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README.md
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README.md
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# Bliss
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# Bliss
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i always loved chocapic's shaders, and how customizeable it was. But i wanted MORE.
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<img src="https://github.com/X0nk/Bliss-Shader/assets/122314734/873c788c-5a48-46c0-9fb5-eac57b4ffa27" width="100%" height="100%">
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I always loved chocapic's shaders, and how customizeable it was. But i wanted MORE.
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i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader.
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i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader.
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i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are.
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i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are.
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# Resourcepack Support (LabPBR and other stuff)
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### SPECIAL THANKS:
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+ Reflectance / F0
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+ Chocapic13, for the whole thing
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+ Smoothness
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+ Subsurface Scattering
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+ Emissiveness
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+ Parallax Occlusion Mapping / POM
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+ Normal Mapping
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+ Refraction
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<img src="https://user-images.githubusercontent.com/122314734/212524271-d6e6b34a-a2e2-4990-b351-c7e33cfd8095.png" width="75%" height="75%">
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# Daily Weather
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+ cloudy, slightly cloudy, or clear days
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<img src="https://user-images.githubusercontent.com/122314734/212525082-69257101-a45a-4b89-a49c-4f48328be247.png" width="75%" height="75%">
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# Biome Specific Atmospherics
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+ Some biomes are very foggy with a unique fog color
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<img src="https://user-images.githubusercontent.com/122314734/212524750-ae313931-d58f-4b0f-ac37-f14b74f7fc05.png" width="75%" height="75%">
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# i will add more stuff one day
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nobody knows when, but it's in the future.
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**SPECIAL THANKS:**
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+ WoMspace, for doing a DOF overhaul
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+ WoMspace, for doing a DOF overhaul
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+ Emin, and Gri573, for teaching me how to stop alot of light leaking
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+ Emin, and Gri573, for teaching me how to stop alot of light leaking
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+ RRe36, for the ideas to steal
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+ RRe36 and Sixthsurge, for the great ideas to steal
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+ Chocapic13, for the whole thing
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# IN-DEVELOPMENT VERSIONS AND RELEASE VERSIONS
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`In-development versions` are the very latest versions, and are released regularly to be tested by anyone. **Please report any issues you find.**
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`Release versions` are uploaded when the in-development version is stable enough, and has enough changes to warrant a release. These are the versions uploaded to Modrinth or Curseforge. The release versions are not the very latest version.
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### Download the latest `in-development` version:
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- locate the `green "code" button` on this page. this button is NOT in the `releases` page.
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- click the `green "code" button` and select `"download zip"`.
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- once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.
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### Download the latest `release` version:
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- locate the `"Releases"` tab on the right side of this page.
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- find the release version you want to download. locate the files attactched to it, and download the file named similar to `"Bliss_(version)_chocapic13_shaders_edit.zip"`
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- once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.
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