conquest fireflies

This commit is contained in:
NULL511 2024-06-13 23:27:33 -04:00
parent a40843f2ae
commit 7b89809149
5 changed files with 169 additions and 155 deletions

View File

@ -244,168 +244,170 @@ block.188=end_rod \
block.189=fire campfire:lit=true
block.190=ochre_froglight
block.190=conquest:fire_flies
block.191=pearlescent_froglight
block.191=ochre_froglight
block.192=verdant_froglight
block.192=pearlescent_froglight
block.193=furnace:lit=true blast_furnace:lit=true smoker:lit=true
block.193=verdant_froglight
block.194=glow_lichen
block.194=furnace:lit=true blast_furnace:lit=true smoker:lit=true
block.195=glowstone \
block.195=glow_lichen
block.196=glowstone \
mcwlights:glowstone_slab
block.196=jack_o_lantern
block.197=jack_o_lantern
block.197=lantern \
amendments:wall_lantern:light_level=15 \
block.198=lantern \
amendments:wall_lantern:light_level=15:lit=true \
mcwlights:striped_lantern mcwlights:covered_lantern mcwlights:chain_lantern mcwlights:tavern_lantern mcwlights:festive_lantern mcwlights:cross_lantern mcwlights:bell_lantern mcwlights:wall_lantern mcwlights:striped_wall_lantern mcwlights:covered_wall_lantern mcwlights:chain_wall_lantern mcwlights:tavern_wall_lantern mcwlights:festive_wall_lantern mcwlights:cross_wall_lantern mcwlights:bell_wall_lantern mcwlights:classic_street_lamp:lit=true:part=top mcwlights:classic_street_lamp:lit=true:part=base mcwlights:double_street_lamp:lit=true:part=top mcwlights:double_street_lamp:lit=true:part=base
block.198=lava \
block.199=lava \
mcwlights:lava_lamp:lit=true
block.199=light:level=1
block.200=light:level=1
block.200=light:level=2
block.201=light:level=2
block.201=light:level=3
block.202=light:level=3
block.202=light:level=4
block.203=light:level=4
block.203=light:level=5
block.204=light:level=5
block.204=light:level=6
block.205=light:level=6
block.205=light:level=7
block.206=light:level=7
block.206=light:level=8
block.207=light:level=8
block.207=light:level=9
block.208=light:level=9
block.208=light:level=10
block.209=light:level=10
block.209=light:level=11
block.210=light:level=11
block.210=light:level=12
block.211=light:level=12
block.211=light:level=13
block.212=light:level=13
block.212=light:level=14
block.213=light:level=14
block.213=light:level=15
block.214=light:level=15
block.214=magma_block
block.215=magma_block
block.215=powered_rail:powered=true
block.216=powered_rail:powered=true
block.216=redstone_lamp:lit=true \
block.217=redstone_lamp:lit=true \
mcwlights:redstone_lamp_slab
block.217=redstone_ore:lit=true
block.218=redstone_ore:lit=true
block.218=redstone_torch:lit=true redstone_wall_torch:lit=true
block.219=redstone_torch:lit=true redstone_wall_torch:lit=true
block.219=redstone_wire:power=1
block.220=redstone_wire:power=1
block.220=redstone_wire:power=2
block.221=redstone_wire:power=2
block.221=redstone_wire:power=3
block.222=redstone_wire:power=3
block.222=redstone_wire:power=4
block.223=redstone_wire:power=4
block.223=redstone_wire:power=5
block.224=redstone_wire:power=5
block.224=redstone_wire:power=6
block.225=redstone_wire:power=6
block.225=redstone_wire:power=7
block.226=redstone_wire:power=7
block.226=redstone_wire:power=8
block.227=redstone_wire:power=8
block.227=redstone_wire:power=9
block.228=redstone_wire:power=9
block.228=redstone_wire:power=10
block.229=redstone_wire:power=10
block.229=redstone_wire:power=11
block.230=redstone_wire:power=11
block.230=redstone_wire:power=12
block.231=redstone_wire:power=12
block.231=redstone_wire:power=13
block.232=redstone_wire:power=13
block.232=redstone_wire:power=14
block.233=redstone_wire:power=14
block.233=redstone_wire:power=15
block.234=redstone_wire:power=15
block.234=repeater:powered=true
block.235=repeater:powered=true
block.235=respawn_anchor:charges=4
block.236=respawn_anchor:charges=4
block.236=sculk_sensor:sculk_sensor_phase=active
block.237=sculk_sensor:sculk_sensor_phase=active
block.237=sea_pickle:waterlogged=true:pickles=1
block.238=sea_pickle:waterlogged=true:pickles=1
block.238=sea_pickle:waterlogged=true:pickles=2
block.239=sea_pickle:waterlogged=true:pickles=2
block.239=sea_pickle:waterlogged=true:pickles=3
block.240=sea_pickle:waterlogged=true:pickles=3
block.240=sea_pickle:waterlogged=true:pickles=4
block.241=sea_pickle:waterlogged=true:pickles=4
block.241=sea_lantern \
block.242=sea_lantern \
mcwlights:sea_lantern_slab
block.242=shroomlight \
block.243=shroomlight \
mcwlights:shroomlight_slab
block.243=soul_fire soul_campfire:lit=true
block.244=soul_fire soul_campfire:lit=true
block.244=soul_lantern \
amendments:wall_lantern:light_level=10 \
block.245=soul_lantern \
amendments:wall_lantern:light_level=10:lit=true \
mcwlights:soul_classic_street_lamp:lit=true:part=top mcwlights:soul_classic_street_lamp:lit=true:part=base mcwlights:soul_double_street_lamp:lit=true:part=top mcwlights:soul_double_street_lamp:lit=true:part=base
block.245=soul_torch soul_wall_torch \
block.246=soul_torch soul_wall_torch \
supplementaries:sconce_soul supplementaries:sconce_wall_soul \
mcwlights:soul_acacia_tiki_torch mcwlights:soul_bamboo_tiki_torch mcwlights:soul_birch_tiki_torch mcwlights:soul_cherry_tiki_torch mcwlights:soul_crimson_tiki_torch mcwlights:soul_dark_oak_tiki_torch mcwlights:soul_jungle_tiki_torch mcwlights:soul_mangrove_tiki_torch mcwlights:soul_oak_tiki_torch mcwlights:soul_spruce_tiki_torch mcwlights:soul_warped_tiki_torch
block.246=torch wall_torch \
block.247=torch wall_torch \
supplementaries:sconce supplementaries:sconce_wall supplementaries:sconce_lever \
mcwlights:framed_torch mcwlights:iron_framed_torch mcwlights:reinforced_torch mcwlights:rustic_torch mcwlights:upgraded_torch mcwlights:acacia_tiki_torch mcwlights:bamboo_tiki_torch mcwlights:birch_tiki_torch mcwlights:cherry_tiki_torch mcwlights:crimson_tiki_torch mcwlights:dark_oak_tiki_torch mcwlights:jungle_tiki_torch mcwlights:mangrove_tiki_torch mcwlights:oak_tiki_torch mcwlights:spruce_tiki_torch mcwlights:warped_tiki_torch
block.247=westerosblocks:safe_fire
block.248=westerosblocks:safe_fire
block.248=conquest:white_paper_lantern conquest:yellow_paper_lantern conquest:small_red_paper_lantern conquest:chinese_palace_lantern conquest:campfire conquest:brazier conquest:hanging_brazier conquest:chandelier conquest:candelabra conquest:cross_chandelier conquest:iron_candelabrum_1 conquest:golden_candelabrum_1 conquest:candle conquest:hanging_candle_holder conquest:candle_in_a_lantern conquest:candles conquest:hand_candle conquest:torch_with_grille conquest:elven_hand_light conquest:ship_lantern conquest:victorian_lantern conquest:small_lantern conquest:big_lantern conquest:hanging_oil_lamp conquest:oil_lamp conquest:terracotta_oil_lamp conquest:invisible_light_low conquest:invisible_light_medium conquest:invisible_light
block.249=conquest:white_paper_lantern conquest:yellow_paper_lantern conquest:small_red_paper_lantern conquest:chinese_palace_lantern conquest:campfire conquest:brazier conquest:hanging_brazier conquest:chandelier conquest:candelabra conquest:cross_chandelier conquest:iron_candelabrum_1 conquest:golden_candelabrum_1 conquest:candle conquest:hanging_candle_holder conquest:candle_in_a_lantern conquest:candles conquest:hand_candle conquest:torch_with_grille conquest:elven_hand_light conquest:ship_lantern conquest:victorian_lantern conquest:small_lantern conquest:big_lantern conquest:hanging_oil_lamp conquest:oil_lamp conquest:terracotta_oil_lamp conquest:invisible_light_low conquest:invisible_light_medium conquest:invisible_light
block.249=mcwlights:black_lamp:lit=true mcwlights:black_paper_lamp:lit=true mcwlights:black_ceiling_light:lit=true
block.250=mcwlights:black_lamp:lit=true mcwlights:black_paper_lamp:lit=true mcwlights:black_ceiling_light:lit=true
block.250=mcwlights:blue_lamp:lit=true mcwlights:blue_paper_lamp:lit=true mcwlights:blue_ceiling_light:lit=true
block.251=mcwlights:blue_lamp:lit=true mcwlights:blue_paper_lamp:lit=true mcwlights:blue_ceiling_light:lit=true
block.251=mcwlights:brown_lamp:lit=true mcwlights:brown_paper_lamp:lit=true mcwlights:brown_ceiling_light:lit=true
block.252=mcwlights:brown_lamp:lit=true mcwlights:brown_paper_lamp:lit=true mcwlights:brown_ceiling_light:lit=true
block.252=mcwlights:cyan_lamp:lit=true mcwlights:cyan_paper_lamp:lit=true mcwlights:cyan_ceiling_light:lit=true
block.253=mcwlights:cyan_lamp:lit=true mcwlights:cyan_paper_lamp:lit=true mcwlights:cyan_ceiling_light:lit=true
block.253=mcwlights:gray_lamp:lit=true mcwlights:gray_paper_lamp:lit=true mcwlights:gray_ceiling_light:lit=true
block.254=mcwlights:gray_lamp:lit=true mcwlights:gray_paper_lamp:lit=true mcwlights:gray_ceiling_light:lit=true
block.254=mcwlights:green_lamp:lit=true mcwlights:green_paper_lamp:lit=true mcwlights:green_ceiling_light:lit=true
block.255=mcwlights:green_lamp:lit=true mcwlights:green_paper_lamp:lit=true mcwlights:green_ceiling_light:lit=true
block.255=mcwlights:light_blue_lamp:lit=true mcwlights:light_blue_paper_lamp:lit=true mcwlights:light_blue_ceiling_light:lit=true
block.256=mcwlights:light_blue_lamp:lit=true mcwlights:light_blue_paper_lamp:lit=true mcwlights:light_blue_ceiling_light:lit=true
block.256=mcwlights:light_gray_lamp:lit=true mcwlights:light_gray_paper_lamp:lit=true mcwlights:light_gray_ceiling_light:lit=true
block.257=mcwlights:light_gray_lamp:lit=true mcwlights:light_gray_paper_lamp:lit=true mcwlights:light_gray_ceiling_light:lit=true
block.257=mcwlights:lime_lamp:lit=true mcwlights:lime_paper_lamp:lit=true mcwlights:lime_ceiling_light:lit=true
block.258=mcwlights:lime_lamp:lit=true mcwlights:lime_paper_lamp:lit=true mcwlights:lime_ceiling_light:lit=true
block.258=mcwlights:magenta_lamp:lit=true mcwlights:magenta_paper_lamp:lit=true mcwlights:magenta_ceiling_light:lit=true
block.259=mcwlights:magenta_lamp:lit=true mcwlights:magenta_paper_lamp:lit=true mcwlights:magenta_ceiling_light:lit=true
block.259=mcwlights:orange_lamp:lit=true mcwlights:orange_paper_lamp:lit=true mcwlights:orange_ceiling_light:lit=true
block.260=mcwlights:orange_lamp:lit=true mcwlights:orange_paper_lamp:lit=true mcwlights:orange_ceiling_light:lit=true
block.260=mcwlights:pink_lamp:lit=true mcwlights:pink_paper_lamp:lit=true mcwlights:pink_ceiling_light:lit=true
block.261=mcwlights:pink_lamp:lit=true mcwlights:pink_paper_lamp:lit=true mcwlights:pink_ceiling_light:lit=true
block.261=mcwlights:purple_lamp:lit=true mcwlights:purple_paper_lamp:lit=true mcwlights:purple_ceiling_light:lit=true
block.262=mcwlights:purple_lamp:lit=true mcwlights:purple_paper_lamp:lit=true mcwlights:purple_ceiling_light:lit=true
block.262=mcwlights:red_lamp:lit=true mcwlights:red_paper_lamp:lit=true mcwlights:red_ceiling_light:lit=true
block.263=mcwlights:red_lamp:lit=true mcwlights:red_paper_lamp:lit=true mcwlights:red_ceiling_light:lit=true
block.263=mcwlights:white_lamp:lit=true mcwlights:white_paper_lamp:lit=true mcwlights:white_ceiling_light:lit=true
block.264=mcwlights:white_lamp:lit=true mcwlights:white_paper_lamp:lit=true mcwlights:white_ceiling_light:lit=true
block.264=mcwlights:yellow_lamp:lit=true mcwlights:yellow_paper_lamp:lit=true mcwlights:yellow_ceiling_light:lit=true
block.265=mcwlights:yellow_lamp:lit=true mcwlights:yellow_paper_lamp:lit=true mcwlights:yellow_ceiling_light:lit=true
####### ----- reflective translucents / glass ----- #######

View File

@ -564,6 +564,12 @@ void main() {
mixWeight = 1.0;
}
if (blockId == BLOCK_FIRE_FLIES) {
lightColor = vec3(0.729, 0.639, 0.31);
lightRange = 2.0;
mixWeight = 1.0;
}
if (blockId == BLOCK_FROGLIGHT_OCHRE || blockId == ITEM_FROGLIGHT_OCHRE) {
lightColor = vec3(0.768, 0.648, 0.108);
lightRange = 15.0;

View File

@ -104,79 +104,80 @@
#define BLOCK_END_GATEWAY 187
#define BLOCK_END_ROD 188
#define BLOCK_FIRE 189
#define BLOCK_FROGLIGHT_OCHRE 190
#define BLOCK_FROGLIGHT_PEARLESCENT 191
#define BLOCK_FROGLIGHT_VERDANT 192
#define BLOCK_FURNACE_LIT 193
#define BLOCK_GLOW_LICHEN 194
#define BLOCK_GLOWSTONE 195
#define BLOCK_JACK_O_LANTERN 196
#define BLOCK_LANTERN 197
#define BLOCK_LAVA 198
#define BLOCK_LIGHT_1 199
#define BLOCK_LIGHT_2 200
#define BLOCK_LIGHT_3 201
#define BLOCK_LIGHT_4 202
#define BLOCK_LIGHT_5 203
#define BLOCK_LIGHT_6 204
#define BLOCK_LIGHT_7 205
#define BLOCK_LIGHT_8 206
#define BLOCK_LIGHT_9 207
#define BLOCK_LIGHT_10 208
#define BLOCK_LIGHT_11 209
#define BLOCK_LIGHT_12 210
#define BLOCK_LIGHT_13 211
#define BLOCK_LIGHT_14 212
#define BLOCK_LIGHT_15 213
#define BLOCK_MAGMA 214
#define BLOCK_RAIL_POWERED_ON 215
#define BLOCK_REDSTONE_LAMP_LIT 216
#define BLOCK_REDSTONE_ORE_LIT 217
#define BLOCK_REDSTONE_TORCH_LIT 218
#define BLOCK_REDSTONE_WIRE_1 219
#define BLOCK_REDSTONE_WIRE_2 220
#define BLOCK_REDSTONE_WIRE_3 221
#define BLOCK_REDSTONE_WIRE_4 222
#define BLOCK_REDSTONE_WIRE_5 223
#define BLOCK_REDSTONE_WIRE_6 224
#define BLOCK_REDSTONE_WIRE_7 225
#define BLOCK_REDSTONE_WIRE_8 226
#define BLOCK_REDSTONE_WIRE_9 227
#define BLOCK_REDSTONE_WIRE_10 228
#define BLOCK_REDSTONE_WIRE_11 229
#define BLOCK_REDSTONE_WIRE_12 230
#define BLOCK_REDSTONE_WIRE_13 231
#define BLOCK_REDSTONE_WIRE_14 232
#define BLOCK_REDSTONE_WIRE_15 233
#define BLOCK_REPEATER_LIT 234
#define BLOCK_RESPAWN_ANCHOR_4 235
#define BLOCK_SCULK_SENSOR_ACTIVE 236
#define BLOCK_SEA_PICKLE_WET_1 237
#define BLOCK_SEA_PICKLE_WET_2 238
#define BLOCK_SEA_PICKLE_WET_3 239
#define BLOCK_SEA_PICKLE_WET_4 240
#define BLOCK_SEA_LANTERN 241
#define BLOCK_SHROOMLIGHT 242
#define BLOCK_SOUL_FIRE 243
#define BLOCK_SOUL_LANTERN 244
#define BLOCK_SOUL_TORCH 245
#define BLOCK_TORCH 246
#define BLOCK_LAMP_LIT_BLACK 249
#define BLOCK_LAMP_LIT_BLUE 250
#define BLOCK_LAMP_LIT_BROWN 251
#define BLOCK_LAMP_LIT_CYAN 252
#define BLOCK_LAMP_LIT_GRAY 253
#define BLOCK_LAMP_LIT_GREEN 254
#define BLOCK_LAMP_LIT_LIGHT_BLUE 255
#define BLOCK_LAMP_LIT_LIGHT_GRAY 256
#define BLOCK_LAMP_LIT_LIME 257
#define BLOCK_LAMP_LIT_MAGENTA 258
#define BLOCK_LAMP_LIT_ORANGE 259
#define BLOCK_LAMP_LIT_PINK 260
#define BLOCK_LAMP_LIT_PURPLE 261
#define BLOCK_LAMP_LIT_RED 262
#define BLOCK_LAMP_LIT_WHITE 263
#define BLOCK_LAMP_LIT_YELLOW 264
#define BLOCK_FIRE_FLIES 190
#define BLOCK_FROGLIGHT_OCHRE 191
#define BLOCK_FROGLIGHT_PEARLESCENT 192
#define BLOCK_FROGLIGHT_VERDANT 193
#define BLOCK_FURNACE_LIT 194
#define BLOCK_GLOW_LICHEN 195
#define BLOCK_GLOWSTONE 196
#define BLOCK_JACK_O_LANTERN 197
#define BLOCK_LANTERN 198
#define BLOCK_LAVA 199
#define BLOCK_LIGHT_1 200
#define BLOCK_LIGHT_2 201
#define BLOCK_LIGHT_3 202
#define BLOCK_LIGHT_4 203
#define BLOCK_LIGHT_5 204
#define BLOCK_LIGHT_6 205
#define BLOCK_LIGHT_7 206
#define BLOCK_LIGHT_8 207
#define BLOCK_LIGHT_9 208
#define BLOCK_LIGHT_10 209
#define BLOCK_LIGHT_11 210
#define BLOCK_LIGHT_12 211
#define BLOCK_LIGHT_13 212
#define BLOCK_LIGHT_14 213
#define BLOCK_LIGHT_15 214
#define BLOCK_MAGMA 215
#define BLOCK_RAIL_POWERED_ON 216
#define BLOCK_REDSTONE_LAMP_LIT 217
#define BLOCK_REDSTONE_ORE_LIT 218
#define BLOCK_REDSTONE_TORCH_LIT 219
#define BLOCK_REDSTONE_WIRE_1 220
#define BLOCK_REDSTONE_WIRE_2 221
#define BLOCK_REDSTONE_WIRE_3 222
#define BLOCK_REDSTONE_WIRE_4 223
#define BLOCK_REDSTONE_WIRE_5 224
#define BLOCK_REDSTONE_WIRE_6 225
#define BLOCK_REDSTONE_WIRE_7 226
#define BLOCK_REDSTONE_WIRE_8 227
#define BLOCK_REDSTONE_WIRE_9 228
#define BLOCK_REDSTONE_WIRE_10 229
#define BLOCK_REDSTONE_WIRE_11 230
#define BLOCK_REDSTONE_WIRE_12 231
#define BLOCK_REDSTONE_WIRE_13 232
#define BLOCK_REDSTONE_WIRE_14 233
#define BLOCK_REDSTONE_WIRE_15 234
#define BLOCK_REPEATER_LIT 235
#define BLOCK_RESPAWN_ANCHOR_4 236
#define BLOCK_SCULK_SENSOR_ACTIVE 237
#define BLOCK_SEA_PICKLE_WET_1 238
#define BLOCK_SEA_PICKLE_WET_2 239
#define BLOCK_SEA_PICKLE_WET_3 240
#define BLOCK_SEA_PICKLE_WET_4 241
#define BLOCK_SEA_LANTERN 242
#define BLOCK_SHROOMLIGHT 243
#define BLOCK_SOUL_FIRE 244
#define BLOCK_SOUL_LANTERN 245
#define BLOCK_SOUL_TORCH 246
#define BLOCK_TORCH 247
#define BLOCK_LAMP_LIT_BLACK 250
#define BLOCK_LAMP_LIT_BLUE 251
#define BLOCK_LAMP_LIT_BROWN 252
#define BLOCK_LAMP_LIT_CYAN 253
#define BLOCK_LAMP_LIT_GRAY 254
#define BLOCK_LAMP_LIT_GREEN 255
#define BLOCK_LAMP_LIT_LIGHT_BLUE 256
#define BLOCK_LAMP_LIT_LIGHT_GRAY 257
#define BLOCK_LAMP_LIT_LIME 258
#define BLOCK_LAMP_LIT_MAGENTA 259
#define BLOCK_LAMP_LIT_ORANGE 260
#define BLOCK_LAMP_LIT_PINK 261
#define BLOCK_LAMP_LIT_PURPLE 262
#define BLOCK_LAMP_LIT_RED 263
#define BLOCK_LAMP_LIT_WHITE 264
#define BLOCK_LAMP_LIT_YELLOW 265
#define BLOCK_GLASS 301
#define BLOCK_HONEY 302
#define BLOCK_ICE 303

View File

@ -352,6 +352,9 @@ block.*= minecraft:hanging_roots minecraft:weeping_vines minecraft:cave_vines:be
#= BLOCK_FIRE
block.*= fire campfire:lit=true
#= BLOCK_FIRE_FLIES
block.*= conquest:fire_flies
#= BLOCK_FROGLIGHT_OCHRE
block.*= ochre_froglight
@ -376,7 +379,7 @@ block.*= minecraft:hanging_roots minecraft:weeping_vines minecraft:cave_vines:be
#= BLOCK_LANTERN
block.*= lantern \
amendments:wall_lantern:light_level=15 \
amendments:wall_lantern:light_level=15:lit=true \
mcwlights:striped_lantern mcwlights:covered_lantern mcwlights:chain_lantern mcwlights:tavern_lantern mcwlights:festive_lantern mcwlights:cross_lantern mcwlights:bell_lantern mcwlights:wall_lantern mcwlights:striped_wall_lantern mcwlights:covered_wall_lantern mcwlights:chain_wall_lantern mcwlights:tavern_wall_lantern mcwlights:festive_wall_lantern mcwlights:cross_wall_lantern mcwlights:bell_wall_lantern mcwlights:classic_street_lamp:lit=true:part=top mcwlights:classic_street_lamp:lit=true:part=base mcwlights:double_street_lamp:lit=true:part=top mcwlights:double_street_lamp:lit=true:part=base
#= BLOCK_LAVA
@ -523,7 +526,7 @@ block.*= minecraft:hanging_roots minecraft:weeping_vines minecraft:cave_vines:be
#= BLOCK_SOUL_LANTERN
block.*= soul_lantern \
amendments:wall_lantern:light_level=10 \
amendments:wall_lantern:light_level=10:lit=true \
mcwlights:soul_classic_street_lamp:lit=true:part=top mcwlights:soul_classic_street_lamp:lit=true:part=base mcwlights:soul_double_street_lamp:lit=true:part=top mcwlights:soul_double_street_lamp:lit=true:part=base
#= BLOCK_SOUL_TORCH

View File

@ -220,12 +220,14 @@ void main() {
#ifdef LPV_ENTITY_LIGHTS
if (
(currentRenderedItemId > 0 || entityId > 0) &&
(renderStage == MC_RENDER_STAGE_BLOCK_ENTITIES || renderStage == MC_RENDER_STAGE_ENTITIES)
((renderStage == MC_RENDER_STAGE_ENTITIES && (currentRenderedItemId > 0 || entityId > 0)) || renderStage == MC_RENDER_STAGE_BLOCK_ENTITIES)
) {
uint voxelId = 0u;
if (currentRenderedItemId > 0 && currentRenderedItemId < 1000) {
if (renderStage == MC_RENDER_STAGE_BLOCK_ENTITIES) {
voxelId = uint(blockEntityId);
}
else if (currentRenderedItemId > 0 && currentRenderedItemId < 1000) {
if (entityId != ENTITY_ITEM_FRAME && entityId != ENTITY_PLAYER)
voxelId = uint(currentRenderedItemId);
}