forgot to make that last commit work when POM is on

This commit is contained in:
Xonk 2023-06-15 19:59:06 -04:00
parent e8d5d92bf8
commit a2115c420d

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@ -454,7 +454,7 @@ void main() {
if(SpecularTex.g < 229.5/255.0) Albedo.rgb = mix(Albedo.rgb, vec3(0), Puddle_shape*porosity);
#endif
vec4 data1 = clamp(encode(viewToWorld(normal), vec2(torchlightmap,lmtexcoord.w)),0.,1.0);
vec4 data1 = clamp(encode(viewToWorld(normal), (blueNoise()*vec2(torchlightmap,lmtexcoord.w)/30.0) + vec2(torchlightmap,lmtexcoord.w)),0.,1.0);
gl_FragData[0] = vec4(encodeVec2(Albedo.x,data1.x),encodeVec2(Albedo.y,data1.y),encodeVec2(Albedo.z,data1.z),encodeVec2(data1.w,Albedo.w));
gl_FragData[1].a = 0.0;
@ -598,7 +598,7 @@ void main() {
////////////////////////////////
// vec4 data1 = clamp( encode(viewToWorld(normal), (blueNoise()*lmtexcoord.zw/30.0) + lmtexcoord.zw), 0.0, 1.0);
vec4 data1 = clamp( encode(viewToWorld(normal), (blueNoise()*lmtexcoord.zw/30.0) + vec2(torchlightmap,lmtexcoord.w)), 0.0, 1.0);
vec4 data1 = clamp( encode(viewToWorld(normal), (blueNoise()*vec2(torchlightmap,lmtexcoord.w)/30.0) + vec2(torchlightmap,lmtexcoord.w)), 0.0, 1.0);
gl_FragData[0] = vec4(encodeVec2(Albedo.x,data1.x), encodeVec2(Albedo.y,data1.y), encodeVec2(Albedo.z,data1.z), encodeVec2(data1.w,Albedo.w));