16 Commits

Author SHA1 Message Date
Sasha
9f1b97b486 cleaned up some menu stuff 2024-03-19 21:48:29 +00:00
Xonk
e0f61f0128 FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file 2024-03-12 17:16:30 -04:00
Xonk
1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
Xonk
5cac7c90a4 add handheld light distance slider. add snells window toggle. remove all traces of physics mod support. 2024-01-11 14:43:16 -05:00
Xonk
a646231679 Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now 2024-01-01 17:56:59 -05:00
Xonk
d6a83f300c tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted) 2023-12-27 21:04:17 -05:00
Xonk
2d64880893 re-implement "render fog with clouds" option. 2023-12-26 19:57:30 -05:00
Xonk
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
Sasha
e5a956ccb0 Update zh_cn.lang 2023-07-24 15:58:31 +01:00
Xonk
43a45ffe1b Fix vanilla sun and moon showing through the world 2023-07-18 19:05:10 -04:00
Xonk
0b4bf8e7c6 ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember 2023-07-12 19:29:20 -04:00
Surisen
a5fe3a7405 Update zh_CN.lang to commit 72079906048242985a146446268b9b71ca442ff8 2023-07-09 21:55:14 +08:00
Surisen
bf37af2bc2 Update zh_CN.lang to commit 69b0be256e19defd824773c679c2641813f0e9cf 2023-07-09 21:38:00 +08:00
Xonk
a5db53a428 resolve conflicts (adding zh_cn.lang) 2023-06-28 15:39:12 -04:00
Xonk
31c24699b5 add pt_br.lang from Nord that was edited by YurgenS 2023-06-28 15:37:40 -04:00
NakiriRuri
ce9f848e43
Add zh_cn 2023-06-29 00:16:22 +08:00