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Update settings.glsl
Re-enable Iris shadow hack for floodfill, fix is not released yet.
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@ -725,7 +725,7 @@ const vec3 aerochrome_color = mix(vec3(1.0, 0.0, 0.0), vec3(0.715, 0.303, 0.631)
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//#define LPV_COLORED_CANDLES
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// Fix for making nether/end work until next Iris release to fix shadow matrices
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//#define LPV_NOSHADOW_HACK
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#define LPV_NOSHADOW_HACK
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#ifdef LPV_ENABLED
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#ifdef IRIS_FEATURE_CUSTOM_IMAGES
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@ -784,4 +784,4 @@ const vec3 aerochrome_color = mix(vec3(1.0, 0.0, 0.0), vec3(0.715, 0.303, 0.631)
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#ifdef PARTICLE_RENDERING_FIX
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#endif
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#ifdef RENDER_PLAYER_SHADOWS
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#endif
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#endif
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