383 Commits

Author SHA1 Message Date
NULL511
8aa4750226 add trapdoor masks 2024-05-02 18:39:09 -04:00
NULL511
d8eb958a28 add door masks 2024-05-02 18:35:46 -04:00
NULL511
d8b5c989e8 floodfill legacy blockId fixes 2024-05-02 18:06:40 -04:00
NULL511
6ec7e0187e floodfill stained glass tinting 2024-05-02 17:53:49 -04:00
NULL511
28a51779a0 floodfill more lights 2024-05-02 16:33:55 -04:00
NULL511
5eca39a611 floodfill fix tex-normal; cleanup 2024-05-02 14:36:06 -04:00
NULL511
4814cbb666 lpv align fix 2024-05-02 14:25:20 -04:00
NULL511
852d995db0 fix floodfill frame offset 2024-05-02 14:18:49 -04:00
NULL511
f33b071152 fix floodfill lightmap fallback 2024-05-02 13:06:48 -04:00
NULL511
da5654476c fix geo-normal space; cleanup 2024-05-02 13:00:51 -04:00
NULL511
3ab6b68165 kinda working 2024-05-02 12:43:30 -04:00
NULL511
2c4eea5b26 floodfill static block/light data 2024-05-01 16:59:19 -04:00
NULL511
2f6b51bbff floodfill propagation 2024-05-01 16:32:25 -04:00
NULL511
c4b51fcf9a floodfill voxel mask 2024-05-01 13:40:52 -04:00
Xonk
343a68c816 fix some conquest IDs being misspelled 2024-04-18 17:38:15 -04:00
Xonk
418bb66089 make block.properties work on iris 2024-04-18 17:26:00 -04:00
Xonk
02f2b2c469 use new distant horizons LOD masks for grass when using aerochrome mode 2024-04-18 13:29:27 -04:00
Xonk
de986bc90e Fix compile error in the end 2024-04-02 20:32:18 -04:00
Xonk
92e766e853 FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse) 2024-03-30 23:20:34 -04:00
Xonk
1637a994ec allow SSAO to interact with the hand 2024-03-27 18:19:55 -04:00
Xonk
0fc3d21d8a Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS" 2024-03-27 16:11:28 -04:00
Xonk
663cfdfe6f Add russian translation by CReepa 2024-03-24 18:13:43 -04:00
Xonk
d495e14286 fix log errors on iris 2024-03-23 18:31:49 -04:00
Xonk
7811e25236 stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
Xonk
f071204fc9 make the nether playable. fix error with enabling DH shadowmap with translucent shadows on. 2024-03-22 22:58:19 -04:00
Xonk
46405f95f1 improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values. 2024-03-22 22:11:43 -04:00
Xonk
f22aa95189 fix speculars and emissives being disabled 2024-03-21 23:51:19 -04:00
Xonk
4bd3510497 fix SSS with colored shadows. FIX VPS not working. 2024-03-21 19:52:55 -04:00
Xonk
1cfb3f2f8c fix fog in caves 2024-03-21 16:37:24 -04:00
Xonk
6b004ba0db make ambient brightness effect rtao/ssgi 2024-03-20 22:09:48 -04:00
Xonk
6576c835dc ADD Colored shadows 2024-03-20 21:44:25 -04:00
Sasha
cc40afe271 make color-grading mids less overbearing 2024-03-20 19:48:27 +00:00
Sasha
9f1b97b486 cleaned up some menu stuff 2024-03-19 21:48:29 +00:00
Sasha
24641fce23 added advanced color grading 2024-03-19 21:08:32 +00:00
Sasha
2c2f910850 fixed sky from last fix teehee 2024-03-16 16:30:35 +00:00
Sasha
1cd49fe249 fixed cloud/fog/ambient light on mac 2024-03-15 17:05:44 +00:00
Sasha
d43e821ef2 "fixed" aerochrome on dh chunks...
its pretty far from perfect
2024-03-14 21:18:50 +00:00
Sasha
85a1b68bf0 fixed jitter dof and added it to dh geometry 2024-03-13 23:38:04 +00:00
Xonk
e0f61f0128 FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file 2024-03-12 17:16:30 -04:00
Xonk
201ee55b9b tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting 2024-03-02 18:53:51 -05:00
Xonk
0c184e8e31 add water wave speed setting 2024-03-02 18:03:05 -05:00
Xonk
a316310641 lower water refractions strength 2024-03-02 17:48:22 -05:00
Xonk
22a5ef3e51 small fix. lower water f0 back to 0.02 2024-03-02 17:46:40 -05:00
Xonk
e1a5d82298 possible mac fix? 2024-03-02 14:58:27 -05:00
Xonk
466482c31f few tweaks, enable new debug view for filtered stuff 2024-03-02 00:07:12 -05:00
Xonk
66837f8df8 fix shadow border when DH shadows are off. fix water fog in glass. 2024-03-01 23:50:11 -05:00
Xonk
d662c799a2 unfuck everything maybe 2024-03-01 23:21:43 -05:00
Xonk
6bf6aa0390 forgot to re-enable underwater absorbtion and caustics lmao 2024-03-01 23:07:50 -05:00
Xonk
e2bfddea81 add metals to translucent speculars 2024-03-01 23:06:28 -05:00
Xonk
8b17ae9617 edit en_us.lang file 2024-03-01 22:58:12 -05:00
Xonk
1ea16b150a improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
Xonk
d4a239f223 fix error on optifine 2024-02-16 22:15:27 -05:00
Xonk
1562c55a17 update en_us.lang file 2024-02-16 21:52:53 -05:00
Xonk
0b1bef6497 quickly fix issue with underground water 2024-02-16 21:48:52 -05:00
Xonk
088b8206c1 FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting. 2024-02-16 21:28:13 -05:00
Xonk
f99a3c33b5 add DH overdraw prevention toggle. 2024-02-12 17:54:00 -05:00
Xonk
b91c1f796f add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine. 2024-02-12 00:49:20 -05:00
Xonk
69dae189b1 anOTHER AMD taa fix 2024-02-11 16:58:33 -05:00
Xonk
f086b23ad8 AMD TAA fix 2024-02-11 16:55:50 -05:00
Xonk
7f0cfe879e update en_us.lang DH submenu. fix tiny issue where glass made water fog on DH chunks behind it. 2024-02-11 16:36:53 -05:00
Xonk
d2d28bdf8e new TAA test for AMD. a improved ambient lighting for clouds. fixed line on border fog. 2024-02-11 16:27:14 -05:00
Xonk
12df326c72 small tweak to fix VL fog after flying above clouds. fix issue where reflections got the wrong fog function 2024-02-10 19:18:31 -05:00
Xonk
7d65d65179 FIX TAA when distant horizons is on. ADD DH submenus 2024-02-10 18:10:46 -05:00
Xonk
f2a04b61e5 turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct. 2024-02-06 20:04:11 -05:00
Xonk
a80ee1b12e few tweaks 2024-02-06 00:03:37 -05:00
Xonk
a4e8419081 fix water shadow square when DH shadowmap is on 2024-02-05 22:53:38 -05:00
Xonk
f971b7e3c6 reenable water fog when looking into water from outside 2024-02-05 22:32:35 -05:00
Xonk
db7f9c7ae5 potential error fix in composite5.fsh 2024-02-05 22:27:33 -05:00
Xonk
49ed9be196 forgot to re-enable DH overdraw prevention hehehe 2024-02-05 16:45:49 -05:00
Xonk
1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
Xonk
4b7ef65541 Fix duplicate function error on mac 2024-02-01 21:32:28 -05:00
Xonk
ce8c674893 add iris's BLOCK_TRANSLUCENT programs 2024-01-11 22:19:34 -05:00
Xonk
339829f952 Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether 2024-01-11 21:54:25 -05:00
Xonk
57ffa75366 add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC 2024-01-11 21:38:03 -05:00
Xonk
544af24f10 fix issue with normals dying 2024-01-11 15:49:48 -05:00
Xonk
e6a0f2d65d reimplement BIOME_TINT_WATER 2024-01-11 15:28:24 -05:00
Xonk
6323326460 add "BIOME TINT WATER" setting for when "GLASS TINT" is on 2024-01-11 14:59:43 -05:00
Xonk
5cac7c90a4 add handheld light distance slider. add snells window toggle. remove all traces of physics mod support. 2024-01-11 14:43:16 -05:00
Xonk
6d9771bb72 improve cloud fade when "atmosphere ground" is off. 2024-01-10 20:16:58 -05:00
Xonk
a891d01bed small tweak to that 2024-01-10 19:49:52 -05:00
Xonk
4ad17fc9aa add "atmosphere ground" setting. this is to make the dark bottom of the sky optional. 2024-01-10 19:47:27 -05:00
Xonk
f9024fb91b make shadowmap work with "render clouds as fog" setting 2024-01-09 21:02:48 -05:00
Xonk
3eb81ec185 re-implement "render clouds as fog" setting. still has no curvature fix but its better than before... 2024-01-09 20:53:17 -05:00
Xonk
841ca3559f fix indirect sunlight on clouds 2024-01-01 18:36:43 -05:00
Xonk
be97337c7b add cloud shadow strength slider. 2024-01-01 18:30:43 -05:00
Xonk
a646231679 Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now 2024-01-01 17:56:59 -05:00
Xonk
393cc09018 remove troll profiles, add nether fog gameplay settings/tweaks 2024-01-01 00:05:14 -05:00
Xonk
a7f0ab160a blend altostratus clouds correct no matter their position relative to cumulus clouds 2023-12-31 20:46:30 -05:00
Xonk
ce844138d8 add altostratus height slider 2023-12-31 20:33:33 -05:00
Xonk
e2eead3c19 reimplement altostratus clouds 2023-12-31 20:22:31 -05:00
Xonk
62bae31aa3 fix issue where "render clouds as fog" setting would still work when "cumulus clouds" were disabled. 2023-12-31 18:41:12 -05:00
Xonk
2dda68cf5b nevermind that looks horrible 2023-12-31 18:06:37 -05:00
Xonk
24f546b8fa temporary solution to the "render clouds as fog" cloud plane curvature seperation. 2023-12-31 18:02:53 -05:00
Xonk
f47e212d86 removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default 2023-12-31 16:51:35 -05:00
Xonk
d6a83f300c tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted) 2023-12-27 21:04:17 -05:00
Xonk
ea99cf846f fix small issue with sunlight color sky absorbtion 2023-12-27 15:13:22 -05:00
Xonk
7bf793bf53 fix small issue with fog over blooming 2023-12-27 15:10:50 -05:00
Xonk
3d58394509 re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function 2023-12-27 15:04:36 -05:00
Xonk
2d64880893 re-implement "render fog with clouds" option. 2023-12-26 19:57:30 -05:00
Xonk
993c57a34a disable a debug view i forgot to turn off hhaahah. fix distant SSS when contact shadows are off. 2023-12-26 13:35:35 -05:00