170 Commits

Author SHA1 Message Date
Xonk
7811e25236 stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling 2024-03-23 18:29:25 -04:00
Xonk
46405f95f1 improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values. 2024-03-22 22:11:43 -04:00
Xonk
6576c835dc ADD Colored shadows 2024-03-20 21:44:25 -04:00
Sasha
9f1b97b486 cleaned up some menu stuff 2024-03-19 21:48:29 +00:00
Sasha
24641fce23 added advanced color grading 2024-03-19 21:08:32 +00:00
Sasha
d43e821ef2 "fixed" aerochrome on dh chunks...
its pretty far from perfect
2024-03-14 21:18:50 +00:00
Xonk
e0f61f0128 FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file 2024-03-12 17:16:30 -04:00
Xonk
201ee55b9b tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting 2024-03-02 18:53:51 -05:00
Xonk
0c184e8e31 add water wave speed setting 2024-03-02 18:03:05 -05:00
Xonk
1ea16b150a improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass. 2024-03-01 22:48:09 -05:00
Xonk
088b8206c1 FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting. 2024-02-16 21:28:13 -05:00
Xonk
f99a3c33b5 add DH overdraw prevention toggle. 2024-02-12 17:54:00 -05:00
Xonk
7d65d65179 FIX TAA when distant horizons is on. ADD DH submenus 2024-02-10 18:10:46 -05:00
Xonk
f2a04b61e5 turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct. 2024-02-06 20:04:11 -05:00
Xonk
1b15799911 add DISTANT HORIZONS SHADER PROGRAMS, and then make them work. 2024-02-05 16:04:37 -05:00
Xonk
6323326460 add "BIOME TINT WATER" setting for when "GLASS TINT" is on 2024-01-11 14:59:43 -05:00
Xonk
5cac7c90a4 add handheld light distance slider. add snells window toggle. remove all traces of physics mod support. 2024-01-11 14:43:16 -05:00
Xonk
4ad17fc9aa add "atmosphere ground" setting. this is to make the dark bottom of the sky optional. 2024-01-10 19:47:27 -05:00
Xonk
3eb81ec185 re-implement "render clouds as fog" setting. still has no curvature fix but its better than before... 2024-01-09 20:53:17 -05:00
Xonk
be97337c7b add cloud shadow strength slider. 2024-01-01 18:30:43 -05:00
Xonk
a646231679 Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now 2024-01-01 17:56:59 -05:00
Xonk
393cc09018 remove troll profiles, add nether fog gameplay settings/tweaks 2024-01-01 00:05:14 -05:00
Xonk
ce844138d8 add altostratus height slider 2023-12-31 20:33:33 -05:00
Xonk
62bae31aa3 fix issue where "render clouds as fog" setting would still work when "cumulus clouds" were disabled. 2023-12-31 18:41:12 -05:00
Xonk
f47e212d86 removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default 2023-12-31 16:51:35 -05:00
Xonk
d6a83f300c tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted) 2023-12-27 21:04:17 -05:00
Xonk
3d58394509 re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function 2023-12-27 15:04:36 -05:00
Xonk
2d64880893 re-implement "render fog with clouds" option. 2023-12-26 19:57:30 -05:00
Xonk
5b7fa2ce52 add bloomy particles misc setting 2023-12-21 15:21:15 -05:00
Xonk
08d97f20ff DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there. 2023-12-17 22:25:26 -05:00
Xonk
d0c2712da0 DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing. 2023-12-11 16:12:25 -05:00
Xonk
72709b914d DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog. 2023-12-05 22:06:47 -05:00
Xonk
d90a15e694 DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work. 2023-11-22 02:01:06 -05:00
Xonk
8f5111d82d make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider. 2023-10-30 16:07:38 -04:00
Xonk
2a5de55319 tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues 2023-10-25 19:17:23 -04:00
Xonk
a4f448987f FIX DOF and exposure. tweak fog phase. make cloud shadows not go crazy at low sun angles. adjust bloomy fog default value. 2023-10-23 17:15:56 -04:00
Xonk
d26a29d1f2 extend sun/moon illuminance sliders 2023-10-22 15:57:26 -04:00
Xonk
5ef65d94e5 fix missing moonphase uniform 2023-10-20 21:33:13 -04:00
Xonk
eaace81958 fix mob SSS not working. added moonphase based moonlight brightness setting. 2023-10-20 21:24:50 -04:00
Xonk
410bf1cfbd Add water wave strength setting. 2023-10-20 20:34:59 -04:00
Xonk
fd0e4c45be ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension. 2023-10-20 20:26:41 -04:00
Xonk
d9d3cd0c2d tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections. 2023-10-14 23:34:52 -04:00
Xonk
1168da157d Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader. 2023-10-10 23:02:00 -04:00
Xonk
0d380bc220 tweak purkinje to only exist if exposure is high, 2023-10-08 20:22:52 -04:00
Sasha
32be3c4847 Added profiles (they do actually do things) 2023-10-08 16:14:46 +01:00
Xonk
a2fc114c4f INTERNAL REWORK. testers are needed. 2023-10-07 22:18:20 -04:00
Xonk
6bea0d3cae fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong. 2023-08-06 16:14:32 -04:00
Xonk
dc51a78322 add brightness slider for lit particles in misc settings. 2023-08-03 17:48:53 -04:00
Xonk
a3090da0d6 better AO strength control 2023-07-31 18:26:39 -04:00
Xonk
c13fdfa29d quick fix for GI strength 2023-07-31 18:13:30 -04:00
Xonk
bc431c7e0c Imrpove RTAO and SSGI and add the option to make them take the sky into account. 2023-07-31 18:03:50 -04:00
Xonk
9ddab497f4 limit plume distance to 8 chunks for nether fog 2023-07-26 13:46:45 -04:00
Xonk
e74823a918 Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light. 2023-07-25 22:48:08 -04:00
Xonk
bdaa0a5cfd add hit glow effect in end and nether. make some shadow related settings more user friendly 2023-07-20 16:14:57 -04:00
Xonk
c6a2339945 add more torch multiplier values 2023-07-18 15:19:59 -04:00
Xonk
9e9f34fd40 make lit particles brighter 2023-07-17 15:47:09 -04:00
Xonk
9c63b077b4 remove candle from light list (they glow too brightly and weirdly) 2023-07-17 15:17:54 -04:00
Xonk
8489bad7bc Add option to use the old style of light leak fixing using the lightmap 2023-07-16 22:15:41 -04:00
Xonk
3ee5e1e8e0 Add back shadowDistanceRenderMul and make it toggle a max shadow bound. fix lightleaking in water, when underground 2023-07-13 22:32:40 -04:00
Xonk
0b4bf8e7c6 ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember 2023-07-12 19:29:20 -04:00
Xonk
4bdabaa2f4
Revert "added Hald CLUT option" 2023-07-11 20:00:08 -04:00
Sasha
af4c9380c2 added Hald CLUT option 2023-07-12 00:47:14 +01:00
Sasha
a943c1dc1c fixed + integrated jitter dof 2023-07-09 12:10:35 +01:00
Xonk
549c5492dc fix sun size slider and make it make sense, other small tweaks 2023-07-09 00:00:04 -04:00
Xonk
79fdbf32bb Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2023-07-08 21:19:32 -04:00
Xonk
ca1b9eb85e Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter. 2023-07-08 21:16:51 -04:00
Sasha
db2929fc62 Added option to change starting season/offset 2023-07-08 16:29:46 +01:00
Sasha
69b0be256e jitter dof (:
shadow jitter still not working
2023-07-07 22:58:36 +01:00
Sasha
35f8b6373b improved tone curve 2023-07-07 16:57:21 +01:00
Sasha
3eb5f2116e fixed settings having blank option 2023-07-07 14:13:00 +01:00
Xonk
30b9fb48aa small tweak 2023-07-07 00:18:13 -04:00
Xonk
97209646e9 add luminance curve editor for some reason 2023-07-07 00:08:46 -04:00
Xonk
b62cb8aa4b added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether. 2023-07-06 20:47:26 -04:00
Xonk
f475bd1350 fix shadow res slider, remove pointless old tempurature color for ambient light 2023-07-03 20:38:54 -04:00
Xonk
425ca430de clean up some log warns that are annoying 2023-07-02 19:22:18 -04:00
Xonk
eedb689348 reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files 2023-07-02 19:10:48 -04:00
Xonk
5f7f23c2a9 Add toggle for entity shadows 2023-07-02 17:27:20 -04:00
Xonk
08ff5ab8bb Fix Emissives in end/nether. fix tiny labSSS curve issue 2023-07-01 15:53:13 -04:00
Xonk
158002d259 cave fog changes color in some places, biome fog tweaks 2023-06-28 20:05:44 -04:00
Xonk
675aded734 Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight. 2023-06-26 20:18:17 -04:00
Xonk
deb49da793 add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
2023-06-26 00:33:31 -04:00
Xonk
c46ac275df make mask for leaves so ambient SSS can look good everywhere else 2023-06-24 18:30:46 -04:00
Xonk
a254b06b6a couple tweaks 2023-06-23 00:45:23 -04:00
Xonk
c0404663a6 auts fall leaf colors 2023-06-22 18:25:16 -04:00
Xonk
84fcc956c7 the same as before 2023-06-20 22:12:37 -04:00
Xonk
b2eab2ab74 less yellow torchlight... 2023-06-20 22:11:52 -04:00
Xonk
cf945dcb8c make physics mod support toggle for AMD people 2023-06-19 23:41:20 -04:00
Xonk
cb404760be add moonphases that alter the brightness of night. tweak torch and sky lightmap curves a bit 2023-06-19 23:32:39 -04:00
Xonk
72c77f55a1 make puddles go away in places it shouldnt be 2023-06-16 00:01:03 -04:00
Xonk
e8d5d92bf8 Add shader-side handheld lights 2023-06-15 19:42:22 -04:00
Xonk
35ee91b5d0 Make seasonal snow only in winter - early spring, make rain less when not under a cloud 2023-06-15 17:25:01 -04:00
Xonk
b19c03d6b8 make VL fog exist when clouds are turned off 2023-06-14 18:42:33 -04:00
Xonk
4cc83166db fix Seasons 2023-06-11 19:26:12 -04:00
Xonk
f6d977b5d7 Calibrate all Days settings for daily weather 2023-06-11 19:16:05 -04:00
Xonk
b7f320bc2b undo that fix
I HATE CODING
2023-06-10 23:58:57 -04:00
Xonk
e3751103ca fix the fix
AUUUUUUUUUUUUUGH
2023-06-10 23:57:46 -04:00
Xonk
6ee6c83775 fix more settings for iris 2023-06-10 23:55:38 -04:00
Xonk
03023e2e87 iris settings fix? 2023-06-10 23:50:22 -04:00
Xonk
b8799363ed Cloud fog
cloud fog?
2023-06-10 23:30:29 -04:00
Xonk
2e7d464b14 fog tweaks, fix TAAU breaking the nether
yar
2023-06-10 16:49:06 -04:00