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https://github.com/X0nk/Bliss-Shader.git
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add floodfill unpack ext to shadow
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7f23877af4
commit
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@ -1,8 +1,10 @@
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#version 120
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#version 120
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#extension GL_ARB_explicit_attrib_location: enable
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#extension GL_ARB_shader_image_load_store: enable
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#include "/lib/settings.glsl"
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#include "/lib/settings.glsl"
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#ifdef IS_LPV_ENABLED
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#extension GL_ARB_explicit_attrib_location: enable
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#extension GL_ARB_shader_image_load_store: enable
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#extension GL_ARB_shading_language_packing : enable
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#endif
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#define RENDER_SHADOW
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#define RENDER_SHADOW
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@ -3,6 +3,7 @@
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#ifdef IS_LPV_ENABLED
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#ifdef IS_LPV_ENABLED
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#extension GL_ARB_explicit_attrib_location: enable
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#extension GL_ARB_explicit_attrib_location: enable
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#extension GL_ARB_shader_image_load_store: enable
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#extension GL_ARB_shader_image_load_store: enable
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#extension GL_ARB_shading_language_packing : enable
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#endif
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#endif
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#define RENDER_SHADOW
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#define RENDER_SHADOW
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@ -1,8 +1,10 @@
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#version 120
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#version 120
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#extension GL_ARB_explicit_attrib_location: enable
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#extension GL_ARB_shader_image_load_store: enable
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#include "/lib/settings.glsl"
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#include "/lib/settings.glsl"
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#ifdef IS_LPV_ENABLED
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#extension GL_ARB_explicit_attrib_location: enable
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#extension GL_ARB_shader_image_load_store: enable
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#extension GL_ARB_shading_language_packing : enable
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#endif
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#define RENDER_SHADOW
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#define RENDER_SHADOW
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