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# Bliss # Bliss
i always loved chocapic's shaders, and how customizeable it was. But i wanted MORE. <img src="https://github.com/X0nk/Bliss-Shader/assets/122314734/873c788c-5a48-46c0-9fb5-eac57b4ffa27" width="100%" height="100%">
I always loved chocapic's shaders, and how customizeable it was. But i wanted MORE.
i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader. i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader.
i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are. i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are.
# Resourcepack Support (LabPBR and other stuff) ### SPECIAL THANKS:
+ Reflectance / F0 + Chocapic13, for the whole thing
+ Smoothness
+ Subsurface Scattering
+ Emissiveness
+ Parallax Occlusion Mapping / POM
+ Normal Mapping
+ Refraction
<img src="https://user-images.githubusercontent.com/122314734/212524271-d6e6b34a-a2e2-4990-b351-c7e33cfd8095.png" width="75%" height="75%">
# Daily Weather
+ cloudy, slightly cloudy, or clear days
<img src="https://user-images.githubusercontent.com/122314734/212525082-69257101-a45a-4b89-a49c-4f48328be247.png" width="75%" height="75%">
# Biome Specific Atmospherics
+ Some biomes are very foggy with a unique fog color
<img src="https://user-images.githubusercontent.com/122314734/212524750-ae313931-d58f-4b0f-ac37-f14b74f7fc05.png" width="75%" height="75%">
# i will add more stuff one day
nobody knows when, but it's in the future.
**SPECIAL THANKS:**
+ WoMspace, for doing a DOF overhaul + WoMspace, for doing a DOF overhaul
+ Emin, and Gri573, for teaching me how to stop alot of light leaking + Emin, and Gri573, for teaching me how to stop alot of light leaking
+ RRe36, for the ideas to steal + RRe36 and Sixthsurge, for the great ideas to steal
+ Chocapic13, for the whole thing # IN-DEVELOPMENT VERSIONS AND RELEASE VERSIONS
`In-development versions` are the very latest versions, and are released regularly to be tested by anyone. **Please report any issues you find.**
`Release versions` are uploaded when the in-development version is stable enough, and has enough changes to warrant a release. These are the versions uploaded to Modrinth or Curseforge. The release versions are not the very latest version.
### Download the latest `in-development` version:
- locate the `green "code" button` on this page. this button is NOT in the `releases` page.
- click the `green "code" button` and select `"download zip"`.
- once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.
### Download the latest `release` version:
- locate the `"Releases"` tab on the right side of this page.
- find the release version you want to download. locate the files attactched to it, and download the file named similar to `"Bliss_(version)_chocapic13_shaders_edit.zip"`
- once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.