NULL511
|
da5654476c
|
fix geo-normal space; cleanup
|
2024-05-02 13:00:51 -04:00 |
|
NULL511
|
3ab6b68165
|
kinda working
|
2024-05-02 12:43:30 -04:00 |
|
NULL511
|
2c4eea5b26
|
floodfill static block/light data
|
2024-05-01 16:59:19 -04:00 |
|
NULL511
|
2f6b51bbff
|
floodfill propagation
|
2024-05-01 16:32:25 -04:00 |
|
NULL511
|
c4b51fcf9a
|
floodfill voxel mask
|
2024-05-01 13:40:52 -04:00 |
|
Xonk
|
92e766e853
|
FIX block breaking effect on iris. FIX glowing water in some scenarios,. FIX clouds blipping at the end of a day. IMPROVE hand lighting (better specular and diffuse)
|
2024-03-30 23:20:34 -04:00 |
|
Xonk
|
1637a994ec
|
allow SSAO to interact with the hand
|
2024-03-27 18:19:55 -04:00 |
|
Xonk
|
0fc3d21d8a
|
Remake post effects for taking damage, and make use of IRIS features to detect low health. ADDED new submenu "GAMPLAY POST EFFECTS"
|
2024-03-27 16:11:28 -04:00 |
|
Xonk
|
7811e25236
|
stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
|
2024-03-23 18:29:25 -04:00 |
|
Xonk
|
46405f95f1
|
improve indoor lighting, fix sunlight breaking hand indoors. fix handheld torch range slider not working. extended minimum brightness slider values.
|
2024-03-22 22:11:43 -04:00 |
|
Xonk
|
4bd3510497
|
fix SSS with colored shadows. FIX VPS not working.
|
2024-03-21 19:52:55 -04:00 |
|
Xonk
|
1cfb3f2f8c
|
fix fog in caves
|
2024-03-21 16:37:24 -04:00 |
|
Xonk
|
6b004ba0db
|
make ambient brightness effect rtao/ssgi
|
2024-03-20 22:09:48 -04:00 |
|
Xonk
|
6576c835dc
|
ADD Colored shadows
|
2024-03-20 21:44:25 -04:00 |
|
Sasha
|
9f1b97b486
|
cleaned up some menu stuff
|
2024-03-19 21:48:29 +00:00 |
|
Sasha
|
24641fce23
|
added advanced color grading
|
2024-03-19 21:08:32 +00:00 |
|
Sasha
|
2c2f910850
|
fixed sky from last fix teehee
|
2024-03-16 16:30:35 +00:00 |
|
Sasha
|
1cd49fe249
|
fixed cloud/fog/ambient light on mac
|
2024-03-15 17:05:44 +00:00 |
|
Sasha
|
d43e821ef2
|
"fixed" aerochrome on dh chunks...
its pretty far from perfect
|
2024-03-14 21:18:50 +00:00 |
|
Xonk
|
e0f61f0128
|
FIX cloud flicker issue. FIX red hurt effect missing for translucent entities. FIX line on water edges. FIX RTAO/SSGI being super dark. IMPROVE cloud lighting and shapes. ADD toggle to use quarter res depth with rtao/ssgi.UPDATE zh_ch.lang file
|
2024-03-12 17:16:30 -04:00 |
|
Xonk
|
201ee55b9b
|
tweak dirt_amount settings. add HYPER DETAILED WAVE misc setting
|
2024-03-02 18:53:51 -05:00 |
|
Xonk
|
0c184e8e31
|
add water wave speed setting
|
2024-03-02 18:03:05 -05:00 |
|
Xonk
|
1ea16b150a
|
improve fog upsampler and filtered effects upsampler. improve metals in specular reflections. fix end and nether not compiling, and fix SSAO making them black. redo water shader. added water caustics strength misc setting. add 2 new post process types "xonk tonemapp" and "full reinhard". create overdraw prevention for DH shadowmap. fix SSS with dh shadowmap. tweak screenspace shadow SSS to be better in the distance. add fog behind glass. move water fog to be done in the fog behind glass pass.
|
2024-03-01 22:48:09 -05:00 |
|
Xonk
|
0b1bef6497
|
quickly fix issue with underground water
|
2024-02-16 21:48:52 -05:00 |
|
Xonk
|
088b8206c1
|
FIX stochastic shadows on IRIS. add filter option for SSAO and all SSS types. imrpove fog upsampling (even when DH is being used). ambient light is more consistent across all types of weather. tweak cloud lighting.
|
2024-02-16 21:28:13 -05:00 |
|
Xonk
|
f99a3c33b5
|
add DH overdraw prevention toggle.
|
2024-02-12 17:54:00 -05:00 |
|
Xonk
|
b91c1f796f
|
add max distance for biome effects. make border fog cylindrical. Fix compile error on optifine.
|
2024-02-12 00:49:20 -05:00 |
|
Xonk
|
d2d28bdf8e
|
new TAA test for AMD. a improved ambient lighting for clouds. fixed line on border fog.
|
2024-02-11 16:27:14 -05:00 |
|
Xonk
|
12df326c72
|
small tweak to fix VL fog after flying above clouds. fix issue where reflections got the wrong fog function
|
2024-02-10 19:18:31 -05:00 |
|
Xonk
|
7d65d65179
|
FIX TAA when distant horizons is on. ADD DH submenus
|
2024-02-10 18:10:46 -05:00 |
|
Xonk
|
f2a04b61e5
|
turn culling back on (oopsi doopsi). fix up shaders.properties so DH stuff toggle correct.
|
2024-02-06 20:04:11 -05:00 |
|
Xonk
|
1b15799911
|
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
|
2024-02-05 16:04:37 -05:00 |
|
Xonk
|
339829f952
|
Fix ENTITIES TRANSLUCENT programs, and ambient light not working in end/nether
|
2024-01-11 21:54:25 -05:00 |
|
Xonk
|
57ffa75366
|
add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC
|
2024-01-11 21:38:03 -05:00 |
|
Xonk
|
6323326460
|
add "BIOME TINT WATER" setting for when "GLASS TINT" is on
|
2024-01-11 14:59:43 -05:00 |
|
Xonk
|
5cac7c90a4
|
add handheld light distance slider. add snells window toggle. remove all traces of physics mod support.
|
2024-01-11 14:43:16 -05:00 |
|
Xonk
|
6d9771bb72
|
improve cloud fade when "atmosphere ground" is off.
|
2024-01-10 20:16:58 -05:00 |
|
Xonk
|
a891d01bed
|
small tweak to that
|
2024-01-10 19:49:52 -05:00 |
|
Xonk
|
4ad17fc9aa
|
add "atmosphere ground" setting. this is to make the dark bottom of the sky optional.
|
2024-01-10 19:47:27 -05:00 |
|
Xonk
|
f9024fb91b
|
make shadowmap work with "render clouds as fog" setting
|
2024-01-09 21:02:48 -05:00 |
|
Xonk
|
3eb81ec185
|
re-implement "render clouds as fog" setting. still has no curvature fix but its better than before...
|
2024-01-09 20:53:17 -05:00 |
|
Xonk
|
841ca3559f
|
fix indirect sunlight on clouds
|
2024-01-01 18:36:43 -05:00 |
|
Xonk
|
be97337c7b
|
add cloud shadow strength slider.
|
2024-01-01 18:30:43 -05:00 |
|
Xonk
|
a646231679
|
Redo Cloud raymarcher, allow more settings for each layer. disable "render clouds as fog" for now
|
2024-01-01 17:56:59 -05:00 |
|
Xonk
|
393cc09018
|
remove troll profiles, add nether fog gameplay settings/tweaks
|
2024-01-01 00:05:14 -05:00 |
|
Xonk
|
a7f0ab160a
|
blend altostratus clouds correct no matter their position relative to cumulus clouds
|
2023-12-31 20:46:30 -05:00 |
|
Xonk
|
ce844138d8
|
add altostratus height slider
|
2023-12-31 20:33:33 -05:00 |
|
Xonk
|
e2eead3c19
|
reimplement altostratus clouds
|
2023-12-31 20:22:31 -05:00 |
|
Xonk
|
62bae31aa3
|
fix issue where "render clouds as fog" setting would still work when "cumulus clouds" were disabled.
|
2023-12-31 18:41:12 -05:00 |
|
Xonk
|
2dda68cf5b
|
nevermind that looks horrible
|
2023-12-31 18:06:37 -05:00 |
|
Xonk
|
24f546b8fa
|
temporary solution to the "render clouds as fog" cloud plane curvature seperation.
|
2023-12-31 18:02:53 -05:00 |
|
Xonk
|
f47e212d86
|
removed the "cloud cradle" on the horizon. added fake rayleigh scattering for distant clouds. fixed issue where ambient SSS didnt adjust with ambient brightness. added some requested lights to .properties files. added a "original chocapic sky" misc option. removed stonger sunlight sky absorbtion. tweaked border fog and made it on by default
|
2023-12-31 16:51:35 -05:00 |
|
Xonk
|
d6a83f300c
|
tweak border fog gradients. fog settings re-organized. tiny metals fresnel tweak (it now always stays tinted)
|
2023-12-27 21:04:17 -05:00 |
|
Xonk
|
7bf793bf53
|
fix small issue with fog over blooming
|
2023-12-27 15:10:50 -05:00 |
|
Xonk
|
3d58394509
|
re-do border fog. make the sunlight get absorbed by the sky more (it gets more colorful). clean up the fog with clouds function
|
2023-12-27 15:04:36 -05:00 |
|
Xonk
|
2d64880893
|
re-implement "render fog with clouds" option.
|
2023-12-26 19:57:30 -05:00 |
|
Xonk
|
993c57a34a
|
disable a debug view i forgot to turn off hhaahah. fix distant SSS when contact shadows are off.
|
2023-12-26 13:35:35 -05:00 |
|
Xonk
|
e2690204c5
|
fix horizon cutoff not existing for sky elements such as sun/moon/rp sky
|
2023-12-22 16:28:14 -05:00 |
|
Xonk
|
3983939d2a
|
indirect light glow from internal cloud light from end lightning
|
2023-12-22 16:19:44 -05:00 |
|
Xonk
|
5b7fa2ce52
|
add bloomy particles misc setting
|
2023-12-21 15:21:15 -05:00 |
|
Xonk
|
08d97f20ff
|
DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there.
|
2023-12-17 22:25:26 -05:00 |
|
Xonk
|
d0c2712da0
|
DOUBLE LAYER CLOUDS TEST 4. a few tweaks to the sky. fixed auto-exposure. fixed water glowing in dark places. fixed RP skies glowing.
|
2023-12-11 16:12:25 -05:00 |
|
Xonk
|
3893c87607
|
DOUBLE LAYER CLOUD TEST #3. altered the atmosphere and cloud blending into it. fixed fog ambient color being black.
|
2023-12-08 01:14:42 -05:00 |
|
Xonk
|
72709b914d
|
DOUBLE LAYER CLOUD TEST #2. tweaked cloud lighting further. tweaked the sky ground. added gradient to fog skylighting. fix hand bug with bloomy fog.
|
2023-12-05 22:06:47 -05:00 |
|
Xonk
|
d90a15e694
|
DOUBLE CLOUD LAYER TEST VERSION. make ambient sss brightness slider work.
|
2023-11-22 02:01:06 -05:00 |
|
Xonk
|
634be75b20
|
hand shaped hole in bloom when TAAU is on
|
2023-11-12 16:33:31 -05:00 |
|
Xonk
|
8f5111d82d
|
make handheld lights work on particles and translucents. make lit particle brightness work again. exclude hand from bloom. extend bloom mulitplier slider.
|
2023-10-30 16:07:38 -04:00 |
|
Xonk
|
6fdc95dff4
|
fix hardcoded ambient light skylight direction being used when rtao/ssgi are enabled. remove skylight direction as lightmap falls off for all AO effects.. bring back lightning flash effect on the world
|
2023-10-26 18:02:14 -04:00 |
|
Xonk
|
2a5de55319
|
tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues
|
2023-10-25 19:17:23 -04:00 |
|
Xonk
|
a4f448987f
|
FIX DOF and exposure. tweak fog phase. make cloud shadows not go crazy at low sun angles. adjust bloomy fog default value.
|
2023-10-23 17:15:56 -04:00 |
|
Xonk
|
d26a29d1f2
|
extend sun/moon illuminance sliders
|
2023-10-22 15:57:26 -04:00 |
|
Xonk
|
5ef65d94e5
|
fix missing moonphase uniform
|
2023-10-20 21:33:13 -04:00 |
|
Xonk
|
eaace81958
|
fix mob SSS not working. added moonphase based moonlight brightness setting.
|
2023-10-20 21:24:50 -04:00 |
|
Xonk
|
410bf1cfbd
|
Add water wave strength setting.
|
2023-10-20 20:34:59 -04:00 |
|
Xonk
|
fd0e4c45be
|
ADDED material AO. made Volumetric fogs all converge better. made "ambient light only" work universally. removed fallback dimension.
|
2023-10-20 20:26:41 -04:00 |
|
Xonk
|
ca39a0a6dd
|
redo application for ambient lighting in all dimensions. fix RTAO/SSGI in end/nether
|
2023-10-18 17:43:29 -04:00 |
|
Xonk
|
e2166697ba
|
fix little mistakes in screenspace ambient effect functions.
|
2023-10-17 15:34:03 -04:00 |
|
Xonk
|
d9d3cd0c2d
|
tweak indirect SSS to be a little bright like it used to be. Tweak sampling for shadow filtering, ssao, rtao, ssgi, and specular reflections.
|
2023-10-14 23:34:52 -04:00 |
|
Xonk
|
87d25d0637
|
tweak sampling for SSAO, shadow filters.
|
2023-10-11 16:28:28 -04:00 |
|
Xonk
|
1168da157d
|
Added resourecpack sky support. made use of iris dimensions.properties and added fallback shader.
|
2023-10-10 23:02:00 -04:00 |
|
Xonk
|
0d380bc220
|
tweak purkinje to only exist if exposure is high,
|
2023-10-08 20:22:52 -04:00 |
|
Xonk
|
c39a3fadb4
|
FIX purkinje effect
|
2023-10-08 17:32:46 -04:00 |
|
Sasha
|
32be3c4847
|
Added profiles (they do actually do things)
|
2023-10-08 16:14:46 +01:00 |
|
Xonk
|
a2fc114c4f
|
INTERNAL REWORK. testers are needed.
|
2023-10-07 22:18:20 -04:00 |
|
Xonk
|
4d8a5105ed
|
forgot to turn off nether debugging for fog ahaha
|
2023-08-06 16:15:11 -04:00 |
|
Xonk
|
6bea0d3cae
|
fix fog render scaling in end/nether. fix translucents scaling wrong when TAAU is on. fix tall plants tops waving wrong.
|
2023-08-06 16:14:32 -04:00 |
|
Xonk
|
dc51a78322
|
add brightness slider for lit particles in misc settings.
|
2023-08-03 17:48:53 -04:00 |
|
Xonk
|
848cccd9da
|
combine end and nether shaders into one group of programs. for my own ease of use.
|
2023-08-03 00:23:29 -04:00 |
|
Xonk
|
cfc8722bc8
|
bring translucent shaders for nether and end up to speed
|
2023-08-02 21:43:18 -04:00 |
|
Xonk
|
adaa2db9e6
|
Fix water exploding on iris. tweak RTAO / SSGI's AO to look more like it used to in bliss v2
|
2023-08-02 18:31:56 -04:00 |
|
Xonk
|
ec7a73fefa
|
add RTAO and SSGI in the nether and end
|
2023-07-31 23:31:56 -04:00 |
|
Xonk
|
d40b03ccbb
|
fix AO multiplier setting for SSAO
|
2023-07-31 18:30:41 -04:00 |
|
Xonk
|
a3090da0d6
|
better AO strength control
|
2023-07-31 18:26:39 -04:00 |
|
Xonk
|
c13fdfa29d
|
quick fix for GI strength
|
2023-07-31 18:13:30 -04:00 |
|
Xonk
|
bc431c7e0c
|
Imrpove RTAO and SSGI and add the option to make them take the sky into account.
|
2023-07-31 18:03:50 -04:00 |
|
Xonk
|
b11b795160
|
improved ambient light a little more in the nether. (thanks ambrosia). added auto exposure to the nether.
|
2023-07-30 00:26:44 -04:00 |
|
Xonk
|
6d73d842cf
|
Better ambient light for the nether. slightly better specular reflection of fog for the end
|
2023-07-29 21:26:04 -04:00 |
|
Xonk
|
234b55070a
|
undo that
|
2023-07-26 22:18:27 -04:00 |
|
Xonk
|
dab6ca1dd0
|
small tweak
|
2023-07-26 22:16:49 -04:00 |
|
Xonk
|
2ea9736c01
|
Improved nether fog. more gameplay friendly and consistent look
|
2023-07-26 22:03:04 -04:00 |
|
Xonk
|
9ddab497f4
|
limit plume distance to 8 chunks for nether fog
|
2023-07-26 13:46:45 -04:00 |
|
Xonk
|
d4e8104388
|
WIP nether shader
|
2023-07-26 02:10:18 -04:00 |
|
Xonk
|
e74823a918
|
Clean specular.glsl and make it easier to use for myself across dimension. make grass brighter in ambient light.
|
2023-07-25 22:48:08 -04:00 |
|
Xonk
|
148e376105
|
make mipmapping scale with TAAU. some tiny en_us.lang changes. make ORB_B exist again
|
2023-07-21 20:18:12 -04:00 |
|
Xonk
|
bdaa0a5cfd
|
add hit glow effect in end and nether. make some shadow related settings more user friendly
|
2023-07-20 16:14:57 -04:00 |
|
Xonk
|
c6a2339945
|
add more torch multiplier values
|
2023-07-18 15:19:59 -04:00 |
|
Xonk
|
9e9f34fd40
|
make lit particles brighter
|
2023-07-17 15:47:09 -04:00 |
|
Xonk
|
9c63b077b4
|
remove candle from light list (they glow too brightly and weirdly)
|
2023-07-17 15:17:54 -04:00 |
|
Xonk
|
8489bad7bc
|
Add option to use the old style of light leak fixing using the lightmap
|
2023-07-16 22:15:41 -04:00 |
|
Xonk
|
3ee5e1e8e0
|
Add back shadowDistanceRenderMul and make it toggle a max shadow bound. fix lightleaking in water, when underground
|
2023-07-13 22:32:40 -04:00 |
|
Xonk
|
0b4bf8e7c6
|
ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
|
2023-07-12 19:29:20 -04:00 |
|
Xonk
|
4bdabaa2f4
|
Revert "added Hald CLUT option"
|
2023-07-11 20:00:08 -04:00 |
|
Sasha
|
af4c9380c2
|
added Hald CLUT option
|
2023-07-12 00:47:14 +01:00 |
|
Sasha
|
a943c1dc1c
|
fixed + integrated jitter dof
|
2023-07-09 12:10:35 +01:00 |
|
Xonk
|
549c5492dc
|
fix sun size slider and make it make sense, other small tweaks
|
2023-07-09 00:00:04 -04:00 |
|
Xonk
|
79fdbf32bb
|
Merge branch 'main' of https://github.com/X0nk/Bliss-Shader
|
2023-07-08 21:19:32 -04:00 |
|
Xonk
|
ca1b9eb85e
|
Shadow and SSS fixes and tweaks. tiny lightmap tweaks. add toggle for basic shadow filter.
|
2023-07-08 21:16:51 -04:00 |
|
Sasha
|
db2929fc62
|
Added option to change starting season/offset
|
2023-07-08 16:29:46 +01:00 |
|
Sasha
|
69b0be256e
|
jitter dof (:
shadow jitter still not working
|
2023-07-07 22:58:36 +01:00 |
|
Sasha
|
35f8b6373b
|
improved tone curve
|
2023-07-07 16:57:21 +01:00 |
|
Sasha
|
3eb5f2116e
|
fixed settings having blank option
|
2023-07-07 14:13:00 +01:00 |
|
Xonk
|
30b9fb48aa
|
small tweak
|
2023-07-07 00:18:13 -04:00 |
|
Xonk
|
97209646e9
|
add luminance curve editor for some reason
|
2023-07-07 00:08:46 -04:00 |
|
Xonk
|
b62cb8aa4b
|
added a contrast setting. make beacon beams and enchantment glint work in the end and nether. tweak lighting in the end and nether.
|
2023-07-06 20:47:26 -04:00 |
|
Xonk
|
7cceac5169
|
tweak sky color sampling a little to avoid blowing out on a single little cloud. mac OS test as well
|
2023-07-06 17:05:01 -04:00 |
|
Xonk
|
f475bd1350
|
fix shadow res slider, remove pointless old tempurature color for ambient light
|
2023-07-03 20:38:54 -04:00 |
|
Xonk
|
425ca430de
|
clean up some log warns that are annoying
|
2023-07-02 19:22:18 -04:00 |
|
Xonk
|
eedb689348
|
reorginized settings.glsl and removed old settings. removed all text descriptions so i can write them in the lang files
|
2023-07-02 19:10:48 -04:00 |
|
Xonk
|
5f7f23c2a9
|
Add toggle for entity shadows
|
2023-07-02 17:27:20 -04:00 |
|
Xonk
|
08ff5ab8bb
|
Fix Emissives in end/nether. fix tiny labSSS curve issue
|
2023-07-01 15:53:13 -04:00 |
|
Sasha
|
dd24db5125
|
bigger brain end fog fix
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2023-06-29 05:13:34 +01:00 |
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Xonk
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dab7d25472
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fix a stinky in the end fog, make a temporary work around for clouds making stars vanish at high y coords
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2023-06-29 00:10:03 -04:00 |
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Xonk
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3040061ea6
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Nightvision
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2023-06-28 20:12:49 -04:00 |
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Xonk
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158002d259
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cave fog changes color in some places, biome fog tweaks
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2023-06-28 20:05:44 -04:00 |
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Xonk
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3b2f038acb
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forgot to make the transition slow for sandstorms and blizzards
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2023-06-28 19:03:54 -04:00 |
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Xonk
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1ef906a8eb
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forgot a toggle
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2023-06-28 19:02:45 -04:00 |
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Xonk
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d9398d26ef
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sandstorms, snowstorms (only in snowy mountains), make snow not exist in hot areas/low moisture areas
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2023-06-28 18:59:21 -04:00 |
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Xonk
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c4c2e0d2d7
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Tweak ambient light color sampling to be more gooder
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2023-06-28 17:14:08 -04:00 |
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Xonk
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d46a423c50
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disallow POM on signs, sample sky color (the one without clouds) to get an average color, it was too blue for me...clean up gbuffer program for my own convenience,
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2023-06-27 00:18:41 -04:00 |
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Xonk
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675aded734
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Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.
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2023-06-26 20:18:17 -04:00 |
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Xonk
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deb49da793
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add ambient light that takes clouds into account, clean up Deferred programs, clean up unused texture calls for LUT, make sure fog and stuff are all using the right LUT colors. fix clouds not being in reflections
thats a good days work
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2023-06-26 00:33:31 -04:00 |
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Xonk
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c46ac275df
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make mask for leaves so ambient SSS can look good everywhere else
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2023-06-24 18:30:46 -04:00 |
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Xonk
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906d5ae9a6
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fix end and nether failures
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2023-06-23 13:03:58 -04:00 |
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Xonk
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a254b06b6a
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couple tweaks
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2023-06-23 00:45:23 -04:00 |
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Xonk
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84a3d8148e
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LIGHTNIGN, FLASHES TOO.. max cloudy fog height,
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2023-06-22 21:00:42 -04:00 |
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Xonk
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c0404663a6
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auts fall leaf colors
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2023-06-22 18:25:16 -04:00 |
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Xonk
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b1a6c8d0c3
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end fog tweaks
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2023-06-22 18:23:35 -04:00 |
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Xonk
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de21572911
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add some blocks to waving stuff
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2023-06-22 17:51:13 -04:00 |
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Xonk
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80cbfa2c54
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do that but real
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2023-06-22 17:03:36 -04:00 |
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Xonk
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f40c20f3c8
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make roughness threshold harder to see
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2023-06-22 16:47:25 -04:00 |
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