27 Commits

Author SHA1 Message Date
Xonk
a7ab9f971f Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
Xonk
dcce8e5358 make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
Xonk
a74595afb6 add new shadow sample shape to translucents rendering 2024-05-10 15:36:29 -04:00
Xonk
749b109b44 another seasons tweak 2024-05-10 15:28:56 -04:00
Xonk
23b44f78ca fix tiny issue with seasons on DH LODS 2024-05-10 14:53:39 -04:00
Xonk
4e00602b33 make seasons work on distant horizons LODS 2024-05-10 14:47:56 -04:00
Xonk
25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
Xonk
f99a3c33b5 add DH overdraw prevention toggle. 2024-02-12 17:54:00 -05:00
Xonk
b91c1f796f add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine. 2024-02-12 00:49:20 -05:00
Xonk
a646231679 Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now 2024-01-01 17:56:59 -05:00
Xonk
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
Sasha
db2929fc62 Added option to change starting season/offset 2023-07-08 16:29:46 +01:00
Xonk
158002d259 cave fog changes color in some places, biome fog tweaks 2023-06-28 20:05:44 -04:00
Xonk
d9398d26ef sandstorms, snowstorms (only in snowy mountains), make snow not exist in hot areas/low moisture areas 2023-06-28 18:59:21 -04:00
Xonk
de21572911 add some blocks to waving stuff 2023-06-22 17:51:13 -04:00
Xonk
cb404760be add moonphases that alter the brightness of night. tweak torch and sky lightmap curves a bit 2023-06-19 23:32:39 -04:00
Xonk
36e6720d8e make cloud movement based on world ticks. tiny end tweaks. 2023-06-18 19:10:13 -04:00
Xonk
35ee91b5d0 Make seasonal snow only in winter - early spring, make rain less when not under a cloud 2023-06-15 17:25:01 -04:00
Xonk
4cc83166db fix Seasons 2023-06-11 19:26:12 -04:00
Xonk
f6d977b5d7 Calibrate all Days settings for daily weather 2023-06-11 19:16:05 -04:00
Xonk
432674bc59 fix more TAAU shenanigans in the nether 2023-06-11 17:28:54 -04:00
Xonk
3cda692d97 tweak some cloud lighting a bit. also tweak VL biome fog a little 2023-06-08 18:44:09 -04:00
Xonk
2ac0cda149 Screenspace subsurface scattering, and various tweaks
good old SSSSS.

tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
2023-06-01 17:41:06 -04:00
Xonk
3b8cc5a19a refraction TEST
TESSSSSSSSSSSSSSSSSSSSST
2023-05-09 19:08:34 -04:00
Xonk
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
Xonk
216db6b84d Latest Dev
its very scary to look at
2023-01-12 15:28:19 -05:00
Xonk
f82426c609 Add the whole ass shader
it has begun
2023-01-12 15:00:14 -05:00