Commit Graph

517 Commits

Author SHA1 Message Date
MikiP98
2ddf7982c8
Added weak SSS to [Let's Do] Beachparty seashells 2024-10-27 19:17:16 +01:00
MikiP98
cdf1769dd5
Added leaves from [Let's Do] Beachparty to air waving 2024-10-27 19:09:02 +01:00
MikiP98
3e96fe4e93
Fixed NaturesSpirit's gardenia 2024-10-27 19:01:53 +01:00
MikiP98
ca1cf77ef2
Added SSS to BoP's leaf piles and toadstool 2024-10-27 18:58:06 +01:00
MikiP98
a5c3bc17fd
Fixed natures_spirit:large_lush_fern 2024-10-27 18:03:39 +01:00
MikiP98
8299073dc8
Added SSS+Waving for BoP's sprout 2024-10-27 17:57:18 +01:00
MikiP98
7e14dbd4c0
Added SSS+Waving to BoP's high grass and huge clover 2024-10-27 17:30:06 +01:00
MikiP98
6ae9d6854b
Added NaturesSpirit leaves to air waving SSS blocks 2024-10-27 16:58:42 +01:00
MikiP98
1e97b0828b
Moved NaturesSpirit helvola pad to SSS+Waving
Same reason as for last 2 commits
2024-10-27 16:40:06 +01:00
MikiP98
5bb556b41d
Moved vanilla lily pad from string SSS to SSS+waving
Waving looks better then strong SSS because it creates an effect of them moving on the water waves
2024-10-27 16:28:08 +01:00
MikiP98
22265ff7b1
Added SSS + Waving to BoP's lilypads
Waving looks better then strong SSS because it creates an effect of them moving on the water waves
2024-10-27 16:27:00 +01:00
MikiP98
c25e735122
Added weak SSS to "natures_spirit:alluaudia" *(cactii)* 2024-10-27 16:14:38 +01:00
MikiP98
91c0edb263
Added SSS to NaturesSpirit flowers and mushrooms 2024-10-26 23:38:10 +02:00
MikiP98
781874becb
Adds BoP flowers to I hope correct block.54 waving SSS category 2024-10-26 20:28:09 +02:00
Benjamin Rühl
a57c92eaf2
add air waving for biomes o' plenty leaves
Add Biomes o' Plenty (mod) leaves to the list of blocks that are affected by air waving.

Tested with Biomes o' Plenty v21.0.0.18 on Minecraft 1.21 (Fabric).

Block IDs taken from Reddit.
https://www.reddit.com/r/feedthebeast/comments/14qgtu7/comment/lcl3k4c/
2024-09-07 20:43:24 +02:00
NULL511
54de8482b7 floodfill lantern color fix 2024-08-21 17:26:20 -04:00
NULL511
bf3189e846 add floodfill stair masks 2024-07-31 03:41:45 -04:00
NULL511
bcee639d55 add floodfill unpack ext to shadow 2024-07-21 21:36:36 -04:00
NULL511
c3eae1a2dd floodfill dropped item fix; reduce occlusion groups 2024-07-20 02:46:18 -04:00
NULL511
ed159c9868 floodfill ignore rails, banners 2024-07-20 00:44:14 -04:00
Xonk
b32041d4fc fix "the end orb" debug view 2024-07-10 17:02:54 -04:00
Xonk
728ebb9920 fix atmosphere/volume ambient lights minimum light level 2024-07-08 20:56:41 -04:00
Xonk
c169916c40 center handheld light to eyePosition when using iris. make lightmap handheld lights not function when floodfill is enabled 2024-07-08 20:12:05 -04:00
Xonk
cdd12d441e fix critical damage effect when temporal upscaling was enabled. 2024-07-07 21:21:55 -04:00
Xonk
396c9edba7 fix atmosphere haze absorbance. fix small specular reflection issue 2024-07-07 16:29:14 -04:00
Xonk
6df9b1624a fix TAA when distant horizons is enabled. 2024-07-07 14:18:56 -04:00
Xonk
8143c57fa2 improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers 2024-07-06 21:03:31 -04:00
Xonk
d5a92880ac try to improve how VL fog goes away in caves/low light levels 2024-06-28 16:59:33 -04:00
Xonk
0ccec1e817 fix cloud horizon line when sky ground is off 2024-06-28 16:31:31 -04:00
Xonk
dd35c0cb9d fix my oopsi doopsi 2024-06-28 15:38:51 -04:00
Xonk
731cf854d3 forgot to turn a debugging view off lol 2024-06-28 15:34:14 -04:00
Xonk
f3f75bcf38 fix clouds interaction with cave fog 2024-06-28 15:22:48 -04:00
Xonk
2f330b1bf4 fix broken sky in end/nether 2024-06-28 15:03:00 -04:00
Xonk
114bd31d09 enabled "clouds intersect terrain" by default 2024-06-27 15:53:27 -04:00
Xonk
810c1dd0f8 fix DOF autofocus focal point not scaling with TAAU 2024-06-27 15:23:50 -04:00
Xonk
9ab0412f72 fix temporal upscaling noisy edges visual issue. slightly improve screenspace shdows. 2024-06-26 19:25:04 -04:00
Xonk
9a6ffa360c fix minimum light with HQ ssgi is enabled. fix commit number distplay 2024-06-26 16:16:20 -04:00
Xonk
7607c0ff41 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
Xonk
38c514c2b3
Merge pull request #220 from Null-MC/carpet.mapping.fix
Carpet Mapping Fix
2024-06-24 14:23:41 -04:00
NULL511
1223a8bafe fix carpet double mapping 2024-06-24 02:28:39 -04:00
Xonk
fe459005c9 fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether 2024-06-23 21:43:15 -04:00
Xonk
cfbdedfd4c make cave fog falloff do stuff. add option to use old cave detection methods 2024-06-21 15:07:03 -04:00
Xonk
0a63b165c8 fix minimum light for HQ ambient light 2024-06-21 14:32:25 -04:00
Xonk
52b5e13155 fix SSGI/RTAO in nether. fix LPV fog brightness slider not working right. add color picker for the selection box outline 2024-06-21 14:20:25 -04:00
Xonk
60e807cfce tweak shadow bias to handle low resolutions better 2024-06-20 14:59:02 -04:00
Xonk
56ad3b059d add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting 2024-06-19 21:44:21 -04:00
NULL511
41b2f443d9 faster floodfill sampling in rgb not hsv 2024-06-18 23:57:22 -04:00
Xonk
ccf5ebd5d4
Merge pull request #199 from Null-MC/floodfill.offset-fix
FloodFill Offset Check
2024-06-18 21:00:36 -04:00
NULL511
9dae56f58f lpv ignore scaffolding 2024-06-18 17:36:35 -04:00
NULL511
258e3aa12f glow lichen fix update props 2024-06-18 17:03:16 -04:00
NULL511
cddcb40d71 glow lichen fix 2024-06-18 17:02:33 -04:00
NULL511
b6e61fad7f split lpv setting columns 2024-06-17 22:30:31 -04:00
NULL511
4c68e36365 yet another voxel fix 2024-06-17 22:16:37 -04:00
NULL511
a05ca58044 more fixed block entity mappings 2024-06-17 16:10:33 -04:00
NULL511
d9e82f688a fix glass mapping 2024-06-17 15:32:30 -04:00
NULL511
825c1b7f1c fix false voxels with block entity 2024-06-17 15:25:10 -04:00
NULL511
0886fb0916 floodfill offset geo-normal check 2024-06-16 23:35:13 -04:00
NULL511
b0aeec52d9 cleanup 2024-06-16 16:30:58 -04:00
NULL511
d9cb955599 cleanup 2024-06-16 16:27:33 -04:00
NULL511
bf20af2d12 fix snow layers mapping; fix block entity mappings; reduce shadow lpv code 2024-06-16 16:22:34 -04:00
NULL511
f826fa856b floodfill uvec3 cast fix 2024-06-15 14:19:06 -04:00
NULL511
6a8db59768 reduce candle switch; optimize floodfill mask 2024-06-14 00:05:39 -04:00
NULL511
d60e25c622 candle color fix 2024-06-13 23:35:32 -04:00
NULL511
7b89809149 conquest fireflies 2024-06-13 23:27:33 -04:00
NULL511
a40843f2ae add maccaws lights 2024-06-13 22:11:47 -04:00
NULL511
52594451f0 add template readme, update script 2024-06-13 22:11:47 -04:00
NULL511
5b03658c41 add floodfill mod support for Amendments and Supplementaries 2024-06-13 22:11:47 -04:00
Xonk
539de82c18 make translucent entites have correct alpha blending 2024-06-12 20:59:32 -04:00
Xonk
04bbc79b89 fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else. 2024-06-12 20:56:14 -04:00
fayer3
b001751de4 add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to the floodfill 2024-06-12 16:58:20 +02:00
NULL511
de987d9aeb fix reverse culling voxel distance 2024-06-10 23:43:10 -04:00
Joshua Miller
ab7403954e Update settings.glsl
Re-enable Iris shadow hack for floodfill, fix is not released yet.
2024-06-10 23:41:34 -04:00
Xonk
a7ab9f971f Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
NULL511
5dbf1df2aa fix floodfill entity flames 2024-06-10 18:38:36 -04:00
NULL511
350f2512d5 apply saturation to tint too 2024-06-09 02:00:45 -04:00
NULL511
7aa2b58916 fix default saturation value 2024-06-09 01:55:53 -04:00
NULL511
4e2e781454 add floodfill saturation slider 2024-06-09 01:51:28 -04:00
gri573
302ad6958e don't leave gl_FragData[3] uninitialised at all
in all_solid.fsh
2024-06-06 12:33:11 +02:00
gri573
645e5d7f38 fix block entities and entities behind translucents (and maybe discoloured enchantment glint) on some systems 2024-06-06 10:50:54 +02:00
NULL511
896b2a1461 fix nametags+floodfill 2024-06-03 12:54:45 -04:00
NULL511
36c9bef3f0 add wall IDs 2024-05-25 13:09:32 -04:00
NULL511
dde6acac97 add more floodfill light sources 2024-05-24 14:55:21 -04:00
Xonk
14b20cdcfc Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps 2024-05-22 17:06:21 -04:00
Xonk
73a64112ce fix minimum light not working when SSGI/RTAO is enabled 2024-05-22 00:30:35 -04:00
Xonk
3f5e0ea418 fix error when "render clouds as fog" was enabled 2024-05-22 00:20:47 -04:00
Xonk
dcce8e5358 make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
Xonk
044d690a52 ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap 2024-05-18 22:58:30 -04:00
Xonk
d431109ec5 fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks 2024-05-16 19:56:32 -04:00
Xonk
a74595afb6 add new shadow sample shape to translucents rendering 2024-05-10 15:36:29 -04:00
Xonk
749b109b44 another seasons tweak 2024-05-10 15:28:56 -04:00
Xonk
23b44f78ca fix tiny issue with seasons on DH LODS 2024-05-10 14:53:39 -04:00
Xonk
4e00602b33 make seasons work on distant horizons LODS 2024-05-10 14:47:56 -04:00
Xonk
4c081608ba fix cloud animation degrading after around 1000 days. fix tiny issue on emissives and block breaking effect 2024-05-10 12:51:13 -04:00
Xonk
8c5c26abde workaround for full alpha vanilla emissives 2024-05-09 19:35:51 -04:00
Xonk
56389b9eef fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle. 2024-05-09 19:14:41 -04:00
Xonk
e1787e4355 fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation 2024-05-09 18:24:29 -04:00
NULL511
dc8a331f55 misc floodfill fixes 2024-05-08 12:26:37 -04:00
NULL511
8c8531701b item/entity light fixes 2024-05-07 10:53:28 -04:00
NULL511
0c88744e8d item lights 2024-05-07 10:27:37 -04:00
NULL511
a1cb96dd03 migrate block data to image; hand-light initial 2024-05-06 15:12:52 -04:00