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fix error on optifine
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@ -279,14 +279,15 @@ vec4 texture2D_POMSwitch(
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//////////////////////////////VOID MAIN//////////////////////////////
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varying vec3 pos;
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#ifdef HAND
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/* RENDERTARGETS: 1,7,8,15,2 */
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#else
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/* RENDERTARGETS: 1,7,8,15 */
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#endif
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void main() {
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#endif
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bool ifPOM = false;
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