Xonk
23b44f78ca
fix tiny issue with seasons on DH LODS
2024-05-10 14:53:39 -04:00
Xonk
4e00602b33
make seasons work on distant horizons LODS
2024-05-10 14:47:56 -04:00
Xonk
4c081608ba
fix cloud animation degrading after around 1000 days. fix tiny issue on emissives and block breaking effect
2024-05-10 12:51:13 -04:00
Xonk
56389b9eef
fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle.
2024-05-09 19:14:41 -04:00
Xonk
e1787e4355
fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation
2024-05-09 18:24:29 -04:00
NULL511
dc8a331f55
misc floodfill fixes
2024-05-08 12:26:37 -04:00
NULL511
8c8531701b
item/entity light fixes
2024-05-07 10:53:28 -04:00
NULL511
0c88744e8d
item lights
2024-05-07 10:27:37 -04:00
NULL511
a1cb96dd03
migrate block data to image; hand-light initial
2024-05-06 15:12:52 -04:00
NULL511
bfcf3e1805
entity.properties template; lpv hand-light prep
2024-05-06 11:54:30 -04:00
NULL511
1cdd018491
floodfill player fixes; add furnace lights
2024-05-05 00:52:23 -04:00
NULL511
68f029d8c3
variable normal offset strength; misc fixes
2024-05-04 23:55:14 -04:00
Xonk
75e7402cc2
add AGX minimal over normal AGX
2024-05-04 23:17:56 -04:00
Xonk
00b62d436f
do stupid thing
2024-05-04 21:36:06 -04:00
Xonk
156a8350c4
Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
2024-05-04 21:28:45 -04:00
Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
...
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
NULL511
65bdde2b17
floodfill add colored candles
2024-05-04 18:02:55 -04:00
NULL511
50f0aacc5d
floodfill add buffer qualifiers, use image sampler
2024-05-04 16:33:11 -04:00
NULL511
94ad32bd7f
cleanup
2024-05-04 00:55:01 -04:00
NULL511
43fe9e654a
more lpv block mappings
2024-05-04 00:20:10 -04:00
NULL511
f88b84defa
floodfill redstone
2024-05-04 00:07:10 -04:00
NULL511
6537c382bd
remap entities
2024-05-03 23:28:46 -04:00
NULL511
1bb63feb2a
more lpv block mappings; add entity lights
2024-05-03 22:24:09 -04:00
NULL511
c3a804b25c
more lpv block mappings
2024-05-03 21:44:54 -04:00
NULL511
11f6c53699
more lpv block mappings
2024-05-03 19:15:41 -04:00
NULL511
fc98f8a18d
more lpv block mappings
2024-05-03 18:44:36 -04:00
NULL511
f577d2f4dd
remap block ranges; add more lpv block mappings
2024-05-03 17:50:37 -04:00
NULL511
41a27eb29e
final fixes
2024-05-03 16:31:48 -04:00
NULL511
8d80bb6d6c
misc fixes; add lang
2024-05-03 14:53:31 -04:00
NULL511
8a923d8e6e
use block.properties template
2024-05-03 13:39:05 -04:00
NULL511
2c383a7720
misc fixes; better light colors
2024-05-03 11:39:21 -04:00
NULL511
81a937790c
clean up; dimension support
2024-05-02 23:38:35 -04:00
NULL511
c29d08a5f5
add slabs
2024-05-02 19:15:22 -04:00
NULL511
67af28c76c
add candles
2024-05-02 18:54:23 -04:00
NULL511
d8eb958a28
add door masks
2024-05-02 18:35:46 -04:00
NULL511
6ec7e0187e
floodfill stained glass tinting
2024-05-02 17:53:49 -04:00
NULL511
28a51779a0
floodfill more lights
2024-05-02 16:33:55 -04:00
NULL511
5eca39a611
floodfill fix tex-normal; cleanup
2024-05-02 14:36:06 -04:00
NULL511
4814cbb666
lpv align fix
2024-05-02 14:25:20 -04:00
NULL511
852d995db0
fix floodfill frame offset
2024-05-02 14:18:49 -04:00
NULL511
f33b071152
fix floodfill lightmap fallback
2024-05-02 13:06:48 -04:00
NULL511
da5654476c
fix geo-normal space; cleanup
2024-05-02 13:00:51 -04:00
NULL511
3ab6b68165
kinda working
2024-05-02 12:43:30 -04:00
NULL511
2c4eea5b26
floodfill static block/light data
2024-05-01 16:59:19 -04:00
NULL511
2f6b51bbff
floodfill propagation
2024-05-01 16:32:25 -04:00
NULL511
c4b51fcf9a
floodfill voxel mask
2024-05-01 13:40:52 -04:00
Xonk
92e766e853
FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
2024-03-30 23:20:34 -04:00
Xonk
1637a994ec
allow SSAO to interact with the hand
2024-03-27 18:19:55 -04:00
Xonk
0fc3d21d8a
Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS"
2024-03-27 16:11:28 -04:00
Xonk
7811e25236
stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
2024-03-23 18:29:25 -04:00
Xonk
46405f95f1
improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values.
2024-03-22 22:11:43 -04:00
Xonk
4bd3510497
fix SSS with colored shadows. FIX VPS not working.
2024-03-21 19:52:55 -04:00
Xonk
1cfb3f2f8c
fix fog in caves
2024-03-21 16:37:24 -04:00
Xonk
6b004ba0db
make ambient brightness effect rtao/ssgi
2024-03-20 22:09:48 -04:00
Xonk
6576c835dc
ADD Colored shadows
2024-03-20 21:44:25 -04:00
Sasha
9f1b97b486
cleaned up some menu stuff
2024-03-19 21:48:29 +00:00
Sasha
24641fce23
added advanced color grading
2024-03-19 21:08:32 +00:00
Sasha
2c2f910850
fixed sky from last fix teehee
2024-03-16 16:30:35 +00:00
Sasha
1cd49fe249
fixed cloud/fog/ambient light on mac
2024-03-15 17:05:44 +00:00
Sasha
d43e821ef2
"fixed" aerochrome on dh chunks...
...
its pretty far from perfect
2024-03-14 21:18:50 +00:00
Xonk
e0f61f0128
FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file
2024-03-12 17:16:30 -04:00
Xonk
201ee55b9b
tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting
2024-03-02 18:53:51 -05:00
Xonk
0c184e8e31
add water wave speed setting
2024-03-02 18:03:05 -05:00
Xonk
1ea16b150a
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
2024-03-01 22:48:09 -05:00
Xonk
0b1bef6497
quickly fix issue with underground water
2024-02-16 21:48:52 -05:00
Xonk
088b8206c1
FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting.
2024-02-16 21:28:13 -05:00
Xonk
f99a3c33b5
add DH overdraw prevention toggle.
2024-02-12 17:54:00 -05:00
Xonk
b91c1f796f
add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine.
2024-02-12 00:49:20 -05:00
Xonk
d2d28bdf8e
new TAA test for AMD. a improved ambient lighting for clouds. fixed line on border fog.
2024-02-11 16:27:14 -05:00
Xonk
12df326c72
small tweak to fix VL fog after flying above clouds. fix issue where reflections got the wrong fog function
2024-02-10 19:18:31 -05:00
Xonk
7d65d65179
FIX TAA when distant horizons is on. ADD DH submenus
2024-02-10 18:10:46 -05:00
Xonk
f2a04b61e5
turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct.
2024-02-06 20:04:11 -05:00
Xonk
1b15799911
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
2024-02-05 16:04:37 -05:00
Xonk
339829f952
Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether
2024-01-11 21:54:25 -05:00
Xonk
57ffa75366
add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC
2024-01-11 21:38:03 -05:00
Xonk
6323326460
add "BIOME TINT WATER" setting for when "GLASS TINT" is on
2024-01-11 14:59:43 -05:00
Xonk
5cac7c90a4
add handheld light distance slider. add snells window toggle. remove all traces of physics mod support.
2024-01-11 14:43:16 -05:00
Xonk
6d9771bb72
improve cloud fade when "atmosphere ground" is off.
2024-01-10 20:16:58 -05:00
Xonk
a891d01bed
small tweak to that
2024-01-10 19:49:52 -05:00
Xonk
4ad17fc9aa
add "atmosphere ground" setting. this is to make the dark bottom of the sky optional.
2024-01-10 19:47:27 -05:00
Xonk
f9024fb91b
make shadowmap work with "render clouds as fog" setting
2024-01-09 21:02:48 -05:00
Xonk
3eb81ec185
re-implement "render clouds as fog" setting. still has no curvature fix but its better than before...
2024-01-09 20:53:17 -05:00
Xonk
841ca3559f
fix indirect sunlight on clouds
2024-01-01 18:36:43 -05:00
Xonk
be97337c7b
add cloud shadow strength slider.
2024-01-01 18:30:43 -05:00
Xonk
a646231679
Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now
2024-01-01 17:56:59 -05:00
Xonk
393cc09018
remove troll profiles, add nether fog gameplay settings/tweaks
2024-01-01 00:05:14 -05:00
Xonk
a7f0ab160a
blend altostratus clouds correct no matter their position relative to cumulus clouds
2023-12-31 20:46:30 -05:00
Xonk
ce844138d8
add altostratus height slider
2023-12-31 20:33:33 -05:00
Xonk
e2eead3c19
reimplement altostratus clouds
2023-12-31 20:22:31 -05:00
Xonk
62bae31aa3
fix issue where "render clouds as fog" setting would still work when "cumulus clouds" were disabled.
2023-12-31 18:41:12 -05:00
Xonk
2dda68cf5b
nevermind that looks horrible
2023-12-31 18:06:37 -05:00
Xonk
24f546b8fa
temporary solution to the "render clouds as fog" cloud plane curvature seperation.
2023-12-31 18:02:53 -05:00
Xonk
f47e212d86
removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
2023-12-31 16:51:35 -05:00
Xonk
d6a83f300c
tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted)
2023-12-27 21:04:17 -05:00
Xonk
7bf793bf53
fix small issue with fog over blooming
2023-12-27 15:10:50 -05:00
Xonk
3d58394509
re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function
2023-12-27 15:04:36 -05:00
Xonk
2d64880893
re-implement "render fog with clouds" option.
2023-12-26 19:57:30 -05:00
Xonk
993c57a34a
disable a debug view i forgot to turn off hhaahah. fix distant SSS when contact shadows are off.
2023-12-26 13:35:35 -05:00
Xonk
e2690204c5
fix horizon cutoff not existing for sky elements such as sun/moon/rp sky
2023-12-22 16:28:14 -05:00
Xonk
3983939d2a
indirect light glow from internal cloud light from end lightning
2023-12-22 16:19:44 -05:00