15 Commits

Author SHA1 Message Date
Xonk
2e7d464b14 fog tweaks, fix TAAU breaking the nether
yar
2023-06-10 16:49:06 -04:00
Xonk
3cda692d97 tweak some cloud lighting a bit. also tweak VL biome fog a little 2023-06-08 18:44:09 -04:00
Xonk
da2177cfe9 Compositing sky for no reason
yarhar
2023-06-07 14:21:38 -04:00
Xonk
9448fb105a fix issues on AMD, temporary ambient sss brightness slider 2023-06-05 23:34:26 -04:00
Xonk
ab35096ee6 ambient SSS related changes
tweak overall absorption and stuff, added a standalone version to use with vanilla AO, GTAO, RTAO, and SSGI
2023-06-05 21:16:31 -04:00
Xonk
9f34823ed9 ambient SSS tweaks and toggle button 2023-06-01 21:45:21 -04:00
Xonk
4e8d9df909 forgot a tiny thing
teensie
2023-06-01 17:50:08 -04:00
Xonk
2ac0cda149 Screenspace subsurface scattering, and various tweaks
good old SSSSS.

tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
2023-06-01 17:41:06 -04:00
Xonk
82668ef211 Refraction fix
fix the refraction. hopefully.
2023-05-09 16:16:41 -04:00
Xonk
52466e8e35 more indirect light for clouds
and other minor tweaks
2023-05-03 21:29:53 -04:00
Xonk
a082f263bd Lightleak Fix for water fog and SSS
also, wind on clouds.
2023-04-27 15:09:58 -04:00
Xonk
3b375c2b75 fix underwater fog 2023-04-26 00:28:18 -04:00
Xonk
233056d61c encode normal and albedo for translucents
also a clean up the translucent gbuffer program a bit
2023-04-17 19:12:48 -04:00
Xonk
e1c82709f0 readd SSGI, fix spider eyes on iris, fix min light amount
all that.
2023-04-16 19:43:56 -04:00
Xonk
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00