mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2024-12-22 09:38:52 +08:00
add floodfill stair masks
This commit is contained in:
parent
23c2ea5b2e
commit
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File diff suppressed because one or more lines are too long
@ -996,6 +996,73 @@ void main() {
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break;
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}
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// STAIRS
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if (blockId >= BLOCK_STAIRS_BOTTOM_N && blockId <= BLOCK_STAIRS_TOP_OUTER_S_W) {
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mixWeight = 0.25;
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switch (blockId) {
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case BLOCK_STAIRS_BOTTOM_N:
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mixMask = BuildLpvMask(1u, 1u, 0u, 1u, 1u, 0u);
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break;
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case BLOCK_STAIRS_BOTTOM_E:
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mixMask = BuildLpvMask(1u, 1u, 1u, 0u, 1u, 0u);
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break;
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case BLOCK_STAIRS_BOTTOM_S:
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mixMask = BuildLpvMask(0u, 1u, 1u, 1u, 1u, 0u);
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break;
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case BLOCK_STAIRS_BOTTOM_W:
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mixMask = BuildLpvMask(1u, 0u, 1u, 1u, 1u, 0u);
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break;
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case BLOCK_STAIRS_BOTTOM_INNER_S_E:
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mixMask = BuildLpvMask(0u, 1u, 1u, 0u, 0u, 1u);
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break;
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case BLOCK_STAIRS_BOTTOM_INNER_S_W:
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mixMask = BuildLpvMask(0u, 0u, 1u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_BOTTOM_INNER_N_W:
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mixMask = BuildLpvMask(1u, 0u, 0u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_BOTTOM_INNER_N_E:
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mixMask = BuildLpvMask(1u, 1u, 0u, 0u, 0u, 1u);
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break;
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}
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if (blockId >= BLOCK_STAIRS_BOTTOM_OUTER_N_W && blockId <= BLOCK_STAIRS_BOTTOM_OUTER_S_W) {
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mixMask = BuildLpvMask(1u, 1u, 1u, 1u, 0u, 1u);
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}
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switch (blockId) {
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case BLOCK_STAIRS_TOP_N:
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mixMask = BuildLpvMask(1u, 1u, 0u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_E:
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mixMask = BuildLpvMask(1u, 1u, 1u, 0u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_S:
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mixMask = BuildLpvMask(0u, 1u, 1u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_W:
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mixMask = BuildLpvMask(1u, 0u, 1u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_INNER_S_E:
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mixMask = BuildLpvMask(0u, 1u, 1u, 0u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_INNER_S_W:
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mixMask = BuildLpvMask(0u, 0u, 1u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_INNER_N_W:
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mixMask = BuildLpvMask(1u, 0u, 0u, 1u, 0u, 1u);
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break;
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case BLOCK_STAIRS_TOP_INNER_N_E:
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mixMask = BuildLpvMask(1u, 1u, 0u, 0u, 0u, 1u);
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break;
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}
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if (blockId >= BLOCK_STAIRS_TOP_OUTER_N_W && blockId <= BLOCK_STAIRS_TOP_OUTER_S_W) {
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mixMask = BuildLpvMask(1u, 1u, 1u, 1u, 0u, 1u);
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}
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}
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// WALL
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if (blockId >= BLOCK_WALL_MIN && blockId <= BLOCK_WALL_MAX) {
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mixWeight = 0.25;
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@ -218,64 +218,88 @@
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#define BLOCK_TRAPDOOR_E 413
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#define BLOCK_TRAPDOOR_S 414
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#define BLOCK_TRAPDOOR_W 415
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#define BLOCK_WALL_POST 416
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#define BLOCK_WALL_MIN 416
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#define BLOCK_WALL_POST_LOW_N 417
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#define BLOCK_WALL_POST_LOW_E 418
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#define BLOCK_WALL_POST_LOW_S 419
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#define BLOCK_WALL_POST_LOW_W 420
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#define BLOCK_WALL_POST_LOW_N_S 421
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#define BLOCK_WALL_POST_LOW_W_E 422
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#define BLOCK_WALL_POST_LOW_N_W 423
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#define BLOCK_WALL_POST_LOW_N_E 424
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#define BLOCK_WALL_POST_LOW_S_W 425
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#define BLOCK_WALL_POST_LOW_S_E 426
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#define BLOCK_WALL_POST_LOW_N_W_S 427
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#define BLOCK_WALL_POST_LOW_N_E_S 428
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#define BLOCK_WALL_POST_LOW_W_N_E 429
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#define BLOCK_WALL_POST_LOW_W_S_E 430
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#define BLOCK_WALL_POST_LOW_ALL 431
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#define BLOCK_WALL_POST_TALL_N 432
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#define BLOCK_WALL_POST_TALL_E 433
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#define BLOCK_WALL_POST_TALL_S 434
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#define BLOCK_WALL_POST_TALL_W 435
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#define BLOCK_WALL_POST_TALL_N_S 436
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#define BLOCK_WALL_POST_TALL_W_E 437
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#define BLOCK_WALL_POST_TALL_N_W 438
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#define BLOCK_WALL_POST_TALL_N_E 439
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#define BLOCK_WALL_POST_TALL_S_W 440
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#define BLOCK_WALL_POST_TALL_S_E 441
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#define BLOCK_WALL_POST_TALL_N_W_S 442
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#define BLOCK_WALL_POST_TALL_N_E_S 443
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#define BLOCK_WALL_POST_TALL_W_N_E 444
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#define BLOCK_WALL_POST_TALL_W_S_E 445
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#define BLOCK_WALL_POST_TALL_ALL 446
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#define BLOCK_WALL_POST_TALL_N_LOW_S 447
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#define BLOCK_WALL_POST_TALL_E_LOW_W 448
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#define BLOCK_WALL_POST_TALL_S_LOW_N 449
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#define BLOCK_WALL_POST_TALL_W_LOW_E 450
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#define BLOCK_WALL_POST_TALL_N_S_LOW_W_E 451
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#define BLOCK_WALL_POST_TALL_W_E_LOW_N_S 452
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#define BLOCK_WALL_POST_TALL_N_W_LOW_S_E 453
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#define BLOCK_WALL_POST_TALL_N_E_LOW_S_W 454
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#define BLOCK_WALL_POST_TALL_S_W_LOW_N_E 455
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#define BLOCK_WALL_POST_TALL_S_E_LOW_N_W 456
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#define BLOCK_WALL_LOW_N_S 457
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#define BLOCK_WALL_LOW_W_E 458
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#define BLOCK_WALL_LOW_N_W 459
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#define BLOCK_WALL_LOW_N_E 460
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#define BLOCK_WALL_LOW_S_W 461
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#define BLOCK_WALL_LOW_S_E 462
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#define BLOCK_WALL_LOW_ALL 463
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#define BLOCK_WALL_TALL_N_S 464
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#define BLOCK_WALL_TALL_W_E 465
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#define BLOCK_WALL_TALL_N_W 466
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#define BLOCK_WALL_TALL_N_E 467
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#define BLOCK_WALL_TALL_S_W 468
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#define BLOCK_WALL_TALL_S_E 469
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#define BLOCK_WALL_TALL_ALL 470
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#define BLOCK_WALL_TALL_N_S_LOW_W_E 471
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#define BLOCK_WALL_TALL_W_E_LOW_N_S 472
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#define BLOCK_WALL_MAX 472
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#define BLOCK_STAIRS_BOTTOM_N 416
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#define BLOCK_STAIRS_BOTTOM_E 417
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#define BLOCK_STAIRS_BOTTOM_S 418
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#define BLOCK_STAIRS_BOTTOM_W 419
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#define BLOCK_STAIRS_BOTTOM_INNER_S_E 420
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#define BLOCK_STAIRS_BOTTOM_INNER_S_W 421
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#define BLOCK_STAIRS_BOTTOM_INNER_N_W 422
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#define BLOCK_STAIRS_BOTTOM_INNER_N_E 423
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#define BLOCK_STAIRS_BOTTOM_OUTER_N_W 424
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#define BLOCK_STAIRS_BOTTOM_OUTER_N_E 425
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#define BLOCK_STAIRS_BOTTOM_OUTER_S_E 426
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#define BLOCK_STAIRS_BOTTOM_OUTER_S_W 427
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#define BLOCK_STAIRS_TOP_N 428
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#define BLOCK_STAIRS_TOP_E 429
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#define BLOCK_STAIRS_TOP_S 430
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#define BLOCK_STAIRS_TOP_W 431
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#define BLOCK_STAIRS_TOP_INNER_S_E 432
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#define BLOCK_STAIRS_TOP_INNER_S_W 433
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#define BLOCK_STAIRS_TOP_INNER_N_W 434
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#define BLOCK_STAIRS_TOP_INNER_N_E 435
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#define BLOCK_STAIRS_TOP_OUTER_N_W 436
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#define BLOCK_STAIRS_TOP_OUTER_N_E 437
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#define BLOCK_STAIRS_TOP_OUTER_S_E 438
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#define BLOCK_STAIRS_TOP_OUTER_S_W 439
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#define BLOCK_WALL_POST 440
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#define BLOCK_WALL_MIN 440
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#define BLOCK_WALL_POST_LOW_N 441
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#define BLOCK_WALL_POST_LOW_E 442
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#define BLOCK_WALL_POST_LOW_S 443
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#define BLOCK_WALL_POST_LOW_W 444
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#define BLOCK_WALL_POST_LOW_N_S 445
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#define BLOCK_WALL_POST_LOW_W_E 446
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#define BLOCK_WALL_POST_LOW_N_W 447
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#define BLOCK_WALL_POST_LOW_N_E 448
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#define BLOCK_WALL_POST_LOW_S_W 449
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#define BLOCK_WALL_POST_LOW_S_E 450
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#define BLOCK_WALL_POST_LOW_N_W_S 451
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#define BLOCK_WALL_POST_LOW_N_E_S 452
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#define BLOCK_WALL_POST_LOW_W_N_E 453
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#define BLOCK_WALL_POST_LOW_W_S_E 454
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#define BLOCK_WALL_POST_LOW_ALL 455
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#define BLOCK_WALL_POST_TALL_N 456
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#define BLOCK_WALL_POST_TALL_E 457
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#define BLOCK_WALL_POST_TALL_S 458
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#define BLOCK_WALL_POST_TALL_W 459
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#define BLOCK_WALL_POST_TALL_N_S 460
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#define BLOCK_WALL_POST_TALL_W_E 461
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#define BLOCK_WALL_POST_TALL_N_W 462
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#define BLOCK_WALL_POST_TALL_N_E 463
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#define BLOCK_WALL_POST_TALL_S_W 464
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#define BLOCK_WALL_POST_TALL_S_E 465
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#define BLOCK_WALL_POST_TALL_N_W_S 466
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#define BLOCK_WALL_POST_TALL_N_E_S 467
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#define BLOCK_WALL_POST_TALL_W_N_E 468
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#define BLOCK_WALL_POST_TALL_W_S_E 469
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#define BLOCK_WALL_POST_TALL_ALL 470
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#define BLOCK_WALL_POST_TALL_N_LOW_S 471
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#define BLOCK_WALL_POST_TALL_E_LOW_W 472
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#define BLOCK_WALL_POST_TALL_S_LOW_N 473
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#define BLOCK_WALL_POST_TALL_W_LOW_E 474
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#define BLOCK_WALL_POST_TALL_N_S_LOW_W_E 475
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#define BLOCK_WALL_POST_TALL_W_E_LOW_N_S 476
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#define BLOCK_WALL_POST_TALL_N_W_LOW_S_E 477
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#define BLOCK_WALL_POST_TALL_N_E_LOW_S_W 478
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#define BLOCK_WALL_POST_TALL_S_W_LOW_N_E 479
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#define BLOCK_WALL_POST_TALL_S_E_LOW_N_W 480
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#define BLOCK_WALL_LOW_N_S 481
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#define BLOCK_WALL_LOW_W_E 482
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#define BLOCK_WALL_LOW_N_W 483
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#define BLOCK_WALL_LOW_N_E 484
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#define BLOCK_WALL_LOW_S_W 485
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#define BLOCK_WALL_LOW_S_E 486
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#define BLOCK_WALL_LOW_ALL 487
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#define BLOCK_WALL_TALL_N_S 488
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#define BLOCK_WALL_TALL_W_E 489
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#define BLOCK_WALL_TALL_N_W 490
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#define BLOCK_WALL_TALL_N_E 491
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#define BLOCK_WALL_TALL_S_W 492
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#define BLOCK_WALL_TALL_S_E 493
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#define BLOCK_WALL_TALL_ALL 494
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#define BLOCK_WALL_TALL_N_S_LOW_W_E 495
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#define BLOCK_WALL_TALL_W_E_LOW_N_S 496
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#define BLOCK_WALL_MAX 496
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#define BLOCK_END_PORTAL 500
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#define BLOCK_SIGN 501
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@ -805,6 +805,86 @@ block.*= minecraft:hanging_roots minecraft:weeping_vines minecraft:cave_vines:be
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#= BLOCK_TRAPDOOR_W
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block.*= [trapdoor]:facing=west:open=true
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#=== STAIRS ===#
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group.stairs=acacia_stairs bamboo_stairs bamboo_mosaic_stairs birch_stairs cherry_stairs crimson_stairs dark_oak_stairs jungle_stairs mangrove_stairs oak_stairs spruce_stairs warped_stairs andesite_stairs blackstone_stairs brick_stairs cobbled_deepslate_stairs cobblestone_stairs cut_copper_stairs dark_prismarine_stairs deepslate_brick_stairs deepslate_tile_stairs diorite_stairs end_stone_brick_stairs exposed_cut_copper_stairs granite_stairs mossy_cobblestone_stairs mossy_stone_brick_stairs mud_brick_stairs nether_brick_stairs oxidized_cut_copper_stairs polished_andesite_stairs polished_blackstone_brick_stairs polished_blackstone_stairs polished_deepslate_stairs polished_diorite_stairs polished_granite_stairs prismarine_brick_stairs prismarine_stairs purpur_stairs quartz_stairs red_nether_brick_stairs red_sandstone_stairs sandstone_stairs smooth_quartz_stairs smooth_red_sandstone_stairs smooth_sandstone_stairs stone_brick_stairs stone_stairs waxed_cut_copper_stairs waxed_exposed_cut_copper_stairs waxed_oxidized_cut_copper_stairs waxed_weathered_cut_copper_stairs weathered_cut_copper_stairs \
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createdeco:andesite_sheet_stairs createdeco:brass_sheet_stairs createdeco:cast_iron_sheet_stairs createdeco:copper_sheet_stairs createdeco:gold_sheet_stairs createdeco:iron_sheet_stairs createdeco:netherite_sheet_stairs createdeco:zinc_sheet_stairs \
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create:cut_andesite_stairs create:polished_cut_andesite_stairs create:cut_andesite_brick_stairs create:small_andesite_brick_stairs create:cut_asurine_stairs create:polished_cut_asurine_stairs create:cut_asurine_brick_stairs create:small_asurine_brick_stairs create:cut_calcite_stairs create:polished_cut_calcite_stairs create:cut_calcite_brick_stairs create:small_calcite_brick_stairs create:cut_crimsite_stairs create:polished_cut_crimsite_stairs create:cut_crimsite_brick_stairs create:small_crimsite_brick_stairs create:cut_deepslate_stairs create:polished_cut_deepslate_stairs create:cut_deepslate_brick_stairs create:small_deepslate_brick_stairs create:cut_diorite_stairs create:polished_cut_diorite_stairs create:cut_diorite_brick_stairs create:small_diorite_brick_stairs create:cut_dripstone_stairs create:polished_cut_dripstone_stairs create:cut_dripstone_brick_stairs create:small_dripstone_brick_stairs create:cut_granite_stairs create:polished_cut_granite_stairs create:cut_granite_brick_stairs create:small_granite_brick_stairs create:cut_limestone_stairs create:polished_cut_limestone_stairs create:cut_limestone_brick_stairs create:small_limestone_brick_stairs create:cut_ochrum_stairs create:polished_cut_ochrum_stairs create:cut_ochrum_brick_stairs create:small_ochrum_brick_stairs create:cut_scorchia_stairs create:polished_cut_scorchia_stairs create:cut_scorchia_brick_stairs create:small_scorchia_brick_stairs create:cut_scoria_stairs create:polished_cut_scoria_stairs create:cut_scoria_brick_stairs create:small_scoria_brick_stairs create:cut_tuff_stairs create:polished_cut_tuff_stairs create:cut_tuff_brick_stairs create:small_tuff_brick_stairs create:cut_veridium_stairs create:polished_cut_veridium_stairs create:cut_veridium_brick_stairs create:small_veridium_brick_stairs create:copper_shingle_stairs create:exposed_copper_shingle_stairs create:weathered_copper_shingle_stairs create:oxidized_copper_shingle_stairs create:waxed_copper_shingle_stairs create:waxed_exposed_copper_shingle_stairs create:waxed_weathered_copper_shingle_stairs create:waxed_oxidized_copper_shingle_stairs create:copper_tile_stairs create:exposed_copper_tile_stairs create:weathered_copper_tile_stairs create:oxidized_copper_tile_stairs create:waxed_copper_tile_stairs create:waxed_exposed_copper_tile_stairs create:waxed_weathered_copper_tile_stairs create:waxed_oxidized_copper_tile_stairs
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#= BLOCK_STAIRS_BOTTOM_N
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block.*=[stairs]:shape=straight:half=bottom:facing=north
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#= BLOCK_STAIRS_BOTTOM_E
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block.*=[stairs]:shape=straight:half=bottom:facing=east
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#= BLOCK_STAIRS_BOTTOM_S
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block.*=[stairs]:shape=straight:half=bottom:facing=south
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#= BLOCK_STAIRS_BOTTOM_W
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block.*=[stairs]:shape=straight:half=bottom:facing=west
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#= BLOCK_STAIRS_BOTTOM_INNER_S_E
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block.*=[stairs]:shape=inner_left:half=bottom:facing=south [stairs]:shape=inner_right:half=bottom:facing=east
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#= BLOCK_STAIRS_BOTTOM_INNER_S_W
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block.*=[stairs]:shape=inner_left:half=bottom:facing=west [stairs]:shape=inner_right:half=bottom:facing=south
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#= BLOCK_STAIRS_BOTTOM_INNER_N_W
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block.*=[stairs]:shape=inner_left:half=bottom:facing=north [stairs]:shape=inner_right:half=bottom:facing=west
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#= BLOCK_STAIRS_BOTTOM_INNER_N_E
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block.*=[stairs]:shape=inner_left:half=bottom:facing=east [stairs]:shape=inner_right:half=bottom:facing=north
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#= BLOCK_STAIRS_BOTTOM_OUTER_N_W
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block.*=[stairs]:shape=outer_left:half=bottom:facing=north [stairs]:shape=outer_right:half=bottom:facing=west
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#= BLOCK_STAIRS_BOTTOM_OUTER_N_E
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block.*=[stairs]:shape=outer_left:half=bottom:facing=east [stairs]:shape=outer_right:half=bottom:facing=north
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#= BLOCK_STAIRS_BOTTOM_OUTER_S_E
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block.*=[stairs]:shape=outer_left:half=bottom:facing=south [stairs]:shape=outer_right:half=bottom:facing=east
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#= BLOCK_STAIRS_BOTTOM_OUTER_S_W
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block.*=[stairs]:shape=outer_left:half=bottom:facing=west [stairs]:shape=outer_right:half=bottom:facing=south
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#= BLOCK_STAIRS_TOP_N
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block.*=[stairs]:shape=straight:half=top:facing=north
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#= BLOCK_STAIRS_TOP_E
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block.*=[stairs]:shape=straight:half=top:facing=east
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#= BLOCK_STAIRS_TOP_S
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block.*=[stairs]:shape=straight:half=top:facing=south
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#= BLOCK_STAIRS_TOP_W
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block.*=[stairs]:shape=straight:half=top:facing=west
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#= BLOCK_STAIRS_TOP_INNER_S_E
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block.*=[stairs]:shape=inner_left:half=top:facing=south [stairs]:shape=inner_right:half=top:facing=east
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#= BLOCK_STAIRS_TOP_INNER_S_W
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block.*=[stairs]:shape=inner_left:half=top:facing=west [stairs]:shape=inner_right:half=top:facing=south
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#= BLOCK_STAIRS_TOP_INNER_N_W
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block.*=[stairs]:shape=inner_left:half=top:facing=north [stairs]:shape=inner_right:half=top:facing=west
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#= BLOCK_STAIRS_TOP_INNER_N_E
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block.*=[stairs]:shape=inner_left:half=top:facing=east [stairs]:shape=inner_right:half=top:facing=north
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#= BLOCK_STAIRS_TOP_OUTER_N_W
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block.*=[stairs]:shape=outer_left:half=top:facing=north [stairs]:shape=outer_right:half=top:facing=west
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#= BLOCK_STAIRS_TOP_OUTER_N_E
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block.*=[stairs]:shape=outer_left:half=top:facing=east [stairs]:shape=outer_right:half=top:facing=north
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#= BLOCK_STAIRS_TOP_OUTER_S_E
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block.*=[stairs]:shape=outer_left:half=top:facing=south [stairs]:shape=outer_right:half=top:facing=east
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#= BLOCK_STAIRS_TOP_OUTER_S_W
|
||||
block.*=[stairs]:shape=outer_left:half=top:facing=west [stairs]:shape=outer_right:half=top:facing=south
|
||||
|
||||
|
||||
#=== WALLS ===#
|
||||
|
||||
group.wall=cobblestone_wall andesite_wall blackstone_wall brick_wall cobbled_deepslate_wall deepslate_brick_wall deepslate_tile_wall diorite_wall end_stone_brick_wall granite_wall mossy_cobblestone_wall mossy_stone_brick_wall mud_brick_wall nether_brick_wall polished_blackstone_brick_wall polished_blackstone_wall polished_deepslate_wall prismarine_wall red_nether_brick_wall red_sandstone_wall sandstone_wall stone_brick_wall \
|
||||
|
Loading…
Reference in New Issue
Block a user