diff --git a/shaders/lib/volumetricFog.glsl b/shaders/lib/volumetricFog.glsl index 67a91aa..db1a811 100644 --- a/shaders/lib/volumetricFog.glsl +++ b/shaders/lib/volumetricFog.glsl @@ -179,7 +179,7 @@ vec4 InsideACloudFog( float maxLength = min(length(dVWorld),far+16)/length(dVWorld); dV *= maxLength; dVWorld *= maxLength; - float mult = length(dVWorld); + float mult = length(dVWorld)/25; float dL = length(dVWorld); vec3 progress = start.xyz;