Sasha
|
85a1b68bf0
|
fixed jitter dof and added it to dh geometry
|
2024-03-13 23:38:04 +00:00 |
|
Xonk
|
1ea16b150a
|
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
|
2024-03-01 22:48:09 -05:00 |
|
Xonk
|
1b15799911
|
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
|
2024-02-05 16:04:37 -05:00 |
|
Xonk
|
d0c2712da0
|
DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing.
|
2023-12-11 16:12:25 -05:00 |
|
Xonk
|
72709b914d
|
DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog.
|
2023-12-05 22:06:47 -05:00 |
|
Xonk
|
634be75b20
|
hand shaped hole in bloom when TAAU is on
|
2023-11-12 16:33:31 -05:00 |
|
Xonk
|
208934781b
|
tweaks to purkinje
|
2023-10-08 20:39:11 -04:00 |
|
Xonk
|
0d380bc220
|
tweak purkinje to only exist if exposure is high,
|
2023-10-08 20:22:52 -04:00 |
|
Xonk
|
63e7669f8f
|
purkinje tweak (fix color clamping)
|
2023-10-08 18:02:07 -04:00 |
|
Xonk
|
c39a3fadb4
|
FIX purkinje effect
|
2023-10-08 17:32:46 -04:00 |
|
Xonk
|
a2fc114c4f
|
INTERNAL REWORK. testers are needed.
|
2023-10-07 22:18:20 -04:00 |
|