Commit Graph

469 Commits

Author SHA1 Message Date
Xonk
114bd31d09 enabled "clouds intersect terrain" by default 2024-06-27 15:53:27 -04:00
Xonk
810c1dd0f8 fix DOF autofocus focal point not scaling with TAAU 2024-06-27 15:23:50 -04:00
Xonk
9ab0412f72 fix temporal upscaling noisy edges visual issue. slightly improve screenspace shdows. 2024-06-26 19:25:04 -04:00
Xonk
9a6ffa360c fix minimum light with HQ ssgi is enabled. fix commit number distplay 2024-06-26 16:16:20 -04:00
Xonk
7607c0ff41 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
Xonk
38c514c2b3
Merge pull request #220 from Null-MC/carpet.mapping.fix
Carpet Mapping Fix
2024-06-24 14:23:41 -04:00
NULL511
1223a8bafe fix carpet double mapping 2024-06-24 02:28:39 -04:00
Xonk
fe459005c9 fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether 2024-06-23 21:43:15 -04:00
Xonk
cfbdedfd4c make cave fog falloff do stuff. add option to use old cave detection methods 2024-06-21 15:07:03 -04:00
Xonk
0a63b165c8 fix minimum light for HQ ambient light 2024-06-21 14:32:25 -04:00
Xonk
52b5e13155 fix SSGI/RTAO in nether. fix LPV fog brightness slider not working right. add color picker for the selection box outline 2024-06-21 14:20:25 -04:00
Xonk
60e807cfce tweak shadow bias to handle low resolutions better 2024-06-20 14:59:02 -04:00
Xonk
56ad3b059d add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting 2024-06-19 21:44:21 -04:00
Xonk
afe1a2f30e
Merge pull request #207 from Null-MC/floodfill.rgb
RGB FloodFill
2024-06-19 15:49:26 -04:00
NULL511
41b2f443d9 faster floodfill sampling in rgb not hsv 2024-06-18 23:57:22 -04:00
Xonk
ccf5ebd5d4
Merge pull request #199 from Null-MC/floodfill.offset-fix
FloodFill Offset Check
2024-06-18 21:00:36 -04:00
Xonk
eb5b98e1e7
Merge pull request #203 from Null-MC/floodfill.yet-another-voxel-fix
Yet Another Voxel Fix
2024-06-18 21:00:17 -04:00
NULL511
9dae56f58f lpv ignore scaffolding 2024-06-18 17:36:35 -04:00
NULL511
258e3aa12f glow lichen fix update props 2024-06-18 17:03:16 -04:00
NULL511
cddcb40d71 glow lichen fix 2024-06-18 17:02:33 -04:00
NULL511
b6e61fad7f split lpv setting columns 2024-06-17 22:30:31 -04:00
NULL511
4c68e36365 yet another voxel fix 2024-06-17 22:16:37 -04:00
Xonk
19cecb224e
Merge pull request #200 from Null-MC/floodfill.blockentity-fix
FloodFill Entity Fix
2024-06-17 16:23:30 -04:00
NULL511
a05ca58044 more fixed block entity mappings 2024-06-17 16:10:33 -04:00
NULL511
d9e82f688a fix glass mapping 2024-06-17 15:32:30 -04:00
NULL511
825c1b7f1c fix false voxels with block entity 2024-06-17 15:25:10 -04:00
NULL511
0886fb0916 floodfill offset geo-normal check 2024-06-16 23:35:13 -04:00
Xonk
d5a0c9ddfc
Merge pull request #198 from Null-MC/floodfill.block.fixes
FloodFill Fixes
2024-06-16 17:26:38 -04:00
NULL511
b0aeec52d9 cleanup 2024-06-16 16:30:58 -04:00
NULL511
d9cb955599 cleanup 2024-06-16 16:27:33 -04:00
NULL511
bf20af2d12 fix snow layers mapping; fix block entity mappings; reduce shadow lpv code 2024-06-16 16:22:34 -04:00
Xonk
7443074a9d
Merge pull request #196 from Null-MC/floodfill.cast.fix
FloodFill Cast Fix
2024-06-15 15:12:16 -04:00
NULL511
f826fa856b floodfill uvec3 cast fix 2024-06-15 14:19:06 -04:00
Xonk
712edb3a6d
Merge pull request #182 from Null-MC/floodfill.amendments
MORE FLOODFILL!
2024-06-14 15:53:55 -04:00
NULL511
6a8db59768 reduce candle switch; optimize floodfill mask 2024-06-14 00:05:39 -04:00
NULL511
d60e25c622 candle color fix 2024-06-13 23:35:32 -04:00
NULL511
7b89809149 conquest fireflies 2024-06-13 23:27:33 -04:00
NULL511
a40843f2ae add maccaws lights 2024-06-13 22:11:47 -04:00
NULL511
52594451f0 add template readme, update script 2024-06-13 22:11:47 -04:00
NULL511
5b03658c41 add floodfill mod support for Amendments and Supplementaries 2024-06-13 22:11:47 -04:00
Xonk
539de82c18 make translucent entites have correct alpha blending 2024-06-12 20:59:32 -04:00
Xonk
04bbc79b89 fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else. 2024-06-12 20:56:14 -04:00
Xonk
4d2a30af6a
Merge pull request #184 from fayer3/BLOCK_EMISSION_ATTRIBUTE
add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to floodfill
2024-06-12 17:25:35 -04:00
fayer3
b001751de4 add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to the floodfill 2024-06-12 16:58:20 +02:00
Xonk
9bc16c418d
Update issue templates 2024-06-11 18:01:35 -04:00
Xonk
19429d9d72
add issue templates 2024-06-11 17:58:28 -04:00
Xonk
e94617304c
Merge pull request #175 from Null-MC/floodfill.fixes
FloodFill Fixes
2024-06-10 23:45:19 -04:00
NULL511
de987d9aeb fix reverse culling voxel distance 2024-06-10 23:43:10 -04:00
Joshua Miller
ab7403954e Update settings.glsl
Re-enable Iris shadow hack for floodfill, fix is not released yet.
2024-06-10 23:41:34 -04:00
Xonk
a7ab9f971f Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00