Commit Graph

62 Commits

Author SHA1 Message Date
Xonk
b93d6f1a12 intial changes for commit #495 2024-11-15 17:54:18 -05:00
Xonk
7607c0ff41 improve gtao/rtao/ssgi in all dimensions/lighting situations. improve RP sky support,. 2024-06-25 20:34:45 -04:00
Xonk
56ad3b059d add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting 2024-06-19 21:44:21 -04:00
NULL511
a05ca58044 more fixed block entity mappings 2024-06-17 16:10:33 -04:00
NULL511
bf20af2d12 fix snow layers mapping; fix block entity mappings; reduce shadow lpv code 2024-06-16 16:22:34 -04:00
NULL511
7b89809149 conquest fireflies 2024-06-13 23:27:33 -04:00
Xonk
04bbc79b89 fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else. 2024-06-12 20:56:14 -04:00
fayer3
b001751de4 add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to the floodfill 2024-06-12 16:58:20 +02:00
Xonk
a7ab9f971f Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
NULL511
dde6acac97 add more floodfill light sources 2024-05-24 14:55:21 -04:00
NULL511
dc8a331f55 misc floodfill fixes 2024-05-08 12:26:37 -04:00
NULL511
8c8531701b item/entity light fixes 2024-05-07 10:53:28 -04:00
NULL511
bfcf3e1805 entity.properties template; lpv hand-light prep 2024-05-06 11:54:30 -04:00
NULL511
48ae8597f6 floodfill player occluder fix 2024-05-05 00:12:36 -04:00
NULL511
68f029d8c3 variable normal offset strength; misc fixes 2024-05-04 23:55:14 -04:00
Xonk
00b62d436f do stupid thing 2024-05-04 21:36:06 -04:00
Xonk
156a8350c4 Merge branch 'main' of https://github.com/X0nk/Bliss-Shader 2024-05-04 21:28:45 -04:00
Xonk
25a2284a60 LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
NULL511
6c90ff04a9 floodfill AMD EXT revert 2024-05-04 18:05:51 -04:00
NULL511
4280b07a66 floodfill AMD EXT fix 2024-05-04 18:03:58 -04:00
NULL511
65bdde2b17 floodfill add colored candles 2024-05-04 18:02:55 -04:00
NULL511
50f0aacc5d floodfill add buffer qualifiers, use image sampler 2024-05-04 16:33:11 -04:00
NULL511
94ad32bd7f cleanup 2024-05-04 00:55:01 -04:00
NULL511
f88b84defa floodfill redstone 2024-05-04 00:07:10 -04:00
NULL511
6537c382bd remap entities 2024-05-03 23:28:46 -04:00
NULL511
1bb63feb2a more lpv block mappings; add entity lights 2024-05-03 22:24:09 -04:00
NULL511
c3a804b25c more lpv block mappings 2024-05-03 21:44:54 -04:00
NULL511
f577d2f4dd remap block ranges; add more lpv block mappings 2024-05-03 17:50:37 -04:00
NULL511
8d80bb6d6c misc fixes; add lang 2024-05-03 14:53:31 -04:00
NULL511
8a923d8e6e use block.properties template 2024-05-03 13:39:05 -04:00
NULL511
81a937790c clean up; dimension support 2024-05-02 23:38:35 -04:00
NULL511
c29d08a5f5 add slabs 2024-05-02 19:15:22 -04:00
NULL511
67af28c76c add candles 2024-05-02 18:54:23 -04:00
NULL511
8aa4750226 add trapdoor masks 2024-05-02 18:39:09 -04:00
NULL511
d8eb958a28 add door masks 2024-05-02 18:35:46 -04:00
NULL511
d8b5c989e8 floodfill legacy blockId fixes 2024-05-02 18:06:40 -04:00
NULL511
6ec7e0187e floodfill stained glass tinting 2024-05-02 17:53:49 -04:00
NULL511
28a51779a0 floodfill more lights 2024-05-02 16:33:55 -04:00
NULL511
852d995db0 fix floodfill frame offset 2024-05-02 14:18:49 -04:00
NULL511
da5654476c fix geo-normal space; cleanup 2024-05-02 13:00:51 -04:00
NULL511
3ab6b68165 kinda working 2024-05-02 12:43:30 -04:00
NULL511
2c4eea5b26 floodfill static block/light data 2024-05-01 16:59:19 -04:00
NULL511
2f6b51bbff floodfill propagation 2024-05-01 16:32:25 -04:00
NULL511
c4b51fcf9a floodfill voxel mask 2024-05-01 13:40:52 -04:00
Xonk
92e766e853 FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse) 2024-03-30 23:20:34 -04:00
Xonk
d495e14286 fix log errors on iris 2024-03-23 18:31:49 -04:00
Xonk
f22aa95189 fix speculars and emissives being disabled 2024-03-21 23:51:19 -04:00
Xonk
4bd3510497 fix SSS with colored shadows. FIX VPS not working. 2024-03-21 19:52:55 -04:00
Xonk
6576c835dc ADD Colored shadows 2024-03-20 21:44:25 -04:00
Xonk
d662c799a2 unfuck everything maybe 2024-03-01 23:21:43 -05:00