
5f7f23c2a9
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Add toggle for entity shadows
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2023-07-02 17:27:20 -04:00 |
|
Xonk
|
08ff5ab8bb
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Fix Emissives in end/nether. fix tiny labSSS curve issue
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2023-07-01 15:53:13 -04:00 |
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Xonk
|
825819c0cb
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Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
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2023-06-30 17:07:59 -04:00 |
|
Xonk
|
bd08dab55f
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fix warden glowy parts
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2023-06-30 17:07:47 -04:00 |
|
Sasha
|
dd24db5125
|
bigger brain end fog fix
|
2023-06-29 05:13:34 +01:00 |
|
Xonk
|
dab7d25472
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fix a stinky in the end fog, make a temporary work around for clouds making stars vanish at high y coords
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2023-06-29 00:10:03 -04:00 |
|
Xonk
|
7d141bb9a6
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Forgor to turn off an experimental feature in the end shader
|
2023-06-28 23:52:40 -04:00 |
|
Xonk
|
d1f236b1e9
|
forgot this
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2023-06-28 22:40:40 -04:00 |
|
Xonk
|
3040061ea6
|
Nightvision
|
2023-06-28 20:12:49 -04:00 |
|
Xonk
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158002d259
|
cave fog changes color in some places, biome fog tweaks
|
2023-06-28 20:05:44 -04:00 |
|
Xonk
|
3b2f038acb
|
forgot to make the transition slow for sandstorms and blizzards
|
2023-06-28 19:03:54 -04:00 |
|
Xonk
|
1ef906a8eb
|
forgot a toggle
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2023-06-28 19:02:45 -04:00 |
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Xonk
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d9398d26ef
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sandstorms, snowstorms (only in snowy mountains), make snow not exist in hot areas/low moisture areas
|
2023-06-28 18:59:21 -04:00 |
|
Xonk
|
015e40a094
|
small tweak to that last commit
|
2023-06-28 17:16:24 -04:00 |
|
Xonk
|
c4c2e0d2d7
|
Tweak ambient light color sampling to be more gooder
|
2023-06-28 17:14:08 -04:00 |
|
Xonk
|
a5db53a428
|
resolve conflicts (adding zh_cn.lang)
|
2023-06-28 15:39:12 -04:00 |
|
Xonk
|
31c24699b5
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add pt_br.lang from Nord that was edited by YurgenS
|
2023-06-28 15:37:40 -04:00 |
|
Xonk
|
985bf24e1b
|
Merge pull request #2 from NakiriRuri/main
add zh_cn.lang file
|
2023-06-28 15:35:02 -04:00 |
|
Xonk
|
e22f5f402d
|
fix lightning bolts, ensure POM cannot interact with item frames and signs.
|
2023-06-28 15:34:23 -04:00 |
|
NakiriRuri
|
ce9f848e43
|
Add zh_cn
|
2023-06-29 00:16:22 +08:00 |
|
Xonk
|
d46a423c50
|
disallow POM on signs, sample sky color (the one without clouds) to get an average color, it was too blue for me...clean up gbuffer program for my own convenience,
|
2023-06-27 00:18:41 -04:00 |
|
Xonk
|
6ed56f9f9a
|
tweak to lang file organization
|
2023-06-26 20:20:21 -04:00 |
|
Xonk
|
675aded734
|
Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.
|
2023-06-26 20:18:17 -04:00 |
|
Xonk
|
deb49da793
|
add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
|
2023-06-26 00:33:31 -04:00 |
|
Xonk
|
c46ac275df
|
make mask for leaves so ambient SSS can look good everywhere else
|
2023-06-24 18:30:46 -04:00 |
|
Xonk
|
4345e0560e
|
material mask for entities so snow doesnt go on them
|
2023-06-23 13:40:15 -04:00 |
|
Xonk
|
906d5ae9a6
|
fix end and nether failures
|
2023-06-23 13:03:58 -04:00 |
|
Xonk
|
c68a5fdd7b
|
tweaks
|
2023-06-23 01:16:24 -04:00 |
|
Xonk
|
c37aca5e37
|
make enchant glint visible
|
2023-06-23 00:55:19 -04:00 |
|
Xonk
|
a254b06b6a
|
couple tweaks
|
2023-06-23 00:45:23 -04:00 |
|