170 Commits

Author SHA1 Message Date
MikiP98
07f905fb8e Revert "add cloud tallness settings for small/large cumulus clouds"
This reverts commit 74f391e57f340b959a785e27787b93521adaca0e.
2024-11-16 21:40:25 +01:00
MikiP98
bf92f66129 Revert "add scale setting for large/small cumulus clouds"
This reverts commit fbee3f8426d4004adfdee05a00d45209a2678e39.
2024-11-16 21:40:25 +01:00
Xonk
fbee3f8426 add scale setting for large/small cumulus clouds 2024-11-16 18:15:48 +01:00
Xonk
74f391e57f add cloud tallness settings for small/large cumulus clouds 2024-11-16 18:15:48 +01:00
Xonk
09a927db73 add controllable exposure brightening and darkening 2024-11-16 18:15:48 +01:00
Xonk
9094300a9a disable daily weather by default for now 2024-11-16 18:15:48 +01:00
Xonk
4869877f77 intial changes for commit #495 2024-11-16 18:15:48 +01:00
Xonk
b32041d4fc fix "the end orb" debug view 2024-07-10 17:02:54 -04:00
Xonk
728ebb9920 fix atmosphere/volume ambient lights minimum light level 2024-07-08 20:56:41 -04:00
Xonk
c169916c40 center handheld light to eyePosition when using iris. make lightmap handheld lights not function when floodfill is enabled 2024-07-08 20:12:05 -04:00
Xonk
cdd12d441e fix critical damage effect when temporal upscaling was enabled. 2024-07-07 21:21:55 -04:00
Xonk
396c9edba7 fix atmosphere haze absorbance. fix small specular reflection issue 2024-07-07 16:29:14 -04:00
Xonk
6df9b1624a fix TAA when distant horizons is enabled. 2024-07-07 14:18:56 -04:00
Xonk
8143c57fa2 improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers 2024-07-06 21:03:31 -04:00
Xonk
d5a92880ac try to improve how VL fog goes away in caves/low light levels 2024-06-28 16:59:33 -04:00
Xonk
0ccec1e817 fix cloud horizon line when sky ground is off 2024-06-28 16:31:31 -04:00
Xonk
dd35c0cb9d fix my oopsi doopsi 2024-06-28 15:38:51 -04:00
Xonk
731cf854d3 forgot to turn a debugging view off lol 2024-06-28 15:34:14 -04:00
Xonk
f3f75bcf38 fix clouds interaction with cave fog 2024-06-28 15:22:48 -04:00
Xonk
2f330b1bf4 fix broken sky in end/nether 2024-06-28 15:03:00 -04:00
Xonk
114bd31d09 enabled "clouds intersect terrain" by default 2024-06-27 15:53:27 -04:00
Xonk
810c1dd0f8 fix DOF autofocus focal point not scaling with TAAU 2024-06-27 15:23:50 -04:00
Xonk
9ab0412f72 fix temporal upscaling noisy edges visual issue. slightly improve screenspace shdows. 2024-06-26 19:25:04 -04:00
Xonk
9a6ffa360c fix minimum light with HQ ssgi is enabled. fix commit number distplay 2024-06-26 16:16:20 -04:00
Xonk
7607c0ff41 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
Xonk
fe459005c9 fix blocklight and ambient light interactions with rtao/ssgi/gtao. fix atmosphere haze self absorbance. fix cloud lighting during nausea. fix the issue were floodfill handheld lights cannot be toggled off. fix hardocded emission writing to the wrong buffer. fix lighting on translucents/particles in the end/nether 2024-06-23 21:43:15 -04:00
Xonk
cfbdedfd4c make cave fog falloff do stuff. add option to use old cave detection methods 2024-06-21 15:07:03 -04:00
Xonk
0a63b165c8 fix minimum light for HQ ambient light 2024-06-21 14:32:25 -04:00
Xonk
52b5e13155 fix SSGI/RTAO in nether. fix LPV fog brightness slider not working right. add color picker for the selection box outline 2024-06-21 14:20:25 -04:00
Xonk
60e807cfce tweak shadow bias to handle low resolutions better 2024-06-20 14:59:02 -04:00
Xonk
56ad3b059d add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting 2024-06-19 21:44:21 -04:00
NULL511
a40843f2ae add maccaws lights 2024-06-13 22:11:47 -04:00
Xonk
04bbc79b89 fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else. 2024-06-12 20:56:14 -04:00
NULL511
de987d9aeb fix reverse culling voxel distance 2024-06-10 23:43:10 -04:00
Joshua Miller
ab7403954e Update settings.glsl
Re-enable Iris shadow hack for floodfill, fix is not released yet.
2024-06-10 23:41:34 -04:00
Xonk
a7ab9f971f Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
NULL511
7aa2b58916 fix default saturation value 2024-06-09 01:55:53 -04:00
NULL511
4e2e781454 add floodfill saturation slider 2024-06-09 01:51:28 -04:00
Xonk
14b20cdcfc Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps 2024-05-22 17:06:21 -04:00
Xonk
dcce8e5358 make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
Xonk
044d690a52 ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap 2024-05-18 22:58:30 -04:00
Xonk
56389b9eef fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle. 2024-05-09 19:14:41 -04:00
Xonk
e1787e4355 fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation 2024-05-09 18:24:29 -04:00
NULL511
dc8a331f55 misc floodfill fixes 2024-05-08 12:26:37 -04:00
NULL511
8c8531701b item/entity light fixes 2024-05-07 10:53:28 -04:00
NULL511
bfcf3e1805 entity.properties template; lpv hand-light prep 2024-05-06 11:54:30 -04:00
NULL511
68f029d8c3 variable normal offset strength; misc fixes 2024-05-04 23:55:14 -04:00
Xonk
75e7402cc2 add AGX minimal over normal AGX 2024-05-04 23:17:56 -04:00
Xonk
25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
Xonk
0fc3d21d8a Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS" 2024-03-27 16:11:28 -04:00