Xonk
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201ee55b9b
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tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting
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2024-03-02 18:53:51 -05:00 |
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Xonk
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0c184e8e31
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add water wave speed setting
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2024-03-02 18:03:05 -05:00 |
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Xonk
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1ea16b150a
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improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
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2024-03-01 22:48:09 -05:00 |
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Xonk
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088b8206c1
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FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting.
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2024-02-16 21:28:13 -05:00 |
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Xonk
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f99a3c33b5
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add DH overdraw prevention toggle.
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2024-02-12 17:54:00 -05:00 |
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Xonk
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7d65d65179
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FIX TAA when distant horizons is on. ADD DH submenus
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2024-02-10 18:10:46 -05:00 |
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Xonk
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f2a04b61e5
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turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct.
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2024-02-06 20:04:11 -05:00 |
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Xonk
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1b15799911
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add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
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2024-02-05 16:04:37 -05:00 |
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Xonk
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6323326460
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add "BIOME TINT WATER" setting for when "GLASS TINT" is on
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2024-01-11 14:59:43 -05:00 |
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Xonk
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5cac7c90a4
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add handheld light distance slider. add snells window toggle. remove all traces of physics mod support.
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2024-01-11 14:43:16 -05:00 |
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Xonk
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4ad17fc9aa
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add "atmosphere ground" setting. this is to make the dark bottom of the sky optional.
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2024-01-10 19:47:27 -05:00 |
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Xonk
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3eb81ec185
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re-implement "render clouds as fog" setting. still has no curvature fix but its better than before...
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2024-01-09 20:53:17 -05:00 |
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Xonk
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be97337c7b
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add cloud shadow strength slider.
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2024-01-01 18:30:43 -05:00 |
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Xonk
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a646231679
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Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now
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2024-01-01 17:56:59 -05:00 |
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Xonk
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393cc09018
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remove troll profiles, add nether fog gameplay settings/tweaks
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2024-01-01 00:05:14 -05:00 |
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Xonk
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ce844138d8
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add altostratus height slider
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2023-12-31 20:33:33 -05:00 |
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Xonk
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62bae31aa3
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fix issue where "render clouds as fog" setting would still work when "cumulus clouds" were disabled.
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2023-12-31 18:41:12 -05:00 |
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Xonk
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f47e212d86
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removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
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2023-12-31 16:51:35 -05:00 |
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Xonk
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d6a83f300c
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tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted)
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2023-12-27 21:04:17 -05:00 |
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Xonk
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3d58394509
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re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function
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2023-12-27 15:04:36 -05:00 |
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Xonk
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2d64880893
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re-implement "render fog with clouds" option.
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2023-12-26 19:57:30 -05:00 |
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Xonk
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5b7fa2ce52
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add bloomy particles misc setting
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2023-12-21 15:21:15 -05:00 |
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Xonk
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08d97f20ff
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DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there.
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2023-12-17 22:25:26 -05:00 |
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Xonk
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d0c2712da0
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DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing.
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2023-12-11 16:12:25 -05:00 |
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Xonk
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72709b914d
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DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog.
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2023-12-05 22:06:47 -05:00 |
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Xonk
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d90a15e694
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DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work.
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2023-11-22 02:01:06 -05:00 |
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Xonk
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8f5111d82d
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make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider.
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2023-10-30 16:07:38 -04:00 |
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Xonk
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2a5de55319
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tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues
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2023-10-25 19:17:23 -04:00 |
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Xonk
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a4f448987f
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FIX DOF and exposure. tweak fog phase. make cloud shadows not go crazy at low sun angles. adjust bloomy fog default value.
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2023-10-23 17:15:56 -04:00 |
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Xonk
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d26a29d1f2
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extend sun/moon illuminance sliders
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2023-10-22 15:57:26 -04:00 |
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Xonk
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5ef65d94e5
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fix missing moonphase uniform
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2023-10-20 21:33:13 -04:00 |
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Xonk
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eaace81958
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fix mob SSS not working. added moonphase based moonlight brightness setting.
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2023-10-20 21:24:50 -04:00 |
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Xonk
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410bf1cfbd
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Add water wave strength setting.
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2023-10-20 20:34:59 -04:00 |
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Xonk
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fd0e4c45be
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ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension.
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2023-10-20 20:26:41 -04:00 |
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Xonk
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d9d3cd0c2d
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tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.
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2023-10-14 23:34:52 -04:00 |
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Xonk
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1168da157d
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Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader.
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2023-10-10 23:02:00 -04:00 |
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Xonk
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0d380bc220
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tweak purkinje to only exist if exposure is high,
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2023-10-08 20:22:52 -04:00 |
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Sasha
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32be3c4847
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Added profiles (they do actually do things)
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2023-10-08 16:14:46 +01:00 |
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Xonk
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a2fc114c4f
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
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Xonk
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6bea0d3cae
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fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong.
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2023-08-06 16:14:32 -04:00 |
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Xonk
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dc51a78322
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add brightness slider for lit particles in misc settings.
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2023-08-03 17:48:53 -04:00 |
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Xonk
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a3090da0d6
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better AO strength control
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2023-07-31 18:26:39 -04:00 |
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Xonk
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c13fdfa29d
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quick fix for GI strength
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2023-07-31 18:13:30 -04:00 |
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Xonk
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bc431c7e0c
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Imrpove RTAO and SSGI and add the option to make them take the sky into account.
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2023-07-31 18:03:50 -04:00 |
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Xonk
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9ddab497f4
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limit plume distance to 8 chunks for nether fog
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2023-07-26 13:46:45 -04:00 |
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Xonk
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e74823a918
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Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light.
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2023-07-25 22:48:08 -04:00 |
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Xonk
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bdaa0a5cfd
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add hit glow effect in end and nether. make some shadow related settings more user friendly
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2023-07-20 16:14:57 -04:00 |
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Xonk
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c6a2339945
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add more torch multiplier values
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2023-07-18 15:19:59 -04:00 |
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Xonk
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9e9f34fd40
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make lit particles brighter
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2023-07-17 15:47:09 -04:00 |
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Xonk
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9c63b077b4
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remove candle from light list (they glow too brightly and weirdly)
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2023-07-17 15:17:54 -04:00 |
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Xonk
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8489bad7bc
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Add option to use the old style of light leak fixing using the lightmap
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2023-07-16 22:15:41 -04:00 |
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Xonk
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3ee5e1e8e0
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Add back shadowDistanceRenderMul and make it toggle a max shadow bound. fix lightleaking in water, when underground
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2023-07-13 22:32:40 -04:00 |
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Xonk
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0b4bf8e7c6
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ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
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2023-07-12 19:29:20 -04:00 |
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Xonk
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4bdabaa2f4
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Revert "added Hald CLUT option"
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2023-07-11 20:00:08 -04:00 |
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Sasha
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af4c9380c2
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added Hald CLUT option
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2023-07-12 00:47:14 +01:00 |
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Sasha
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a943c1dc1c
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fixed + integrated jitter dof
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2023-07-09 12:10:35 +01:00 |
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Xonk
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549c5492dc
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fix sun size slider and make it make sense, other small tweaks
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2023-07-09 00:00:04 -04:00 |
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Xonk
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79fdbf32bb
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Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
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2023-07-08 21:19:32 -04:00 |
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Xonk
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ca1b9eb85e
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Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter.
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2023-07-08 21:16:51 -04:00 |
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Sasha
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db2929fc62
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Added option to change starting season/offset
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2023-07-08 16:29:46 +01:00 |
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Sasha
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69b0be256e
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jitter dof (:
shadow jitter still not working
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2023-07-07 22:58:36 +01:00 |
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Sasha
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35f8b6373b
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improved tone curve
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2023-07-07 16:57:21 +01:00 |
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Sasha
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3eb5f2116e
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fixed settings having blank option
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2023-07-07 14:13:00 +01:00 |
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Xonk
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30b9fb48aa
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small tweak
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2023-07-07 00:18:13 -04:00 |
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Xonk
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97209646e9
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add luminance curve editor for some reason
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2023-07-07 00:08:46 -04:00 |
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Xonk
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b62cb8aa4b
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added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
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2023-07-06 20:47:26 -04:00 |
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Xonk
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f475bd1350
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fix shadow res slider, remove pointless old tempurature color for ambient light
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2023-07-03 20:38:54 -04:00 |
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Xonk
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425ca430de
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clean up some log warns that are annoying
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2023-07-02 19:22:18 -04:00 |
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Xonk
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eedb689348
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reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files
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2023-07-02 19:10:48 -04:00 |
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Xonk
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5f7f23c2a9
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Add toggle for entity shadows
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2023-07-02 17:27:20 -04:00 |
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Xonk
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08ff5ab8bb
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Fix Emissives in end/nether. fix tiny labSSS curve issue
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2023-07-01 15:53:13 -04:00 |
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Xonk
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158002d259
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cave fog changes color in some places, biome fog tweaks
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2023-06-28 20:05:44 -04:00 |
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Xonk
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675aded734
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Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.
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2023-06-26 20:18:17 -04:00 |
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Xonk
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deb49da793
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add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
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2023-06-26 00:33:31 -04:00 |
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Xonk
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c46ac275df
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make mask for leaves so ambient SSS can look good everywhere else
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2023-06-24 18:30:46 -04:00 |
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Xonk
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a254b06b6a
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couple tweaks
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2023-06-23 00:45:23 -04:00 |
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Xonk
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c0404663a6
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auts fall leaf colors
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2023-06-22 18:25:16 -04:00 |
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Xonk
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84fcc956c7
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the same as before
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2023-06-20 22:12:37 -04:00 |
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Xonk
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b2eab2ab74
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less yellow torchlight...
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2023-06-20 22:11:52 -04:00 |
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Xonk
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cf945dcb8c
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make physics mod support toggle for AMD people
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2023-06-19 23:41:20 -04:00 |
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Xonk
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cb404760be
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add moonphases that alter the brightness of night. tweak torch and sky lightmap curves a bit
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2023-06-19 23:32:39 -04:00 |
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Xonk
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72c77f55a1
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make puddles go away in places it shouldnt be
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2023-06-16 00:01:03 -04:00 |
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Xonk
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e8d5d92bf8
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Add shader-side handheld lights
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2023-06-15 19:42:22 -04:00 |
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Xonk
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35ee91b5d0
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Make seasonal snow only in winter - early spring, make rain less when not under a cloud
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2023-06-15 17:25:01 -04:00 |
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Xonk
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b19c03d6b8
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make VL fog exist when clouds are turned off
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2023-06-14 18:42:33 -04:00 |
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Xonk
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4cc83166db
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fix Seasons
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2023-06-11 19:26:12 -04:00 |
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Xonk
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f6d977b5d7
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Calibrate all Days settings for daily weather
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2023-06-11 19:16:05 -04:00 |
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Xonk
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b7f320bc2b
|
undo that fix
I HATE CODING
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2023-06-10 23:58:57 -04:00 |
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Xonk
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e3751103ca
|
fix the fix
AUUUUUUUUUUUUUGH
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2023-06-10 23:57:46 -04:00 |
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Xonk
|
6ee6c83775
|
fix more settings for iris
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2023-06-10 23:55:38 -04:00 |
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Xonk
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03023e2e87
|
iris settings fix?
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2023-06-10 23:50:22 -04:00 |
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Xonk
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b8799363ed
|
Cloud fog
cloud fog?
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2023-06-10 23:30:29 -04:00 |
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Xonk
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2e7d464b14
|
fog tweaks, fix TAAU breaking the nether
yar
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2023-06-10 16:49:06 -04:00 |
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Xonk
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3cda692d97
|
tweak some cloud lighting a bit. also tweak VL biome fog a little
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2023-06-08 18:44:09 -04:00 |
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Xonk
|
cf56275230
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fix TAAU breaking GTAO
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2023-06-07 17:33:50 -04:00 |
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Xonk
|
da2177cfe9
|
Compositing sky for no reason
yarhar
|
2023-06-07 14:21:38 -04:00 |
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Xonk
|
9448fb105a
|
fix issues on AMD, temporary ambient sss brightness slider
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2023-06-05 23:34:26 -04:00 |
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Xonk
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ab35096ee6
|
ambient SSS related changes
tweak overall absorption and stuff, added a standalone version to use with vanilla AO, GTAO, RTAO, and SSGI
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2023-06-05 21:16:31 -04:00 |
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Xonk
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9f34823ed9
|
ambient SSS tweaks and toggle button
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2023-06-01 21:45:21 -04:00 |
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Xonk
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54ba6335e5
|
rain coverage slider
thats all.
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2023-06-01 18:46:34 -04:00 |
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