Commit Graph

43 Commits

Author SHA1 Message Date
Xonk
fe459005c9 fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether 2024-06-23 21:43:15 -04:00
Xonk
56ad3b059d add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting 2024-06-19 21:44:21 -04:00
Xonk
a7ab9f971f Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
Xonk
56389b9eef fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle. 2024-05-09 19:14:41 -04:00
Xonk
e1787e4355 fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation 2024-05-09 18:24:29 -04:00
NULL511
0c88744e8d item lights 2024-05-07 10:27:37 -04:00
NULL511
a1cb96dd03 migrate block data to image; hand-light initial 2024-05-06 15:12:52 -04:00
NULL511
bfcf3e1805 entity.properties template; lpv hand-light prep 2024-05-06 11:54:30 -04:00
Xonk
00b62d436f do stupid thing 2024-05-04 21:36:06 -04:00
NULL511
f33b071152 fix floodfill lightmap fallback 2024-05-02 13:06:48 -04:00
NULL511
da5654476c fix geo-normal space; cleanup 2024-05-02 13:00:51 -04:00
NULL511
3ab6b68165 kinda working 2024-05-02 12:43:30 -04:00
Xonk
7811e25236 stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
Xonk
46405f95f1 improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values. 2024-03-22 22:11:43 -04:00
Xonk
1ea16b150a improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
Xonk
339829f952 Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether 2024-01-11 21:54:25 -05:00
Xonk
fd0e4c45be ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension. 2023-10-20 20:26:41 -04:00
Xonk
ca39a0a6dd redo application for ambient lighting in all dimensions. fix RTAO/SSGI in end/nether 2023-10-18 17:43:29 -04:00
Xonk
1168da157d Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader. 2023-10-10 23:02:00 -04:00
Xonk
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
Xonk
848cccd9da combine end and nether shaders into one group of programs. for my own ease of use. 2023-08-03 00:23:29 -04:00
Xonk
cfc8722bc8 bring translucent shaders for nether and end up to speed 2023-08-02 21:43:18 -04:00
Xonk
adaa2db9e6 Fix water exploding on iris. tweak RTAO / SSGI's AO to look more like it used to in bliss v2 2023-08-02 18:31:56 -04:00
Xonk
ec7a73fefa add RTAO and SSGI in the nether and end 2023-07-31 23:31:56 -04:00
Xonk
bc431c7e0c Imrpove RTAO and SSGI and add the option to make them take the sky into account. 2023-07-31 18:03:50 -04:00
Xonk
6d73d842cf Better ambient light for the nether. slightly better specular reflection of fog for the end 2023-07-29 21:26:04 -04:00
Xonk
0b4bf8e7c6 ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember 2023-07-12 19:29:20 -04:00
Xonk
b62cb8aa4b added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether. 2023-07-06 20:47:26 -04:00
Xonk
3040061ea6 Nightvision 2023-06-28 20:12:49 -04:00
Xonk
158002d259 cave fog changes color in some places, biome fog tweaks 2023-06-28 20:05:44 -04:00
Xonk
deb49da793 add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
2023-06-26 00:33:31 -04:00
Xonk
906d5ae9a6 fix end and nether failures 2023-06-23 13:03:58 -04:00
Xonk
a254b06b6a couple tweaks 2023-06-23 00:45:23 -04:00
Xonk
84a3d8148e LIGHTNIGN, FLASHES TOO.. max cloudy fog height, 2023-06-22 21:00:42 -04:00
Xonk
b1a6c8d0c3 end fog tweaks 2023-06-22 18:23:35 -04:00
Xonk
f644949ad2 tweak 2023-06-22 13:30:33 -04:00
Xonk
31af0de256 fix skylight in water under caves, fix tiny bloomy fog issue 2023-06-22 13:29:02 -04:00
Xonk
ea87379139 AAAAAAAAAAAAAA 2023-06-20 22:18:21 -04:00
Xonk
af951df8f9 tiny tweak again 2023-06-20 22:14:13 -04:00
Xonk
cb404760be add moonphases that alter the brightness of night. tweak torch and sky lightmap curves a bit 2023-06-19 23:32:39 -04:00
Xonk
432674bc59 fix more TAAU shenanigans in the nether 2023-06-11 17:28:54 -04:00
Xonk
e1c82709f0 readd SSGI, fix spider eyes on iris, fix min light amount
all that.
2023-04-16 19:43:56 -04:00
Xonk
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00