Xonk
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19cecb224e
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Merge pull request #200 from Null-MC/floodfill.blockentity-fix
FloodFill Entity Fix
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2024-06-17 16:23:30 -04:00 |
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NULL511
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a05ca58044
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more fixed block entity mappings
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2024-06-17 16:10:33 -04:00 |
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NULL511
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d9e82f688a
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fix glass mapping
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2024-06-17 15:32:30 -04:00 |
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NULL511
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825c1b7f1c
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fix false voxels with block entity
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2024-06-17 15:25:10 -04:00 |
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NULL511
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0886fb0916
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floodfill offset geo-normal check
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2024-06-16 23:35:13 -04:00 |
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Xonk
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d5a0c9ddfc
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Merge pull request #198 from Null-MC/floodfill.block.fixes
FloodFill Fixes
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2024-06-16 17:26:38 -04:00 |
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NULL511
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b0aeec52d9
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cleanup
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2024-06-16 16:30:58 -04:00 |
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NULL511
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d9cb955599
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cleanup
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2024-06-16 16:27:33 -04:00 |
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NULL511
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bf20af2d12
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fix snow layers mapping; fix block entity mappings; reduce shadow lpv code
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2024-06-16 16:22:34 -04:00 |
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Xonk
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7443074a9d
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Merge pull request #196 from Null-MC/floodfill.cast.fix
FloodFill Cast Fix
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2024-06-15 15:12:16 -04:00 |
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NULL511
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f826fa856b
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floodfill uvec3 cast fix
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2024-06-15 14:19:06 -04:00 |
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Xonk
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712edb3a6d
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Merge pull request #182 from Null-MC/floodfill.amendments
MORE FLOODFILL!
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2024-06-14 15:53:55 -04:00 |
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NULL511
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6a8db59768
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reduce candle switch; optimize floodfill mask
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2024-06-14 00:05:39 -04:00 |
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NULL511
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d60e25c622
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candle color fix
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2024-06-13 23:35:32 -04:00 |
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NULL511
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7b89809149
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conquest fireflies
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2024-06-13 23:27:33 -04:00 |
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NULL511
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a40843f2ae
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add maccaws lights
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2024-06-13 22:11:47 -04:00 |
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NULL511
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52594451f0
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add template readme, update script
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2024-06-13 22:11:47 -04:00 |
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NULL511
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5b03658c41
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add floodfill mod support for Amendments and Supplementaries
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2024-06-13 22:11:47 -04:00 |
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Xonk
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539de82c18
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make translucent entites have correct alpha blending
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2024-06-12 20:59:32 -04:00 |
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Xonk
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04bbc79b89
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fix compile error when floodfill gets enabled. fix compile error when TAA is turned off. fix compile error when aerochrome is turned on. re-added "render clouds as fog" setting. fix DOF using wrong depth buffer for CoC. fix cave fog when DH is enabled. fix block breaking effect not having alpha discard. changed "clouds intersect terrain" setting to work better on edges, but work worse everywhere else.
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2024-06-12 20:56:14 -04:00 |
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Xonk
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4d2a30af6a
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Merge pull request #184 from fayer3/BLOCK_EMISSION_ATTRIBUTE
add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to floodfill
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2024-06-12 17:25:35 -04:00 |
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fayer3
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b001751de4
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add support for Iris BLOCK_EMISSION_ATTRIBUTE to auto add lights to the floodfill
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2024-06-12 16:58:20 +02:00 |
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Xonk
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9bc16c418d
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Update issue templates
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2024-06-11 18:01:35 -04:00 |
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Xonk
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19429d9d72
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add issue templates
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2024-06-11 17:58:28 -04:00 |
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Xonk
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e94617304c
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Merge pull request #175 from Null-MC/floodfill.fixes
FloodFill Fixes
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2024-06-10 23:45:19 -04:00 |
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NULL511
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de987d9aeb
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fix reverse culling voxel distance
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2024-06-10 23:43:10 -04:00 |
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Joshua Miller
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ab7403954e
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Update settings.glsl
Re-enable Iris shadow hack for floodfill, fix is not released yet.
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2024-06-10 23:41:34 -04:00 |
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Xonk
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a7ab9f971f
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Balance cloud lighting. remake altocumulus shapes. Add daily weather profiles. Add rainy weather. clean vl fog code and fix atmospheric haze contribution to bloomy fog. add motion blur. add new composite pass dedicated to post processing effects (damage effects, motion blur, whatever). fix waving for tall plants. fix broken lighting when HQ ambient light is enabled. improve screenspace SSS on DH chunks. add more DH settings. add "large waves" setting for water. make moonlight slightly darker. improve cave fog. remade cave detection. fix upscaling scaling issues
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2024-06-10 23:26:19 -04:00 |
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Xonk
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9a66781d0f
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Merge pull request #173 from Null-MC/floodfill.entity_flames
FloodFill Entity Flames
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2024-06-10 19:05:30 -04:00 |
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NULL511
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5dbf1df2aa
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fix floodfill entity flames
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2024-06-10 18:38:36 -04:00 |
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Xonk
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87d6641e3f
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Merge pull request #164 from Null-MC/floodfill.saturation
FloodFill Saturation
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2024-06-09 15:40:51 -04:00 |
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NULL511
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350f2512d5
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apply saturation to tint too
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2024-06-09 02:00:45 -04:00 |
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NULL511
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7aa2b58916
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fix default saturation value
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2024-06-09 01:55:53 -04:00 |
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NULL511
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4e2e781454
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add floodfill saturation slider
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2024-06-09 01:51:28 -04:00 |
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Xonk
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4e591db03f
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Merge pull request #153 from gri573/main
don't write garbage data into colortex2 in all_solid.fsh
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2024-06-06 14:38:34 -04:00 |
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gri573
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302ad6958e
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don't leave gl_FragData[3] uninitialised at all
in all_solid.fsh
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2024-06-06 12:33:11 +02:00 |
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gri573
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645e5d7f38
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fix block entities and entities behind translucents (and maybe discoloured enchantment glint) on some systems
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2024-06-06 10:50:54 +02:00 |
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Xonk
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d357554021
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Merge pull request #135 from Null-MC/more.floodfill.lights
More floodfill light sources
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2024-06-05 14:55:42 -04:00 |
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NULL511
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896b2a1461
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fix nametags+floodfill
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2024-06-03 12:54:45 -04:00 |
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NULL511
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36c9bef3f0
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add wall IDs
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2024-05-25 13:09:32 -04:00 |
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NULL511
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dde6acac97
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add more floodfill light sources
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2024-05-24 14:55:21 -04:00 |
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Xonk
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14b20cdcfc
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Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps
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2024-05-22 17:06:21 -04:00 |
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Xonk
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73a64112ce
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fix minimum light not working when SSGI/RTAO is enabled
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2024-05-22 00:30:35 -04:00 |
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Xonk
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3f5e0ea418
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fix error when "render clouds as fog" was enabled
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2024-05-22 00:20:47 -04:00 |
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Xonk
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dcce8e5358
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make daily weather fully functional (No defaults yet). fix damage effects from randomly happening. fix AO strength slider not function when SSAO is on.
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2024-05-22 00:01:17 -04:00 |
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Xonk
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044d690a52
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ADD water exit effect, add damage amount based hurt effects. fix water fog lightmap
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2024-05-18 22:58:30 -04:00 |
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Xonk
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d431109ec5
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fix shadowmap blending when DH is enabled. Fix slime not being shiny. add CLOUDS INTERSECT TERRAIN misc setting. make minimum DH overdraw prevention distance 2 chunks
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2024-05-16 19:56:32 -04:00 |
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Xonk
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a74595afb6
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add new shadow sample shape to translucents rendering
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2024-05-10 15:36:29 -04:00 |
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Xonk
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749b109b44
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another seasons tweak
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2024-05-10 15:28:56 -04:00 |
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Xonk
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23b44f78ca
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fix tiny issue with seasons on DH LODS
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2024-05-10 14:53:39 -04:00 |
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