Xonk
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fe459005c9
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fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether
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2024-06-23 21:43:15 -04:00 |
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Xonk
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56ad3b059d
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add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting
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2024-06-19 21:44:21 -04:00 |
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Xonk
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a7ab9f971f
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Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues
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2024-06-10 23:26:19 -04:00 |
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Xonk
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56389b9eef
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fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle.
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2024-05-09 19:14:41 -04:00 |
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Xonk
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e1787e4355
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fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation
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2024-05-09 18:24:29 -04:00 |
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NULL511
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0c88744e8d
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item lights
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2024-05-07 10:27:37 -04:00 |
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NULL511
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a1cb96dd03
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migrate block data to image; hand-light initial
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2024-05-06 15:12:52 -04:00 |
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NULL511
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bfcf3e1805
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entity.properties template; lpv hand-light prep
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2024-05-06 11:54:30 -04:00 |
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Xonk
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00b62d436f
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do stupid thing
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2024-05-04 21:36:06 -04:00 |
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NULL511
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f33b071152
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fix floodfill lightmap fallback
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2024-05-02 13:06:48 -04:00 |
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NULL511
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da5654476c
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fix geo-normal space; cleanup
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2024-05-02 13:00:51 -04:00 |
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NULL511
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3ab6b68165
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kinda working
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2024-05-02 12:43:30 -04:00 |
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Xonk
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7811e25236
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stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
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2024-03-23 18:29:25 -04:00 |
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Xonk
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46405f95f1
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improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values.
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2024-03-22 22:11:43 -04:00 |
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Xonk
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1ea16b150a
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improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
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2024-03-01 22:48:09 -05:00 |
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Xonk
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339829f952
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Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether
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2024-01-11 21:54:25 -05:00 |
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Xonk
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fd0e4c45be
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ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension.
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2023-10-20 20:26:41 -04:00 |
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Xonk
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ca39a0a6dd
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redo application for ambient lighting in all dimensions. fix RTAO/SSGI in end/nether
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2023-10-18 17:43:29 -04:00 |
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Xonk
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1168da157d
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Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader.
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2023-10-10 23:02:00 -04:00 |
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Xonk
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a2fc114c4f
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
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Xonk
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848cccd9da
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combine end and nether shaders into one group of programs. for my own ease of use.
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2023-08-03 00:23:29 -04:00 |
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Xonk
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cfc8722bc8
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bring translucent shaders for nether and end up to speed
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2023-08-02 21:43:18 -04:00 |
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Xonk
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adaa2db9e6
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Fix water exploding on iris. tweak RTAO / SSGI's AO to look more like it used to in bliss v2
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2023-08-02 18:31:56 -04:00 |
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Xonk
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ec7a73fefa
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add RTAO and SSGI in the nether and end
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2023-07-31 23:31:56 -04:00 |
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Xonk
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bc431c7e0c
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Imrpove RTAO and SSGI and add the option to make them take the sky into account.
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2023-07-31 18:03:50 -04:00 |
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Xonk
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6d73d842cf
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Better ambient light for the nether. slightly better specular reflection of fog for the end
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2023-07-29 21:26:04 -04:00 |
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Xonk
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0b4bf8e7c6
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ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
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2023-07-12 19:29:20 -04:00 |
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Xonk
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b62cb8aa4b
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added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
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2023-07-06 20:47:26 -04:00 |
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Xonk
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3040061ea6
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Nightvision
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2023-06-28 20:12:49 -04:00 |
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Xonk
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158002d259
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cave fog changes color in some places, biome fog tweaks
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2023-06-28 20:05:44 -04:00 |
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Xonk
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deb49da793
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add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
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2023-06-26 00:33:31 -04:00 |
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Xonk
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906d5ae9a6
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fix end and nether failures
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2023-06-23 13:03:58 -04:00 |
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Xonk
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a254b06b6a
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couple tweaks
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2023-06-23 00:45:23 -04:00 |
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Xonk
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84a3d8148e
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LIGHTNIGN, FLASHES TOO.. max cloudy fog height,
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2023-06-22 21:00:42 -04:00 |
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Xonk
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b1a6c8d0c3
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end fog tweaks
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2023-06-22 18:23:35 -04:00 |
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Xonk
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f644949ad2
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tweak
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2023-06-22 13:30:33 -04:00 |
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Xonk
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31af0de256
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fix skylight in water under caves, fix tiny bloomy fog issue
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2023-06-22 13:29:02 -04:00 |
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Xonk
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ea87379139
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AAAAAAAAAAAAAA
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2023-06-20 22:18:21 -04:00 |
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Xonk
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af951df8f9
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tiny tweak again
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2023-06-20 22:14:13 -04:00 |
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Xonk
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cb404760be
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add moonphases that alter the brightness of night. tweak torch and sky lightmap curves a bit
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2023-06-19 23:32:39 -04:00 |
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Xonk
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432674bc59
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fix more TAAU shenanigans in the nether
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2023-06-11 17:28:54 -04:00 |
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Xonk
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e1c82709f0
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readd SSGI, fix spider eyes on iris, fix min light amount
all that.
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2023-04-16 19:43:56 -04:00 |
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Xonk
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2ee6634935
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surprise commit
new stuff
reworked clouds, general lighting, end and nether shaders still WIP
lighting is more balanced in general.
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2023-04-16 16:18:26 -04:00 |
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