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FIX SSS on entities
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@ -300,7 +300,6 @@ void main() {
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if(mc_Entity.x == 10006 || mc_Entity.x == 200) SSSAMOUNT = 0.75;
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// low
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#ifdef MISC_BLOCK_SSS
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if(mc_Entity.x == 10007 || mc_Entity.x == 10008) SSSAMOUNT = 0.5; // weird SSS on blocks like grass and stuff
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#endif
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@ -350,17 +349,9 @@ void main() {
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#endif
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#ifdef Seasons
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#ifdef WORLD
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#ifndef BLOCKENTITIES
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#ifndef ENTITIES
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#ifndef HAND
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float blank = 0.0;
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YearCycleColor(color.rgb, gl_Color.rgb, blank);
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#endif
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#endif
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#endif
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#endif
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#if defined Seasons && defined WORLD && !defined ENTITIES && !defined BLOCKENTITIES && !defined HAND
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float blank = 0.0;
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YearCycleColor(color.rgb, gl_Color.rgb, blank);
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#endif
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#ifdef TAA_UPSCALING
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@ -8,7 +8,7 @@
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entity.1100 = slime giant ghast elder_guardian
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## weak sss (same as weak sss for blocks)
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entity.1200 = player sheep frog chicken snow_golem polar_bear zombie_horse armor_stand arrow squid bat cat cod cow donkey fox horse mooshroom mule ocelot parrot pig piglin polar_bear pufferfish rabbit salmon strider tropical_fish turtle villager wandering_trader bee cave_spider dolphin enderman llama panda spider wolf zombified_piglin blaze creeper drowned endermite evoker guardian hoglin husk magma_cube phantom piglin_brute pillager ravager silverfish stray vex vindicator witch zoglin zombie zombie_villager trader_llama
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entity.1200 = player sheep frog chicken snow_golem polar_bear zombie_horse armor_stand arrow squid bat cat cod cow donkey fox horse mooshroom mule ocelot parrot pig piglin polar_bear pufferfish rabbit salmon strider tropical_fish turtle villager wandering_trader bee cave_spider dolphin enderman llama panda spider wolf zombified_piglin blaze creeper drowned endermite evoker guardian hoglin husk magma_cube phantom piglin_brute pillager ravager silverfish stray vex vindicator witch zoglin zombie zombie_villager trader_llama
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## misc stuff
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entity.1300 = ender_dragon wither
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@ -56,7 +56,7 @@ blend.composite.colortex12 = off
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# Alpha test
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alphaTest.shadow = GREATER 0.1
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alphaTest.gbuffers_entities = GREATER 0.1
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alphaTest.gbuffers_entities = GREATER 0.01
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alphaTest.gbuffers_armor_glint=false
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alphaTest.gbuffers_weather=false
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@ -1,7 +1,7 @@
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#version 120
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// #define WORLD
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#define WORLD
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#define ENTITIES
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#define OVERWORLD_SHADER
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