Xonk
4869877f77
intial changes for commit #495
2024-11-16 18:15:48 +01:00
Xonk
8143c57fa2
improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers
2024-07-06 21:03:31 -04:00
Xonk
a7ab9f971f
Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues
2024-06-10 23:26:19 -04:00
Xonk
dcce8e5358
make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on.
2024-05-22 00:01:17 -04:00
Xonk
e1787e4355
fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation
2024-05-09 18:24:29 -04:00
Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
...
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
Xonk
92e766e853
FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
2024-03-30 23:20:34 -04:00
Xonk
1b15799911
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
2024-02-05 16:04:37 -05:00
Xonk
8f5111d82d
make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider.
2023-10-30 16:07:38 -04:00
Xonk
1168da157d
Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader.
2023-10-10 23:02:00 -04:00
Xonk
69e605b38b
made rain come down from an angle. tweaked SSS from the sun.
2023-10-08 23:30:36 -04:00
Xonk
a2fc114c4f
INTERNAL REWORK. testers are needed.
2023-10-07 22:18:20 -04:00
Xonk
848cccd9da
combine end and nether shaders into one group of programs. for my own ease of use.
2023-08-03 00:23:29 -04:00