mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2024-12-22 17:47:34 +08:00
Added BLOCK_SSS_STRONG to LPV mixWeight = 1.0 category, to fix floodfill with strong SSS block or vice versa fix SSS with blocks that are *ignored* by floodfill
This commit is contained in:
parent
5c8dabb06a
commit
f2646313a5
@ -62,7 +62,7 @@ void main() {
|
|||||||
uint mixMask = 0xFFFF;
|
uint mixMask = 0xFFFF;
|
||||||
vec3 tintColor = vec3(1.0);
|
vec3 tintColor = vec3(1.0);
|
||||||
|
|
||||||
if (blockId == BLOCK_SSS_WEAK || blockId == BLOCK_SSS_WEAK_3) {
|
if (blockId == BLOCK_SSS_WEAK || blockId == BLOCK_SSS_WEAK_3 || blockId == BLOCK_SSS_STRONG) {
|
||||||
mixWeight = 1.0;
|
mixWeight = 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user