Xonk
|
044d690a52
|
ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap
|
2024-05-18 22:58:30 -04:00 |
|
Xonk
|
d431109ec5
|
fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks
|
2024-05-16 19:56:32 -04:00 |
|
Xonk
|
56389b9eef
|
fix DH water rendering over the player. fix DH shadowmap SSS blending. make floodfill work when SSGI/RTAO are enabled.. add player shadow toggle.
|
2024-05-09 19:14:41 -04:00 |
|
Xonk
|
e1787e4355
|
fix missing vertex color. fix particles showing through block entities. improve sampling shape of ssao, ambient SSS, and shadow filtering. remade ambient SSS. temporary patch on DH water SSR. add updated zh_cn translation
|
2024-05-09 18:24:29 -04:00 |
|
NULL511
|
a1cb96dd03
|
migrate block data to image; hand-light initial
|
2024-05-06 15:12:52 -04:00 |
|
NULL511
|
7cd1cde2c3
|
nether/end shadow pass for voxel data, broken iris uniforms though
|
2024-05-05 16:07:28 -04:00 |
|
NULL511
|
68f029d8c3
|
variable normal offset strength; misc fixes
|
2024-05-04 23:55:14 -04:00 |
|
Xonk
|
00b62d436f
|
do stupid thing
|
2024-05-04 21:36:06 -04:00 |
|
NULL511
|
65bdde2b17
|
floodfill add colored candles
|
2024-05-04 18:02:55 -04:00 |
|
NULL511
|
50f0aacc5d
|
floodfill add buffer qualifiers, use image sampler
|
2024-05-04 16:33:11 -04:00 |
|
NULL511
|
94ad32bd7f
|
cleanup
|
2024-05-04 00:55:01 -04:00 |
|
NULL511
|
43fe9e654a
|
more lpv block mappings
|
2024-05-04 00:20:10 -04:00 |
|
NULL511
|
1bb63feb2a
|
more lpv block mappings; add entity lights
|
2024-05-03 22:24:09 -04:00 |
|
NULL511
|
8d80bb6d6c
|
misc fixes; add lang
|
2024-05-03 14:53:31 -04:00 |
|
NULL511
|
433b8e0332
|
disabled fix
|
2024-05-03 14:09:20 -04:00 |
|
NULL511
|
2c383a7720
|
misc fixes; better light colors
|
2024-05-03 11:39:21 -04:00 |
|
NULL511
|
81a937790c
|
clean up; dimension support
|
2024-05-02 23:38:35 -04:00 |
|
NULL511
|
6ec7e0187e
|
floodfill stained glass tinting
|
2024-05-02 17:53:49 -04:00 |
|
NULL511
|
852d995db0
|
fix floodfill frame offset
|
2024-05-02 14:18:49 -04:00 |
|
NULL511
|
3ab6b68165
|
kinda working
|
2024-05-02 12:43:30 -04:00 |
|
NULL511
|
2f6b51bbff
|
floodfill propagation
|
2024-05-01 16:32:25 -04:00 |
|
NULL511
|
c4b51fcf9a
|
floodfill voxel mask
|
2024-05-01 13:40:52 -04:00 |
|
Xonk
|
92e766e853
|
FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
|
2024-03-30 23:20:34 -04:00 |
|
Xonk
|
0fc3d21d8a
|
Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS"
|
2024-03-27 16:11:28 -04:00 |
|
Xonk
|
6576c835dc
|
ADD Colored shadows
|
2024-03-20 21:44:25 -04:00 |
|
Sasha
|
9f1b97b486
|
cleaned up some menu stuff
|
2024-03-19 21:48:29 +00:00 |
|
Sasha
|
24641fce23
|
added advanced color grading
|
2024-03-19 21:08:32 +00:00 |
|
Sasha
|
85a1b68bf0
|
fixed jitter dof and added it to dh geometry
|
2024-03-13 23:38:04 +00:00 |
|
Xonk
|
e0f61f0128
|
FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file
|
2024-03-12 17:16:30 -04:00 |
|
Xonk
|
201ee55b9b
|
tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting
|
2024-03-02 18:53:51 -05:00 |
|
Xonk
|
0c184e8e31
|
add water wave speed setting
|
2024-03-02 18:03:05 -05:00 |
|
Xonk
|
1ea16b150a
|
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
|
2024-03-01 22:48:09 -05:00 |
|
Xonk
|
088b8206c1
|
FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting.
|
2024-02-16 21:28:13 -05:00 |
|
Xonk
|
f99a3c33b5
|
add DH overdraw prevention toggle.
|
2024-02-12 17:54:00 -05:00 |
|
Xonk
|
7d65d65179
|
FIX TAA when distant horizons is on. ADD DH submenus
|
2024-02-10 18:10:46 -05:00 |
|
Xonk
|
f2a04b61e5
|
turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct.
|
2024-02-06 20:04:11 -05:00 |
|
Xonk
|
1b15799911
|
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
|
2024-02-05 16:04:37 -05:00 |
|
Xonk
|
ce8c674893
|
add iris's BLOCK_TRANSLUCENT programs
|
2024-01-11 22:19:34 -05:00 |
|
Xonk
|
57ffa75366
|
add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC
|
2024-01-11 21:38:03 -05:00 |
|
Xonk
|
6323326460
|
add "BIOME TINT WATER" setting for when "GLASS TINT" is on
|
2024-01-11 14:59:43 -05:00 |
|
Xonk
|
5cac7c90a4
|
add handheld light distance slider. add snells window toggle. remove all traces of physics mod support.
|
2024-01-11 14:43:16 -05:00 |
|
Xonk
|
4ad17fc9aa
|
add "atmosphere ground" setting. this is to make the dark bottom of the sky optional.
|
2024-01-10 19:47:27 -05:00 |
|
Xonk
|
be97337c7b
|
add cloud shadow strength slider.
|
2024-01-01 18:30:43 -05:00 |
|
Xonk
|
a646231679
|
Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now
|
2024-01-01 17:56:59 -05:00 |
|
Xonk
|
393cc09018
|
remove troll profiles, add nether fog gameplay settings/tweaks
|
2024-01-01 00:05:14 -05:00 |
|
Xonk
|
ce844138d8
|
add altostratus height slider
|
2023-12-31 20:33:33 -05:00 |
|
Xonk
|
f47e212d86
|
removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
|
2023-12-31 16:51:35 -05:00 |
|
Xonk
|
d6a83f300c
|
tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted)
|
2023-12-27 21:04:17 -05:00 |
|
Xonk
|
2d64880893
|
re-implement "render fog with clouds" option.
|
2023-12-26 19:57:30 -05:00 |
|
Xonk
|
5b7fa2ce52
|
add bloomy particles misc setting
|
2023-12-21 15:21:15 -05:00 |
|