Commit Graph

597 Commits

Author SHA1 Message Date
Xonk
19cecb224e
Merge pull request #200 from Null-MC/floodfill.blockentity-fix
FloodFill Entity Fix
2024-06-17 16:23:30 -04:00
NULL511
a05ca58044 more fixed block entity mappings 2024-06-17 16:10:33 -04:00
NULL511
d9e82f688a fix glass mapping 2024-06-17 15:32:30 -04:00
NULL511
825c1b7f1c fix false voxels with block entity 2024-06-17 15:25:10 -04:00
NULL511
0886fb0916 floodfill offset geo-normal check 2024-06-16 23:35:13 -04:00
Xonk
d5a0c9ddfc
Merge pull request #198 from Null-MC/floodfill.block.fixes
FloodFill Fixes
2024-06-16 17:26:38 -04:00
NULL511
b0aeec52d9 cleanup 2024-06-16 16:30:58 -04:00
NULL511
d9cb955599 cleanup 2024-06-16 16:27:33 -04:00
NULL511
bf20af2d12 fix snow layers mapping; fix block entity mappings; reduce shadow lpv code 2024-06-16 16:22:34 -04:00
Xonk
7443074a9d
Merge pull request #196 from Null-MC/floodfill.cast.fix
FloodFill Cast Fix
2024-06-15 15:12:16 -04:00
NULL511
f826fa856b floodfill uvec3 cast fix 2024-06-15 14:19:06 -04:00
Xonk
712edb3a6d
Merge pull request #182 from Null-MC/floodfill.amendments
MORE FLOODFILL!
2024-06-14 15:53:55 -04:00
NULL511
6a8db59768 reduce candle switch; optimize floodfill mask 2024-06-14 00:05:39 -04:00
NULL511
d60e25c622 candle color fix 2024-06-13 23:35:32 -04:00
NULL511
7b89809149 conquest fireflies 2024-06-13 23:27:33 -04:00
NULL511
a40843f2ae add maccaws lights 2024-06-13 22:11:47 -04:00
NULL511
52594451f0 add template readme, update script 2024-06-13 22:11:47 -04:00
NULL511
5b03658c41 add floodfill mod support for Amendments and Supplementaries 2024-06-13 22:11:47 -04:00
Xonk
539de82c18 make translucent entites have correct alpha blending 2024-06-12 20:59:32 -04:00
Xonk
04bbc79b89 fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else. 2024-06-12 20:56:14 -04:00
Xonk
4d2a30af6a
Merge pull request #184 from fayer3/BLOCK_EMISSION_ATTRIBUTE
add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to floodfill
2024-06-12 17:25:35 -04:00
fayer3
b001751de4 add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to the floodfill 2024-06-12 16:58:20 +02:00
Xonk
9bc16c418d
Update issue templates 2024-06-11 18:01:35 -04:00
Xonk
19429d9d72
add issue templates 2024-06-11 17:58:28 -04:00
Xonk
e94617304c
Merge pull request #175 from Null-MC/floodfill.fixes
FloodFill Fixes
2024-06-10 23:45:19 -04:00
NULL511
de987d9aeb fix reverse culling voxel distance 2024-06-10 23:43:10 -04:00
Joshua Miller
ab7403954e Update settings.glsl
Re-enable Iris shadow hack for floodfill, fix is not released yet.
2024-06-10 23:41:34 -04:00
Xonk
a7ab9f971f Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues 2024-06-10 23:26:19 -04:00
Xonk
9a66781d0f
Merge pull request #173 from Null-MC/floodfill.entity_flames
FloodFill Entity Flames
2024-06-10 19:05:30 -04:00
NULL511
5dbf1df2aa fix floodfill entity flames 2024-06-10 18:38:36 -04:00
Xonk
87d6641e3f
Merge pull request #164 from Null-MC/floodfill.saturation
FloodFill Saturation
2024-06-09 15:40:51 -04:00
NULL511
350f2512d5 apply saturation to tint too 2024-06-09 02:00:45 -04:00
NULL511
7aa2b58916 fix default saturation value 2024-06-09 01:55:53 -04:00
NULL511
4e2e781454 add floodfill saturation slider 2024-06-09 01:51:28 -04:00
Xonk
4e591db03f
Merge pull request #153 from gri573/main
don't write garbage data into colortex2 in all_solid.fsh
2024-06-06 14:38:34 -04:00
gri573
302ad6958e don't leave gl_FragData[3] uninitialised at all
in all_solid.fsh
2024-06-06 12:33:11 +02:00
gri573
645e5d7f38 fix block entities and entities behind translucents (and maybe discoloured enchantment glint) on some systems 2024-06-06 10:50:54 +02:00
Xonk
d357554021
Merge pull request #135 from Null-MC/more.floodfill.lights
More floodfill light sources
2024-06-05 14:55:42 -04:00
NULL511
896b2a1461 fix nametags+floodfill 2024-06-03 12:54:45 -04:00
NULL511
36c9bef3f0 add wall IDs 2024-05-25 13:09:32 -04:00
NULL511
dde6acac97 add more floodfill light sources 2024-05-24 14:55:21 -04:00
Xonk
14b20cdcfc Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps 2024-05-22 17:06:21 -04:00
Xonk
73a64112ce fix minimum light not working when SSGI/RTAO is enabled 2024-05-22 00:30:35 -04:00
Xonk
3f5e0ea418 fix error when "render clouds as fog" was enabled 2024-05-22 00:20:47 -04:00
Xonk
dcce8e5358 make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on. 2024-05-22 00:01:17 -04:00
Xonk
044d690a52 ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap 2024-05-18 22:58:30 -04:00
Xonk
d431109ec5 fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks 2024-05-16 19:56:32 -04:00
Xonk
a74595afb6 add new shadow sample shape to translucents rendering 2024-05-10 15:36:29 -04:00
Xonk
749b109b44 another seasons tweak 2024-05-10 15:28:56 -04:00
Xonk
23b44f78ca fix tiny issue with seasons on DH LODS 2024-05-10 14:53:39 -04:00