Xonk
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f47e212d86
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removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
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2023-12-31 16:51:35 -05:00 |
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Xonk
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08d97f20ff
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DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there.
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2023-12-17 22:25:26 -05:00 |
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Xonk
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d0c2712da0
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DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing.
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2023-12-11 16:12:25 -05:00 |
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Xonk
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d90a15e694
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DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work.
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2023-11-22 02:01:06 -05:00 |
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Xonk
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d9d3cd0c2d
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tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.
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2023-10-14 23:34:52 -04:00 |
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Xonk
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a2fc114c4f
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INTERNAL REWORK. testers are needed.
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2023-10-07 22:18:20 -04:00 |
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Xonk
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6bea0d3cae
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fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong.
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2023-08-06 16:14:32 -04:00 |
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Xonk
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9ddab497f4
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limit plume distance to 8 chunks for nether fog
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2023-07-26 13:46:45 -04:00 |
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Xonk
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e74823a918
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Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light.
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2023-07-25 22:48:08 -04:00 |
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Xonk
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9c63b077b4
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remove candle from light list (they glow too brightly and weirdly)
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2023-07-17 15:17:54 -04:00 |
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Xonk
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0b4bf8e7c6
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ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
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2023-07-12 19:29:20 -04:00 |
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Sasha
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17d12e30dc
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fixed grass in aerochrome mode
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2023-07-11 23:21:09 +01:00 |
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Xonk
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d88a10723d
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add lit candles to lightsource list.
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2023-07-08 21:30:09 -04:00 |
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Xonk
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425ca430de
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clean up some log warns that are annoying
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2023-07-02 19:22:18 -04:00 |
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Xonk
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eedb689348
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reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files
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2023-07-02 19:10:48 -04:00 |
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Xonk
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e22f5f402d
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fix lightning bolts, ensure POM cannot interact with item frames and signs.
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2023-06-28 15:34:23 -04:00 |
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Xonk
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675aded734
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Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.
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2023-06-26 20:18:17 -04:00 |
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Xonk
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c46ac275df
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make mask for leaves so ambient SSS can look good everywhere else
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2023-06-24 18:30:46 -04:00 |
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Xonk
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de21572911
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add some blocks to waving stuff
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2023-06-22 17:51:13 -04:00 |
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Xonk
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33a2c1d0f3
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make emissives work again
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2023-06-13 14:36:07 -04:00 |
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Xonk
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2ac0cda149
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Screenspace subsurface scattering, and various tweaks
good old SSSSS.
tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
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2023-06-01 17:41:06 -04:00 |
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Xonk
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233056d61c
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encode normal and albedo for translucents
also a clean up the translucent gbuffer program a bit
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2023-04-17 19:12:48 -04:00 |
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Xonk
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2ee6634935
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surprise commit
new stuff
reworked clouds, general lighting, end and nether shaders still WIP
lighting is more balanced in general.
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2023-04-16 16:18:26 -04:00 |
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WoMspace
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784cbb551e
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fixed cobwebs with aerochrome mode
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2023-01-15 03:40:44 +00:00 |
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WoMspace
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a389b76c26
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aerochrome blocks and sky
still need to do water
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2023-01-15 03:01:39 +00:00 |
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Xonk
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216db6b84d
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Latest Dev
its very scary to look at
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2023-01-12 15:28:19 -05:00 |
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Xonk
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f82426c609
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Add the whole ass shader
it has begun
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2023-01-12 15:00:14 -05:00 |
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