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mirror of https://github.com/X0nk/Bliss-Shader.git synced 2025-01-10 11:19:44 +08:00

split lpv setting columns

This commit is contained in:
NULL511 2024-06-17 22:30:31 -04:00
parent 4c68e36365
commit b6e61fad7f

@ -184,8 +184,12 @@ BLISS_SHADERS <empty> \
screen.Porosity = Porosity <empty> Puddles Puddle_Size
### FloodFill
screen.LPV.columns = 1
screen.LPV = LPV_ENABLED LPV_SIZE LPV_SATURATION LPV_TINT_SATURATION LPV_NORMAL_STRENGTH LPV_ENTITY_LIGHTS LPV_REDSTONE_LIGHTS LPV_COLORED_CANDLES LPV_NOSHADOW_HACK
screen.LPV.columns = 2
screen.LPV = LPV_ENABLED LPV_SIZE \
LPV_SATURATION LPV_COLORED_CANDLES \
LPV_TINT_SATURATION LPV_REDSTONE_LIGHTS \
LPV_NORMAL_STRENGTH LPV_ENTITY_LIGHTS \
<empty> LPV_NOSHADOW_HACK
######## WORLD
screen.World.columns=1