44 Commits

Author SHA1 Message Date
Xonk
2d64880893 re-implement "render fog with clouds" option. 2023-12-26 19:57:30 -05:00
Xonk
08d97f20ff DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there. 2023-12-17 22:25:26 -05:00
Xonk
eaace81958 fix mob SSS not working. added moonphase based moonlight brightness setting. 2023-10-20 21:24:50 -04:00
Xonk
410bf1cfbd Add water wave strength setting. 2023-10-20 20:34:59 -04:00
Xonk
fd0e4c45be ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension. 2023-10-20 20:26:41 -04:00
Xonk
1168da157d Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader. 2023-10-10 23:02:00 -04:00
Sasha
32be3c4847 Added profiles (they do actually do things) 2023-10-08 16:14:46 +01:00
Xonk
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
Xonk
bc431c7e0c Imrpove RTAO and SSGI and add the option to make them take the sky into account. 2023-07-31 18:03:50 -04:00
Xonk
e74823a918 Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light. 2023-07-25 22:48:08 -04:00
Sasha
e5a956ccb0 Update zh_cn.lang 2023-07-24 15:58:31 +01:00
Xonk
148e376105 make mipmapping scale with TAAU. some tiny en_us.lang changes. make ORB_B exist again 2023-07-21 20:18:12 -04:00
Xonk
bdaa0a5cfd add hit glow effect in end and nether. make some shadow related settings more user friendly 2023-07-20 16:14:57 -04:00
Xonk
43a45ffe1b Fix vanilla sun and moon showing through the world 2023-07-18 19:05:10 -04:00
Xonk
3ee5e1e8e0 Add back shadowDistanceRenderMul and make it toggle a max shadow bound. fix lightleaking in water, when underground 2023-07-13 22:32:40 -04:00
Xonk
0b4bf8e7c6 ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember 2023-07-12 19:29:20 -04:00
Xonk
4bdabaa2f4
Revert "added Hald CLUT option" 2023-07-11 20:00:08 -04:00
Sasha
af4c9380c2 added Hald CLUT option 2023-07-12 00:47:14 +01:00
Surisen
a5fe3a7405 Update zh_CN.lang to commit 72079906048242985a146446268b9b71ca442ff8 2023-07-09 21:55:14 +08:00
NakiriRuri
c0581a4a4a
Merge branch 'X0nk:main' into main 2023-07-09 21:44:26 +08:00
Surisen
bf37af2bc2 Update zh_CN.lang to commit 69b0be256e19defd824773c679c2641813f0e9cf 2023-07-09 21:38:00 +08:00
Sasha
a943c1dc1c fixed + integrated jitter dof 2023-07-09 12:10:35 +01:00
Xonk
549c5492dc fix sun size slider and make it make sense, other small tweaks 2023-07-09 00:00:04 -04:00
Sasha
db2929fc62 Added option to change starting season/offset 2023-07-08 16:29:46 +01:00
Sasha
69b0be256e jitter dof (:
shadow jitter still not working
2023-07-07 22:58:36 +01:00
Xonk
45326d733c missed a spot 2023-07-05 19:24:46 -04:00
Xonk
78a9963e61 tweak 2023-07-05 19:20:40 -04:00
Xonk
7d99f7d9c3 add descriptions for most elements in the shader settings. i wish you luck translators. 2023-07-05 19:19:17 -04:00
Xonk
eedb689348 reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files 2023-07-02 19:10:48 -04:00
Xonk
5f7f23c2a9 Add toggle for entity shadows 2023-07-02 17:27:20 -04:00
Xonk
a5db53a428 resolve conflicts (adding zh_cn.lang) 2023-06-28 15:39:12 -04:00
Xonk
31c24699b5 add pt_br.lang from Nord that was edited by YurgenS 2023-06-28 15:37:40 -04:00
NakiriRuri
ce9f848e43
Add zh_cn 2023-06-29 00:16:22 +08:00
Xonk
6ed56f9f9a tweak to lang file organization 2023-06-26 20:20:21 -04:00
Xonk
675aded734 Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight. 2023-06-26 20:18:17 -04:00
Xonk
deb49da793 add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
2023-06-26 00:33:31 -04:00
Xonk
ab35096ee6 ambient SSS related changes
tweak overall absorption and stuff, added a standalone version to use with vanilla AO, GTAO, RTAO, and SSGI
2023-06-05 21:16:31 -04:00
Xonk
2ac0cda149 Screenspace subsurface scattering, and various tweaks
good old SSSSS.

tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
2023-06-01 17:41:06 -04:00
Xonk
2ee6634935 surprise commit
new stuff

reworked clouds, general lighting, end and nether shaders still WIP

lighting is more balanced in general.
2023-04-16 16:18:26 -04:00
WoMspace
5b5c23845a exposed aerochrome wool option 2023-01-15 03:30:07 +00:00
WoMspace
8735c805a2 aerochrome water and lang 2023-01-15 03:27:24 +00:00
WoMspace
41ad12cb14 Improved DoF 2023-01-12 21:28:26 +00:00
Xonk
216db6b84d Latest Dev
its very scary to look at
2023-01-12 15:28:19 -05:00
Xonk
f82426c609 Add the whole ass shader
it has begun
2023-01-12 15:00:14 -05:00